mirror of
https://github.com/codeninjasllc/codecombat.git
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392 lines
12 KiB
CoffeeScript
392 lines
12 KiB
CoffeeScript
View = require 'views/kinds/RootView'
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template = require 'templates/editor/thang/edit'
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ThangType = require 'models/ThangType'
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SpriteParser = require 'lib/sprites/SpriteParser'
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SpriteBuilder = require 'lib/sprites/SpriteBuilder'
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CocoSprite = require 'lib/surface/CocoSprite'
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Camera = require 'lib/surface/Camera'
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ThangComponentEditView = require 'views/editor/components/main'
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VersionHistoryView = require './versions_view'
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DocumentFiles = require 'collections/DocumentFiles'
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ColorsTabView = require './colors_tab_view'
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CENTER = {x:200, y:300}
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module.exports = class ThangTypeEditView extends View
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id: "editor-thang-type-edit-view"
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template: template
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startsLoading: true
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resolution: 4
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scale: 3
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mockThang:
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health: 10.0
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maxHealth: 10.0
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hudProperties: ['health']
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events:
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'click #clear-button': 'clearRawData'
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'click #upload-button': -> @$el.find('input#real-upload-button').click()
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'change #real-upload-button': 'animationFileChosen'
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'change #animations-select': 'showAnimation'
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'click #marker-button': 'toggleDots'
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'click #end-button': 'endAnimation'
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'click #history-button': 'showVersionHistory'
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subscriptions:
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'save-new-version': 'saveNewThangType'
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# init / render
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constructor: (options, @thangTypeID) ->
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super options
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@mockThang = _.cloneDeep(@mockThang)
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@thangType = new ThangType(_id: @thangTypeID)
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@thangType.saveBackups = true
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@thangType.fetch()
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@thangType.loadSchema()
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@thangType.schema().once 'sync', @onThangTypeSync, @
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@thangType.once 'sync', @onThangTypeSync, @
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@refreshAnimation = _.debounce @refreshAnimation, 500
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onThangTypeSync: ->
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return unless @thangType.loaded and ThangType.hasSchema()
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@startsLoading = false
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@files = new DocumentFiles(@thangType)
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@files.fetch()
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@render()
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getRenderData: (context={}) ->
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context = super(context)
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context.thangType = @thangType
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context.animations = @getAnimationNames()
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context.authorized = me.isAdmin() or @thangType.hasWriteAccess(me)
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context
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getAnimationNames: ->
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raw = _.keys(@thangType.get('raw').animations)
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raw = ("raw:#{name}" for name in raw)
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main = _.keys(@thangType.get('actions') or {})
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main.concat(raw)
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afterRender: ->
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super()
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return unless @thangType.loaded
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@initStage()
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@buildTreema()
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@initSliders()
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@initComponents()
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@insertSubView(new ColorsTabView(@thangType))
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initComponents: =>
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options =
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components: @thangType.get('components') ? []
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supermodel: @supermodel
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callback: @onComponentsChanged
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@thangComponentEditView = new ThangComponentEditView options
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@insertSubView @thangComponentEditView
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onComponentsChanged: (components) =>
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@thangType.set 'components', components
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makeDot: (color) ->
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circle = new createjs.Shape()
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circle.graphics.beginFill(color).beginStroke('black').drawCircle(0, 0, 5)
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circle.x = CENTER.x
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circle.y = CENTER.y
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circle.scaleY = 0.5
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circle
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initStage: ->
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canvas = @$el.find('#canvas')
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@stage = new createjs.Stage(canvas[0])
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canvasWidth = parseInt(canvas.attr('width'), 10)
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canvasHeight = parseInt(canvas.attr('height'), 10)
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@camera?.destroy()
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@camera = new Camera canvasWidth, canvasHeight
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@torsoDot = @makeDot('blue')
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@mouthDot = @makeDot('yellow')
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@aboveHeadDot = @makeDot('green')
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@groundDot = @makeDot('red')
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@stage.addChild(@groundDot, @torsoDot, @mouthDot, @aboveHeadDot)
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@updateGrid()
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@refreshAnimation()
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createjs.Ticker.setFPS(30)
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createjs.Ticker.addEventListener("tick", @stage)
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toggleDots: ->
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@showDots = not @showDots
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@updateDots()
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updateDots: ->
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@stage.removeChild(@torsoDot, @mouthDot, @aboveHeadDot, @groundDot)
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return unless @currentSprite
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return unless @showDots
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torso = @currentSprite.getOffset 'torso'
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mouth = @currentSprite.getOffset 'mouth'
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aboveHead = @currentSprite.getOffset 'aboveHead'
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@torsoDot.x = CENTER.x + torso.x * @scale
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@torsoDot.y = CENTER.y + torso.y * @scale
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@mouthDot.x = CENTER.x + mouth.x * @scale
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@mouthDot.y = CENTER.y + mouth.y * @scale
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@aboveHeadDot.x = CENTER.x + aboveHead.x * @scale
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@aboveHeadDot.y = CENTER.y + aboveHead.y * @scale
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@stage.addChild(@groundDot, @torsoDot, @mouthDot, @aboveHeadDot)
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endAnimation: ->
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@currentSprite?.queueAction('idle')
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updateGrid: ->
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grid = new createjs.Container()
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line = new createjs.Shape()
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width = 1000
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line.graphics.beginFill('#666666').drawRect(-width/2, -0.5, width, 0.5)
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line.x = CENTER.x
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line.y = CENTER.y
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y = line.y
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step = 10 * @scale
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y -= step while y > 0
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while y < 500
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y += step
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newLine = line.clone()
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newLine.y = y
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grid.addChild(newLine)
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x = line.x
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x -= step while x > 0
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while x < 400
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x += step
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newLine = line.clone()
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newLine.x = x
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newLine.rotation = 90
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grid.addChild(newLine)
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@stage.removeChild(@grid) if @grid
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@stage.addChildAt(grid, 0)
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@grid = grid
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updateSelectBox: ->
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names = @getAnimationNames()
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select = @$el.find('#animations-select')
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return if select.find('option').length is names.length
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select.empty()
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select.append($('<option></option>').text(name)) for name in names
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# upload
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animationFileChosen: (e) ->
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@file = e.target.files[0]
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return unless @file
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return unless _.string.endsWith @file.type, 'javascript'
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# @$el.find('#upload-button').prop('disabled', true)
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@reader = new FileReader()
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@reader.onload = @onFileLoad
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@reader.readAsText(@file)
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onFileLoad: (e) =>
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result = @reader.result
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parser = new SpriteParser(@thangType)
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parser.parse(result)
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@treema.set('raw', @thangType.get('raw'))
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@updateSelectBox()
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@refreshAnimation()
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# animation select
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refreshAnimation: ->
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options = @getSpriteOptions()
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@thangType.resetSpriteSheetCache()
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spriteSheet = @thangType.buildSpriteSheet(options)
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$('#spritesheets').empty()
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return unless spriteSheet
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for image in spriteSheet._images
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$('#spritesheets').append(image)
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@showAnimation()
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@updatePortrait()
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showAnimation: (animationName) ->
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animationName = @$el.find('#animations-select').val() unless _.isString animationName
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return unless animationName
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if animationName.startsWith('raw:')
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animationName = animationName[4...]
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@showMovieClip(animationName)
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else
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@showSprite(animationName)
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@updateScale()
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@updateRotation()
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showMovieClip: (animationName) ->
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vectorParser = new SpriteBuilder(@thangType)
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movieClip = vectorParser.buildMovieClip(animationName)
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return unless movieClip
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reg = @thangType.get('positions')?.registration
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if reg
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movieClip.regX = -reg.x
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movieClip.regY = -reg.y
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@showDisplayObject(movieClip)
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getSpriteOptions: -> { resolutionFactor: @resolution, thang: @mockThang}
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showSprite: (actionName) ->
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options = @getSpriteOptions()
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sprite = new CocoSprite(@thangType, options)
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sprite.queueAction(actionName)
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@currentSprite?.destroy()
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@currentSprite = sprite
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@showDisplayObject(sprite.displayObject)
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updatePortrait: ->
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options = @getSpriteOptions()
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portrait = @thangType.getPortraitImage(options)
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return unless portrait
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portrait?.attr('id', 'portrait').addClass('img-thumbnail')
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portrait.addClass 'img-thumbnail'
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$('#portrait').replaceWith(portrait)
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showDisplayObject: (displayObject) ->
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@clearDisplayObject()
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displayObject.x = CENTER.x
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displayObject.y = CENTER.y
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@stage.addChildAt(displayObject, 1)
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@currentObject = displayObject
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@updateDots()
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clearDisplayObject: ->
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@stage.removeChild(@currentObject) if @currentObject?
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# sliders
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initSliders: ->
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@rotationSlider = @initSlider $("#rotation-slider", @$el), 50, @updateRotation
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@scaleSlider = @initSlider $('#scale-slider', @$el), 29, @updateScale
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@resolutionSlider = @initSlider $('#resolution-slider', @$el), 39, @updateResolution
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@healthSlider = @initSlider $('#health-slider', @$el), 100, @updateHealth
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updateRotation: =>
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value = parseInt(180 * (@rotationSlider.slider('value') - 50) / 50)
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@$el.find('.rotation-label').text " #{value}° "
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if @currentSprite
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@currentSprite.rotation = value
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@currentSprite.update(true)
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updateScale: =>
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value = (@scaleSlider.slider('value') + 1) / 10
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fixed = value.toFixed(1)
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@scale = value
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@$el.find('.scale-label').text " #{fixed}x "
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@currentObject.scaleX = @currentObject.scaleY = value if @currentObject?
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@updateGrid()
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@updateDots()
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updateResolution: =>
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value = (@resolutionSlider.slider('value') + 1) / 10
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fixed = value.toFixed(1)
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@$el.find('.resolution-label').text " #{fixed}x "
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@resolution = value
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@refreshAnimation()
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updateHealth: =>
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value = parseInt((@healthSlider.slider('value')) / 10)
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@$el.find('.health-label').text " #{value}hp "
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@mockThang.health = value
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@currentSprite?.update()
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# save
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saveNewThangType: (e) ->
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newThangType = if e.major then @thangType.cloneNewMajorVersion() else @thangType.cloneNewMinorVersion()
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newThangType.set('commitMessage', e.commitMessage)
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res = newThangType.save()
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return unless res
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modal = $('#save-version-modal')
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@enableModalInProgress(modal)
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res.error =>
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@disableModalInProgress(modal)
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res.success =>
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url = "/editor/thang/#{newThangType.get('slug') or newThangType.id}"
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newThangType.uploadGenericPortrait ->
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document.location.href = url
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clearRawData: ->
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@thangType.resetRawData()
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@thangType.set 'actions', undefined
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@clearDisplayObject()
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@treema.set('/', @getThangData())
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getThangData: ->
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data = _.cloneDeep(@thangType.attributes)
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data = _.pick data, (value, key) => not (key in ['components'])
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buildTreema: ->
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data = @getThangData()
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schema = _.cloneDeep ThangType.schema.attributes
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schema.properties = _.pick schema.properties, (value, key) => not (key in ['components'])
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options =
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data: data
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schema: schema
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files: @files
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filePath: "db/thang.type/#{@thangType.get('original')}"
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readOnly: true unless me.isAdmin() or @thangType.hasWriteAccess(me)
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callbacks:
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change: @pushChangesToPreview
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select: @onSelectNode
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el = @$el.find('#thang-type-treema')
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@treema = @$el.find('#thang-type-treema').treema(options)
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@treema.build()
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pushChangesToPreview: =>
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# TODO: This doesn't delete old Treema keys you deleted
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for key, value of @treema.data
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@thangType.set(key, value)
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@updateSelectBox()
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@refreshAnimation()
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@updateDots()
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@updatePortrait()
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onSelectNode: (e, selected) =>
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selected = selected[0]
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return @stopShowingSelectedNode() if not selected
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path = selected.getPath()
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parts = path.split('/')
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return @stopShowingSelectedNode() unless parts.length >= 4 and path.startsWith '/raw/'
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key = parts[3]
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type = parts[2]
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vectorParser = new SpriteBuilder(@thangType)
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obj = vectorParser.buildMovieClip(key) if type is 'animations'
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obj = vectorParser.buildContainerFromStore(key) if type is 'containers'
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obj = vectorParser.buildShapeFromStore(key) if type is 'shapes'
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if obj?.bounds
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obj.regX = obj.bounds.x + obj.bounds.width / 2
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obj.regY = obj.bounds.y + obj.bounds.height / 2
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else if obj?.frameBounds?[0]
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bounds = obj.frameBounds[0]
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obj.regX = bounds.x + bounds.width / 2
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obj.regY = bounds.y + bounds.height / 2
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@showDisplayObject(obj) if obj
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obj.y = 200 if obj # truly center the container
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@showingSelectedNode = true
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@currentSprite?.destroy()
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@currentSprite = null
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@updateScale()
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@grid.alpha = 0.0
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stopShowingSelectedNode: ->
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return unless @showingSelectedNode
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@grid.alpha = 1.0
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@showAnimation()
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@showingSelectedNode = false
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destroy: ->
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@camera?.destroy()
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super()
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showVersionHistory: (e) ->
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versionHistoryView = new VersionHistoryView thangType:@thangType, @thangTypeID
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@openModalView versionHistoryView
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Backbone.Mediator.publish 'level:view-switched', e
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