codecombat/app/lib
Nick Winter d77625bc77 Game dev levels (#3810)
* Tweak API doc behavior and styling

* Instead of moving to the left during active dialogues, just move to the top
* Allow pointer events
* Adjust close button
* Re-enable pinning API docs for game-dev and web-dev levels

* Make sidebar in PlayGameDevLevelView stretch, better layout columns

* Set up content of PlayGameDevLevelView sidebar to scroll

* Add rest of PlayGameDevLevelView sidebar content, rework what loading looks like

* Finish PlayGameDevLevelView

* Add share area below
* Cover the brown background, paint it gray

* Tweak PlayGameDevLevelView

* Have progress bar show everything
* Fix Surface resize handling

* Fix PlayGameDevLevelView resizing incorrectly when playing

* Add GameDevVictoryModal to PlayGameDevLevelView

* Don't show missing-doctype annotation in Ace

* Hook up GameDevVictoryModal copy button

* Fix onChangeAnnotation runtime error

* Fix onLevelLoaded runtime error

* Have CourseVictoryModal link to /courses when course is done

* Trim, update CourseDetailsView

* Remove last vestiges of teacherMode
* Remove giant navigation buttons at top
* Quick switch to flat style

* Add analytics for game-dev

* Update Analytics events for gamedev

* Prefix event names with context
* Send to Mixpanel
* Include more properties

* Mostly set up indefinite play and autocast for game-dev levels

* Set up cast buttons and shortcut for game-dev

* Add rudimentary instructions when students play game-dev levels

* Couple tweaks

* fix a bit of code that expects frames to always stick around
* have PlayGameDevLevelView render a couple frames on load

* API Docs use 'game' instead of 'hero'

* Move tags to head without combining

* Add HTML comment-start string

Fixes missing entry point arrows

* Fix some whitespace
2016-07-28 13:39:58 -07:00
..
scripts Fix camera and spectate bugs with new loading intro behavior 2015-11-11 06:42:12 -08:00
simulator Update Simulator to new, simple way of making UserCodeMap 2016-07-27 15:57:35 -07:00
sprites Propagate SpriteParser's auto-insignificant-tween skipping fix to SpriteBuilder too 2016-02-26 11:42:32 -08:00
surface Game dev levels (#3810) 2016-07-28 13:39:58 -07:00
world Game dev levels (#3810) 2016-07-28 13:39:58 -07:00
aether_utils.coffee Fully remove Clojure and Io. Use new Aether 0.5.0. 2016-05-24 12:00:04 -07:00
Angel.coffee Game dev levels (#3810) 2016-07-28 13:39:58 -07:00
AudioPlayer.coffee Don't load sounds from level while muted 2015-11-29 12:32:04 -08:00
Bus.coffee Remove Firebase for now. 2016-07-14 12:47:00 -07:00
coursesHelper.coffee Fix CS1, CS2, GD1, WD2, CS3, etc. labeling in TeacherClassesView, too 2016-07-17 01:12:58 -07:00
DefaultScripts.coffee Add playback: playing: false default to scripts, with default editor task to adjust it 2015-11-15 08:03:14 -08:00
God.coffee Game dev levels (#3810) 2016-07-28 13:39:58 -07:00
image_filter.coffee last fix for dimming the editor 2014-07-23 15:09:15 +02:00
LevelBus.coffee Remove real-time multiplayer prototype code 2016-07-14 10:26:09 -07:00
LevelLoader.coffee i18n, comments, misc cleanup 2016-07-17 00:53:17 -07:00
LevelSetupManager.coffee First pass at adding 'web-dev' level type 2016-07-14 09:38:45 -07:00
LocalMongo.coffee Added tests for repeatable achievements, including complicated xp 2014-07-04 19:27:37 +02:00
requireUtils.coffee Clean up mixed quotes 2014-07-01 12:23:22 +08:00