codecombat/app/templates/play/level
Matt Lott d72e4eb750 Practice levels Ux and next level algorithm
Update classroom and gameplay Ux to surface practice levels as 3a, 3b,
etc.
Update next level logic to leverage practice levels based on per level
completion playtime thresholds.
Patrol buster and patrol buster A are live for testing.
Fix a few classroom Ux progress hover bubble info bugs.

Closes #3767
2016-06-27 14:05:42 -07:00
..
modal Trim 'Course: ' from course level names (pt 2) 2016-05-31 15:01:34 -07:00
tome Hints v1 2016-06-15 16:12:41 -07:00
chat.jade
control_bar.jade Practice levels Ux and next level algorithm 2016-06-27 14:05:42 -07:00
duel-stats-view.jade Replace Anoner with Anonymous 2016-05-26 16:54:24 -07:00
goals.jade Goals now show status: 'Running...' while the world is simulating. 2014-11-05 14:42:55 -08:00
gold.jade
hints-view.jade Hints v1 2016-06-15 16:12:41 -07:00
hud.jade Implemented new HUD design. Removed more unneeded stuff. Changed reload button to restart level. Still need restart confirmation and to redo the sprite dialogue area. 2014-11-07 19:15:55 -08:00
hud_prop.jade Hooked up new HUD icons. 2014-03-04 11:15:31 -08:00
level-dialogue-view.jade Added new LevelDialogueView. Messed around with dimming a bit more. 2014-11-08 11:39:04 -08:00
level-flags-view.jade A few changes to flags UX. 2014-08-25 14:02:23 -07:00
level_loading.jade fix issue #3678 2016-06-07 09:42:57 +07:00
playback.jade Submit picoCTF solutions, show progress, disable sound 2016-03-04 11:44:43 -08:00
team_gold.jade Added DuelStatsView for ladder matches. 2015-08-20 11:57:47 -07:00
thang_avatar.jade Don't be draggin' all these images around yo. 2014-11-19 16:36:06 -08:00