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Camera.coffee
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Zoom/scroll, ModelModal, and coordinate grabber fixes.
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2014-05-14 15:29:55 -07:00 |
CameraBorder.coffee
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
CastingScreen.coffee
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Experimental support for preloading worlds when we would have autocast if manual cast is on.
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2014-05-11 17:42:32 -07:00 |
CocoSprite.coffee
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-05-15 20:49:15 -07:00 |
CoordinateDisplay.coffee
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Zoom/scroll, ModelModal, and coordinate grabber fixes.
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2014-05-14 15:29:55 -07:00 |
DebugDisplay.coffee
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Dynamic Canvas sizing.
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2014-05-12 13:28:46 -07:00 |
Dimmer.coffee
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Refactored out displayObject from CocoSprites.
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2014-05-14 17:05:13 -07:00 |
Dropper.coffee
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
IndieSprite.coffee
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Script-based movement for all CocoSprites for #140
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2014-03-23 23:19:18 -07:00 |
Label.coffee
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Refactored out displayObject from CocoSprites.
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2014-05-14 17:05:13 -07:00 |
Layer.coffee
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Most of the way there getting it to work with loading thang types dynamically throughout the play view.
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2014-05-13 10:26:33 -07:00 |
Letterbox.coffee
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
Mark.coffee
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Turned shadow caching back on, with a little buffer. Makes a bigger diff for maps like Greed on Firefox where they're all over the place.
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2014-05-15 13:19:10 -07:00 |
MusicPlayer.coffee
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Fixed a bug with the music player where sometimes it wouldn't loop.
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2014-03-11 16:23:04 -07:00 |
path.coffee
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Refactored out displayObject from CocoSprites.
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2014-05-14 17:05:13 -07:00 |
PlaybackOverScreen.coffee
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Fixed several bugs with Thang selection and the SpellView and HUD.
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2014-03-13 15:35:28 -07:00 |
PointChooser.coffee
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Fixed the region and point choosers for the level editor.
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2014-02-26 15:56:05 -08:00 |
RegionChooser.coffee
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Brought the canvas size down again because it halves the FPS in Firefox at least.
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2014-05-09 16:35:10 -07:00 |
sprite_utils.coffee
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Refactored out displayObject from CocoSprites.
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2014-05-14 17:05:13 -07:00 |
SpriteBoss.coffee
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Fixed bug with trying to play selection sound for nonexistent sprites.
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2014-05-16 10:03:45 -07:00 |
Surface.coffee
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Added times to runtime errors. Don't load ThangTypes for Thangs that don't exist on the first frame of the world.
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2014-05-15 11:27:51 -07:00 |
WizardSprite.coffee
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Refactored out displayObject from CocoSprites.
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2014-05-14 17:05:13 -07:00 |