mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-24 16:17:57 -05:00
70 lines
3.1 KiB
Text
70 lines
3.1 KiB
Text
.modal-dialog
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.modal-content
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img(src="/images/pages/play/modal/items-background.png", draggable="false")#play-items-modal-bg
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img(src="/images/pages/play/modal/items-background-narrow.png", draggable="false")#play-items-modal-narrow-bg
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h1.big-font(data-i18n="play.items")
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div#gems-count-container
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span#gems-count.big-font= gems
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div#close-modal
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span.glyphicon.glyphicon-remove
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ul.nav.nav-pills.nav-stacked
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for category, index in itemCategories
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li(class=index ? "" : "active", id=category + '-tab')
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a.one-line(href="#item-category-" + category, data-toggle="tab")
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img.tab-icon(src="/images/pages/play/modal/item-icon-"+category+".png", draggable="false")
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span.big-font= itemCategoryNames[index]
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#hero-type-select.btn-group(data-toggle="buttons")
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label.btn.active#all
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input(type="radio", name="hero-class-select", autocomplete="off")
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span(data-i18n="editor.level_tab_thangs_all")
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label.btn#warrior
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input(type="radio", name="hero-class-select", autocomplete="off")
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span(data-i18n="general.warrior")
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label.btn#ranger
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input(type="radio", name="hero-class-select", autocomplete="off")
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span(data-i18n="general.ranger")
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label.btn#wizard
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input(type="radio", name="hero-class-select", autocomplete="off")
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span(data-i18n="general.wizard")
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.tab-content
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for category, index in itemCategories
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.tab-pane(id="item-category-" + category, class=index ? "" : "active")
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.nano
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.nano-content
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for item in itemCategoryCollections[category].models
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- var hidden = item.comingSoon && !me.isAdmin()
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- hidden = hidden || (!item.get('gems') && !item.owned)
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div(class="item " + item.get('heroClass') + (hidden ? " hide" : "") + (item.silhouetted && !item.owned ? " silhouetted" : ""), data-item-id=item.id)
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if item.silhouetted && !item.owned
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span.glyphicon.glyphicon-lock.bolder
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span.glyphicon.glyphicon-lock
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img.item-silhouette(draggable="false")
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if item.level
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.required-level
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div(data-i18n="general.player_level")
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div= item.level
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else
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strong.big-font= item.name
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img.item-img(draggable="false")
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if item.owned
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span.big-font.owned(data-i18n="play.owned")
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else if item.silhouetted
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span.big-font.locked(data-i18n="play.locked")
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else
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span.cost
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img(src="/images/common/gem.png", draggable="false")
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span.big-font= item.get('gems')
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if item.unequippable
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span.big-font.unequippable= item.get('heroClass')
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else
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button.btn.unlock-button.big-font(data-i18n="play.unlock", data-item-id=item.id)
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.clearfix
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#item-details-view
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