codecombat/app/templates/contribute/contribute.jade
2014-01-13 17:17:41 -08:00

436 lines
No EOL
21 KiB
Text

extends /templates/base
block content
div.contribute_class
include /templates/contribute/contribute_nav
div#contribute-main.class-main
div#intro
h2(data-i18n="contribute.page_title") Contributing
#homepage_screenshot
img(src="/images/pages/contribute/contribute_header.png", alt="")
p
strong(data-i18n="contribute.introduction_desc_intro")
| We have high hopes for CodeCombat.
|
span(data-i18n="contribute.introduction_desc_pref")
| We want to be where programmers of all stripes come to learn and play together,
| introduce others to the wonderful world of coding,
| and reflect the best parts of the community.
| We can't and don't want to do that alone;
| what makes projects like GitHub, Stack Overflow and Linux great are the people who
| use them and build on them.
| To that end,
a(href="https://github.com/codecombat/codecombat", data-i18n="contribute.introduction_desc_github_url")
| CodeCombat is totally open source
span(data-i18n="contribute.introduction_desc_suf")
| , and we aim to provide as many ways as possible for you to take part and
| make this project as much yours as ours.
p(data-i18n="contribute.introduction_desc_ending")
| We hope you'll join our party!
p(data-i18n="contribute.introduction_desc_signature").signature
| - Nick, George, Scott, Michael, and Jeremy
hr
if me.attributes.anonymous
div#sign-up.alert.alert-info
strong(data-i18n="contribute.alert_account_message_intro")
| Hey there!
span
span(data-i18n="contribute.alert_account_message_pref")
| To subscribe for class emails, you'll need to
a(data-toggle="coco-modal", data-target="modal/signup", data-i18n="contribute.alert_account_message_create_url")
| create an account
span
span(data-i18n="contribute.alert_account_message_suf")
| first.
#archmage
.class_image.header-scrolling-fix
img(src="/images/pages/contribute/archmage.png", alt="")
h3.header-scrolling-fix
span(data-i18n="classes.archmage_title") Archmage
span
span(data-i18n="classes.archmage_title_description") (Coder)
p(data-i18n="contribute.archmage_introduction")
| One of the best parts about building games is they synthesize so many different things.
| Graphics, sound, real-time networking, social networking, and of course many of the
| more common aspects of programming, from low-level database management,
| and server administration to user facing design and interface building.
| There's a lot to do, and if you're an experienced programmer with a hankering
| to really dive into the nitty-gritty of CodeCombat, this class might be for you.
| We would love to have your help building the best programming game ever.
h4(data-i18n="contribute.class_attributes") Class Attributes
ul
li
span(data-i18n="contribute.archmage_attribute_1_pref") Knowledge in
a(href="http://coffeescript.org/") CoffeeScript
span(data-i18n="contribute.archmage_attribute_1_suf")
| , or a desire to learn. Most of our code is in this language.
| If you're a fan of Ruby or Python, you'll feel right at home.
| It's just JavaScript, but with a nicer syntax.
li(data-i18n="contribute.archmage_attribute_2")
| Some experience in programming and personal initiative.
| We'll help you get oriented, but we can't spend much time training you.
h4(data-i18n="contribute.how_to_join") How To Join
p
span(data-i18n="contribute.join_desc_1")
| Anyone can help out! Just check out our
a(title='GitHub', href="https://github.com/codecombat/codecombat", tabindex=-1)
| GitHub
span
span(data-i18n="contribute.join_desc_2")
| to get started, and check the box below to mark yourself as a brave Archmage and get the latest news by email.
| Want to chat about what to do or how to get more deeply involved?
a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="contribute.join_url_email")
| Email us
span(data-i18n="contribute.join_desc_3")
| , or find us in our
a(href="http://www.hipchat.com/g3plnOKqa", data-i18n="contribute.join_url_hipchat") public HipChat room
span
span(data-i18n="contribute.join_desc_4")
| and we'll go from there!
a(href="/contribute/archmage")
h3(data-i18n="contribute.more_about_archmage")
| Learn More About Becoming A Powerful Archmage
label.checkbox(for="developer").well
input(type='checkbox', name="developer", id="developer")
span(data-i18n="contribute.archmage_subscribe_desc")
| Get emails on new coding opportunities and announcements.
.saved-notification
| ✓
span(data-i18n="contribute.saved") Saved
#artisan
.class_image.header-scrolling-fix
img(src="/images/pages/contribute/artisan.png", alt="")
h3.header-scrolling-fix
span(data-i18n="classes.artisan_title") Artisan
span
span(data-i18n="classes.artisan_title_description") (Level Builder)
p
span(data-i18n="contribute.artisan_introduction_pref")
| We must construct additional levels!
| People be clamoring for more content, and we can only build so many ourselves.
| Right now your workstation is level one; our level editor is barely
| usable even by its creators, so be wary.
| If you have visions of campaigns spanning for-loops to
span
a(href="http://stackoverflow.com/questions/758088/seeking-contrived-example-code-continuations/758105#758105")
| Mondo Bizzaro
span
span(data-i18n="contribute.artisan_introduction_suf")
| to then this class might be for you.
h4(data-i18n="contribute.class_attributes") Class Attributes
ul
li(data-i18n="contribute.artisan_attribute_1")
| Any experience in building content like this would be nice, such as using
| Blizzard's level editors. But not required!
li(data-i18n="contribute.artisan_attribute_2")
| A hankering to do a whole lot of testing and iteration.
| To make good levels, you need to take it to others and watch them play it,
| and be prepared to find a lot of things to fix.
li(data-i18n="contribute.artisan_attribute_3")
| For the time being, endurance en par with an Adventurer.
| Our Level Editor is super preliminary and frustrating to use. You have been warned!
h4(data-i18n="contribute.how_to_join") How To Join
p
span(data-i18n="contribute.artisan_join_desc_pref")
| The Level Editor is live! Go forth and fiddle with it.
| Right now for the sake of security, you can't make Components (the most powerful part of level building)
| but be in touch with us and we'll see if we can make what you need.
| See the
span
a(href="https://docs.google.com/document/d/117tMcL95T1KY8BDisr0iGi5Frb2ZvBJTC0us5hyQkJY/edit?usp=sharing", data-i18n="contribute.artisan_url_documentation")
| preliminary documentation
span
span(data-i18n="contribute.artisan_join_desc_suf")
| for more info, and please comment on it so we can make the whole system better.
a(href="/contribute/artisan")
h3(data-i18n="contribute.more_about_artisan")
| Learn More About Becoming A Creative Artisan
label.checkbox(for="level_creator").well
input(type='checkbox', name="level_creator", id="level_creator")
span(data-i18n="contribute.artisan_subscribe_desc")
| Get emails on level editor updates and announcements.
.saved-notification
| ✓
span(data-i18n="contribute.saved") Saved
#adventurer
.class_image.header-scrolling-fix
img(src="/images/pages/contribute/adventurer.png", alt="")
h3.header-scrolling-fix
span(data-i18n="classes.adventurer_title") Adventurer
span
span(data-i18n="classes.adventurer_title_description") (Level Playtester)
p(data-i18n="contribute.adventurer_introduction")
| Let's be clear about your role: you are the tank. You're going to take heavy damage.
| We need people to try out brand-new levels and help identify how to make things better.
| The pain will be enormous; making good games is a long process and no one gets
| it right the first time.
| If you can endure and have a high constitution score, then this class might be for you.
h4(data-i18n="contribute.class_attributes") Class Attributes
ul
li(data-i18n="contribute.adventurer_attribute_1")
| A thirst for learning. You want to learn how to code and we want to teach you how to code.
| You'll probably be doing most of the teaching in this case, though.
li(data-i18n="contribute.adventurer_attribute_2")
| Charismatic. Be gentle but articulate about what needs improving, and offer suggestions
| on how to improve.
h4(data-i18n="contribute.how_to_join") How To Join
p
span(data-i18n="contribute.adventurer_join_pref")
| Either get together with (or recruit!) an Artisan and work with them, or
| check the box below to receive emails when there are new levels to test.
| We'll also be posting about levels to review on our networks like
span
a(href="http://discourse.codecombat.com/category/adventurer", data-i18n="contribute.adventurer_forum_url")
| our forum
span ,
a(href="https://www.facebook.com/codecombat")
| Facebook
span ,
a(href="https://twitter.com/CodeCombat")
| Twitter
span ,
span(data=i18n="general.and") and
span
a(href="https://plus.google.com/115285980638641924488/posts")
| Google+
span ,
span(data-i18n="contribute.adventurer_join_suf")
| so if you prefer to be notified those ways, sign up there!
a(href="/contribute/adventurer")
h3(data-i18n="contribute.more_about_adventurer")
| Learn More About Becoming A Brave Adventurer
label.checkbox(for="tester").well
input(type='checkbox', name="tester", id="tester")
span(data-i18n="contribute.adventurer_subscribe_desc")
| Get emails when there are new levels to test.
.saved-notification
| ✓
span(data-i18n="contribute.saved") Saved
#scribe
.class_image.header-scrolling-fix
img(src="/images/pages/contribute/scribe.png", alt="")
h3.header-scrolling-fix
span(data-i18n="classes.scribe_title") Scribe
span
span(data-i18n="classes.scribe_title_description") (Article Editor)
p
span(data-i18n="contribute.scribe_introduction_pref")
| CodeCombat isn't just going to be a bunch of levels.
| It will also include a resource for knowledge, a wiki of programming concepts that levels can hook into.
| That way rather than each Artisan having to describe in detail what a comparison operator is, they
| can simply link their level to the Article describing them that is already written for the player's edification.
| Something along the lines of what the
a(href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide", data-i18n="contribute.scribe_introduction_url_mozilla")
| Mozilla Developer Network
span(data-i18n="contribute.scribe_introduction_suf")
| has built. If your idea of fun is articulating the concepts of programming in Markdown form,
| then this class might be for you.
h4(data-i18n="contribute.class_attributes") Class Attributes
ul
li(data-i18n="contribute.scribe_attribute_1")
| Skill in words is pretty much all you need.
| Not only grammar and spelling, but able to convey complicated ideas to others.
h4(data-i18n="contribute.how_to_join") How To Join
p
a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="contribute.contact_us_url")
| Contact us
span ,
span(data-i18n="contribute.scribe_join_description")
| tell us a little about yourself, your experience with programming and
| what sort of things you'd like to write about. We'll go from there!
a(href="/contribute/scribe")
h3(data-i18n="contribute.more_about_scribe")
| Learn More About Becoming A Diligent Scribe
label.checkbox(for="article_editor").well
input(type='checkbox', name="article_editor", id="article_editor")
span(data-i18n="contribute.scribe_subscribe_desc")
| Get emails about article writing announcements.
.saved-notification
| ✓
span(data-i18n="contribute.saved") Saved
#diplomat
.class_image.header-scrolling-fix
img(src="/images/pages/contribute/diplomat.png", alt="")
h3.header-scrolling-fix
span(data-i18n="classes.diplomat_title") Diplomat
span
span(data-i18n="classes.diplomat_title_description") (Translator)
p
span(data-i18n="contribute.diplomat_introduction_pref")
| So, if there's one thing we learned from the
a(href="blog.codecombat.com/post/64658141307/codecombat-in-y-combinator", data-i18n="contribute.diplomat_launch_url")
| launch in October
span ,
span(data-i18n="contribute.diplomat_introduction_suf")
| it's that there
| is sizeable interest in CodeCombat in other countries, particularly Brazil!
| We're building a corps of translators eager to turn one set of words into
| another set of words to get CodeCombat as accessible across the world as possible.
| If you like getting sneak peeks at upcoming content and getting these levels to
| your fellow nationals ASAP, then this class might be for you.
h4(data-i18n="contribute.class_attributes") Class Attributes
ul
li(data-i18n="contribute.diplomat_attribute_1")
| Fluency in English and the language you would like to translate to.
| When conveying complicated ideas, it's important to have a strong grasp in both!
h4(data-i18n="contribute.how_to_join") How to Join
p
span(data-i18n="contribute.diplomat_join_pref")
| We're keeping the up-to-date contribution instructions at
a(href="http://discourse.codecombat.com/t/category-definition-for-diplomat/60/14", data-i18n="contribute.diplomat_doc_url")
| this forum post
span ,
span(data-i18n="contribute.diplomat_join_suf")
| so check it out and add things for your language. Also, check this box below to
| keep up-to-date on new internationalization developments!
a(href="/contribute/diplomat")
h3(data-i18n="contribute.more_about_diplomat")
| Learn More About Becoming A Great Diplomat
label.checkbox(for="translator").well
input(type='checkbox', name="translator", id="translator")
span(data-i18n="contribute.diplomat_subscribe_desc")
| Get emails about i18n developments and levels to translate.
.saved-notification
| ✓
span(data-i18n="contribute.saved") Saved
#ambassador
.class_image.header-scrolling-fix
img(src="/images/pages/contribute/ambassador.png", alt="")
h3.header-scrolling-fix
span(data-i18n="classes.ambassador_title") Ambassador
span
span(data-i18n="classes.ambassador_title_description") (Support)
p(data-i18n="contribute.ambassador_introduction")
| This is a community we're building, and you are the connections.
| We've got Olark chats, emails, and social networks with lots of people to talk with
| and help get acquainted with the game and learn from.
| If you want to help people get involved and have fun, and get a good feel of the pulse of
| CodeCombat and where we're going, then this class might be for you.
h4(data-i18n="contribute.class_attributes") Class Attributes
ul
li(data-i18n="contribute.ambassador_attribute_1")
| Communication skills. Be able to identify the problems players are having
| and help them solve them. Also, keep the rest of us informed about what
| players are saying, what they like and don't like and want more of!
h4(data-i18n="contribute.how_to_join") How to Join
p
a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="contribute.contact_us_url")
| Contact us
span ,
span(data-i18n="contribute.ambassador_join_desc")
| tell us a little about yourself, what you've done and what you'd
| be interested in doing. We'll go from there!
p
strong(data-i18n="contribute.ambassador_join_note_strong")
| Note
span :
span(data-i18n="contribute.ambassador_join_note_desc")
| One of our top priorities is to build multiplayer where players having difficulty
| solving levels can summon higher level wizards to help them.
| This will be a great way for ambassadors to do their thing. We'll keep you posted!
a(href="/contribute/ambassador")
h3(data-i18n="contribute.more_about_ambassador")
| Learn More About Becoming A Helpful Ambassador
label.checkbox(for="support").well
input(type='checkbox', name="support", id="support")
span(data-i18n="contribute.ambassador_subscribe_desc")
| Get emails on support updates and multiplayer developments.
.saved-notification
| ✓
span(data-i18n="contribute.saved") Saved
#counselor
.class_image.header-scrolling-fix
img(src="/images/pages/contribute/counselor.png", alt="")
h3.header-scrolling-fix
span(data-i18n="classes.counselor_title") Counselor
span
span(data-i18n="classes.counselor_title_description") (Expert/Teacher)
p(data-i18n="contribute.counselor_introduction_1")
| Do you have life experience?
| A different perspective on things that can help us decide how to shape CodeCombat?
| Of all these roles, this will probably take the least time, but
| individually you may make the most difference.
| We're on the lookout for wisened sages, particularly in areas like: teaching,
| game development, open source project management, technical recruiting, entrepreneurship,
| or design.
p(data-i18n="contribute.counselor_introduction_2")
| Or really anything that is relevant to the development of CodeCombat.
| If you have knowledge and want to share it to help grow this project, then
| this class might be for you.
h4(data-i18n="contribute.class_attributes") Class Attributes
ul
li(data-i18n="contribute.counselor_attribute_1")
| Experience, in any of the areas above or something you think might be helpful.
li(data-i18n="contribute.counselor_attribute_2")
| A little bit of free time!
h4(data-i18n="contribute.how_to_join") How to Join
p
a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="contribute.contact_us_url")
| Contact us
span ,
span(data-i18n="contribute.counselor_join_desc")
| tell us a little about yourself, what you've done and what you'd
| be interested in doing. We'll put you in our contact list and be in touch
| when we could use advice (not too often).
a(href="/contribute/counselor")
h3(data-i18n="contribute.more_about_counselor")
| Learn More About Becoming A Valuable Counselor
div.clearfix