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Camera.coffee
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
CameraBorder.coffee
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Clean up mixed quotes
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2014-07-01 12:23:22 +08:00 |
CoordinateDisplay.coffee
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Fixed camera zoom killing coordinate hover unnecessarily.
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2014-11-20 11:37:10 -08:00 |
CoordinateGrid.coffee
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
CountdownScreen.coffee
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
DebugDisplay.coffee
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
Dimmer.coffee
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Adding 'course' type levels. Removing 'campaign' type levels.
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2015-07-24 17:37:42 -07:00 |
Dropper.coffee
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Fixed a bug with jerky camera udpates due to dropped frames and camera updating before positions update. Fleshed out default level scripts. Tweaked style on Dropper code.
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2014-10-08 12:38:23 -07:00 |
FlagLank.coffee
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Flags now animate in using the appear action. (Still need to fix it to make it not 'appear' when it's just a cursor change.)
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2015-08-08 08:23:02 -07:00 |
IndieLank.coffee
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Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again.
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2014-09-28 14:00:48 -07:00 |
Label.coffee
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Workaround for #2259, although I haven't been able to reproduce when it happens.
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2015-02-09 11:11:52 -08:00 |
Lank.coffee
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Possible solution for #2917, needs testing. Added crossbow bolts to missile orientation display logic.
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2015-08-09 14:10:32 -07:00 |
LankBoss.coffee
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Adding 'course' type levels. Removing 'campaign' type levels.
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2015-07-24 17:37:42 -07:00 |
LayerAdapter.coffee
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Refactored away from having the underscore string library added to the String prototype.
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2015-01-04 08:05:46 -08:00 |
Letterbox.coffee
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
Mark.coffee
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Added keyboard shortcuts to move, resize, minor-rotate, and toggle collision for Thangs in the level editor. Fixed some issues with stretchy Thangs and collision shapes not updating. Fixed #1699. Fixed #57. Colored collision overlays according to collision categories.
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2014-12-20 13:39:51 -08:00 |
MusicPlayer.coffee
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Fixed A/B test to fire with default English language.
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2014-12-09 11:15:03 -08:00 |
PlaybackOverScreen.coffee
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
PointChooser.coffee
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
RegionChooser.coffee
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
SegmentedSprite.coffee
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Identifying lastLevel to Segment. Added Ogre Headhunter names.
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2015-01-28 17:58:56 -08:00 |
SingularSprite.coffee
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Fixed cliff sprite scaling.
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2015-08-07 19:26:47 -07:00 |
sprite_utils.coffee
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Bunch more work on scaling for everything and hit testing for segmented sprites. Also got health bars working again.
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2014-09-24 16:53:38 -07:00 |
Surface.coffee
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Adding 'course' type levels. Removing 'campaign' type levels.
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2015-07-24 17:37:42 -07:00 |
TrailMaster.coffee
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
WaitingScreen.coffee
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |