codecombat/app/core/social-handlers/GPlusHandler.coffee
2015-04-18 19:41:34 -07:00

120 lines
4.2 KiB
CoffeeScript

CocoClass = require 'core/CocoClass'
{me} = require 'core/auth'
{backboneFailure} = require 'core/errors'
storage = require 'core/storage'
GPLUS_TOKEN_KEY = 'gplusToken'
# gplus user object props to
userPropsToSave =
'name.givenName': 'firstName'
'name.familyName': 'lastName'
'gender': 'gender'
'id': 'gplusID'
fieldsToFetch = 'displayName,gender,image,name(familyName,givenName),id'
plusURL = '/plus/v1/people/me?fields='+fieldsToFetch
revokeUrl = 'https://accounts.google.com/o/oauth2/revoke?token='
clientID = '800329290710-j9sivplv2gpcdgkrsis9rff3o417mlfa.apps.googleusercontent.com'
scope = 'https://www.googleapis.com/auth/plus.login email'
module.exports = GPlusHandler = class GPlusHandler extends CocoClass
constructor: ->
@accessToken = storage.load GPLUS_TOKEN_KEY, false
super()
subscriptions:
'auth:logged-in-with-gplus':'onGPlusLogin'
'auth:gplus-api-loaded':'onGPlusLoaded'
onGPlusLoaded: ->
session_state = null
if @accessToken and me.get('gplusID')
# We need to check the current state, given our access token
gapi.auth.setToken 'token', @accessToken
session_state = @accessToken.session_state
gapi.auth.checkSessionState({client_id: clientID, session_state: session_state}, @onCheckedSessionState)
else
# If we ran checkSessionState, it might return true, that the user is logged into Google, but has not authorized us
@loggedIn = false
func = => @trigger 'checked-state'
setTimeout func, 1
onCheckedSessionState: (@loggedIn) =>
@trigger 'checked-state'
reauthorize: ->
params =
'client_id' : clientID
'scope' : scope
gapi.auth.authorize params, @onGPlusLogin
onGPlusLogin: (e) =>
@loggedIn = true
try
# Without removing this, we sometimes get a cross-domain error
d = _.omit(e, 'g-oauth-window')
storage.save(GPLUS_TOKEN_KEY, d, 0)
catch e
console.error 'Unable to save G+ token key', e
@accessToken = e
@trigger 'logged-in'
loginCodeCombat: ->
# email and profile data loaded separately
gapi.client.load('plus', 'v1', =>
gapi.client.plus.people.get({userId: 'me'}).execute(@onPersonReceived))
onPersonReceived: (r) =>
for gpProp, userProp of userPropsToSave
keys = gpProp.split('.')
value = r
for key in keys
value = value[key]
if value and not me.get(userProp)
me.set(userProp, value)
newEmail = r.emails?.length and r.emails[0] isnt me.get('email')
return unless newEmail or me.get('anonymous', true)
me.set('email', r.emails[0].value)
@trigger 'person-loaded'
@save()
save: =>
console.debug 'Email, gplusID:', me.get('email'), me.get('gplusID')
return unless me.get('email') and me.get('gplusID')
Backbone.Mediator.publish 'auth:logging-in-with-gplus', {}
gplusID = me.get('gplusID')
window.tracker?.identify()
patch = {}
patch[key] = me.get(key) for gplusKey, key of userPropsToSave
patch._id = beforeID = me.id
patch.email = me.get('email')
wasAnonymous = me.get('anonymous')
@trigger 'logging-into-codecombat'
console.debug('Logging into GPlus.')
me.save(patch, {
patch: true
type: 'PUT'
error: ->
console.warn('Logging into GPlus fail.', arguments)
backboneFailure(arguments...)
url: "/db/user?gplusID=#{gplusID}&gplusAccessToken=#{@accessToken.access_token}"
success: (model) ->
console.info('GPLus login success!')
window.tracker?.trackEvent 'Google Login', category: "Signup"
if model.id is beforeID
window.tracker?.trackEvent 'Finished Signup', label: 'GPlus'
window.location.reload() if wasAnonymous and not model.get('anonymous')
})
loadFriends: (friendsCallback) ->
return friendsCallback() unless @loggedIn
expiresIn = if @accessToken then parseInt(@accessToken.expires_at) - new Date().getTime()/1000 else -1
onReauthorized = => gapi.client.request({path: '/plus/v1/people/me/people/visible', callback: friendsCallback})
if expiresIn < 0
# TODO: this tries to open a popup window, which might not ever finish or work, so the callback may never be called.
@reauthorize()
@listenToOnce(@, 'logged-in', onReauthorized)
else
onReauthorized()