mirror of
https://github.com/codeninjasllc/codecombat.git
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174 lines
6.4 KiB
CoffeeScript
174 lines
6.4 KiB
CoffeeScript
SpellView = require './SpellView'
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SpellListTabEntryView = require './SpellListTabEntryView'
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{me} = require 'lib/auth'
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{createAetherOptions} = require 'lib/aether_utils'
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module.exports = class Spell
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loaded: false
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view: null
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entryView: null
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constructor: (options) ->
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@spellKey = options.spellKey
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@pathComponents = options.pathComponents
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@session = options.session
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@otherSession = options.otherSession
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@spectateView = options.spectateView
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@supermodel = options.supermodel
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@skipProtectAPI = options.skipProtectAPI
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@worker = options.worker
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@levelID = options.levelID
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p = options.programmableMethod
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@languages = p.languages ? {}
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@languages.javascript ?= p.source
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@name = p.name
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@permissions = read: p.permissions?.read ? [], readwrite: p.permissions?.readwrite ? [] # teams
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if @canWrite()
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@setLanguage options.language
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else if @isEnemySpell()
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@setLanguage options.otherSession.get 'submittedCodeLanguage'
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else
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@setLanguage 'javascript'
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@useTranspiledCode = @shouldUseTranspiledCode()
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console.log 'Spell', @spellKey, 'is using transpiled code (should only happen if it\'s an enemy/spectate writable method).' if @useTranspiledCode
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@source = @originalSource
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@parameters = p.parameters
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if @permissions.readwrite.length and sessionSource = @session.getSourceFor(@spellKey)
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@source = sessionSource
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@thangs = {}
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if @canRead() # We can avoid creating these views if we'll never use them.
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@view = new SpellView {spell: @, session: @session, worker: @worker}
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@view.render() # Get it ready and code loaded in advance
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@tabView = new SpellListTabEntryView spell: @, supermodel: @supermodel, language: @language
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@tabView.render()
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@team = @permissions.readwrite[0] ? 'common'
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Backbone.Mediator.publish 'tome:spell-created', spell: @
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Backbone.Mediator.subscribe 'real-time-multiplayer:new-opponent-code', @onNewOpponentCode
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destroy: ->
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@view?.destroy()
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@tabView?.destroy()
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@thangs = null
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@worker = null
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setLanguage: (@language) ->
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@originalSource = @languages[language] ? @languages.javascript
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addThang: (thang) ->
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if @thangs[thang.id]
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@thangs[thang.id].thang = thang
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else
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@thangs[thang.id] = {thang: thang, aether: @createAether(thang), castAether: null}
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removeThangID: (thangID) ->
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delete @thangs[thangID]
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canRead: (team) ->
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(team ? me.team) in @permissions.read or (team ? me.team) in @permissions.readwrite
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canWrite: (team) ->
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(team ? me.team) in @permissions.readwrite
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getSource: ->
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@view?.getSource() ? @source
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transpile: (source) ->
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if source
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@source = source
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else
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source = @getSource()
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[pure, problems] = [null, null]
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if @useTranspiledCode
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transpiledCode = @session.get('code')
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for thangID, spellThang of @thangs
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unless pure
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if @useTranspiledCode and transpiledSpell = transpiledCode[@spellKey.split('/')[0]]?[@name]
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spellThang.aether.pure = transpiledSpell
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else
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pure = spellThang.aether.transpile source
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problems = spellThang.aether.problems
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#console.log 'aether transpiled', source.length, 'to', spellThang.aether.pure.length, 'for', thangID, @spellKey
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else
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spellThang.aether.raw = source
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spellThang.aether.pure = pure
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spellThang.aether.problems = problems
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#console.log 'aether reused transpilation for', thangID, @spellKey
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null
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hasChanged: (newSource=null, currentSource=null) ->
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(newSource ? @originalSource) isnt (currentSource ? @source)
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hasChangedSignificantly: (newSource=null, currentSource=null, cb) ->
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for thangID, spellThang of @thangs
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aether = spellThang.aether
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break
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unless aether
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console.error @toString(), 'couldn\'t find a spellThang with aether of', @thangs
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cb false
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workerMessage =
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function: 'hasChangedSignificantly'
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a: (newSource ? @originalSource)
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spellKey: @spellKey
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b: (currentSource ? @source)
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careAboutLineNumbers: true
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careAboutLint: true
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@worker.addEventListener 'message', (e) =>
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workerData = JSON.parse e.data
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if workerData.function is 'hasChangedSignificantly' and workerData.spellKey is @spellKey
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@worker.removeEventListener 'message', arguments.callee, false
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cb(workerData.hasChanged)
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@worker.postMessage JSON.stringify(workerMessage)
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createAether: (thang) ->
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aceConfig = me.get('aceConfig') ? {}
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writable = @permissions.readwrite.length > 0
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skipProtectAPI = @skipProtectAPI or not writable
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aetherOptions = createAetherOptions functionName: @name, codeLanguage: @language, functionParameters: @parameters, skipProtectAPI: skipProtectAPI
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aether = new Aether aetherOptions
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workerMessage =
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function: 'createAether'
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spellKey: @spellKey
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options: aetherOptions
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@worker.postMessage JSON.stringify workerMessage
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aether
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updateLanguageAether: (@language) ->
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for thangId, spellThang of @thangs
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spellThang.aether?.setLanguage @language
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spellThang.castAether = null
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Backbone.Mediator.publish 'tome:spell-changed-language', spell: @, language: @language
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workerMessage =
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function: 'updateLanguageAether'
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newLanguage: @language
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@worker.postMessage JSON.stringify workerMessage
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@transpile()
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toString: ->
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"<Spell: #{@spellKey}>"
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isEnemySpell: ->
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return false unless @permissions.readwrite.length
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return false unless @otherSession
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teamSpells = @session.get('teamSpells')
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team = @session.get('team') ? 'humans'
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teamSpells and not _.contains(teamSpells[team], @spellKey)
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shouldUseTranspiledCode: ->
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# Determine whether this code has already been transpiled, or whether it's raw source needing transpilation.
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return true if @spectateView # Use transpiled code for both teams if we're just spectating.
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return true if @isEnemySpell() # Use transpiled for enemy spells.
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# Players without permissions can't view the raw code.
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return true if @session.get('creator') isnt me.id and not (me.isAdmin() or 'employer' in me.get('permissions', true))
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false
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onNewOpponentCode: (e) =>
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return unless @spellKey and @canWrite e.team
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if e.codeLanguage and e.code
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[thangSlug, methodSlug] = @spellKey.split '/'
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if opponentCode = e.code[thangSlug]?[methodSlug]
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@source = opponentCode
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@updateLanguageAether e.codeLanguage
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else
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console.error 'Spell onNewOpponentCode did not receive code', e
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