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f56d01419f
-Non-creator will switch teams upon joining a sync pvp game, if creator is on same team -Team swapping should only affect level session -Real-time multiplayer submit now reloads PlayLevelView to ease loading both player’s latest level sessions, and then automatically starts real-time playback.
21 lines
921 B
CoffeeScript
21 lines
921 B
CoffeeScript
c = require 'schemas/schemas'
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module.exports =
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'real-time-multiplayer:created-game': c.object {title: 'Multiplayer created game', required: ['realTimeSessionID']},
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realTimeSessionID: {type: 'string'}
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'real-time-multiplayer:joined-game': c.object {title: 'Multiplayer joined game', required: ['realTimeSessionID']},
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realTimeSessionID: {type: 'string'}
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'real-time-multiplayer:left-game': c.object {title: 'Multiplayer left game'},
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userID: {type: 'string'}
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'real-time-multiplayer:manual-cast': c.object {title: 'Multiplayer manual cast'}
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'real-time-multiplayer:new-opponent-code': c.object {title: 'Multiplayer new opponent code', required: ['code', 'codeLanguage']},
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code: {type: 'object'}
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codeLanguage: {type: 'string'}
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team: {type: 'string'}
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'real-time-multiplayer:player-status': c.object {title: 'Multiplayer player status', required: ['status']},
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status: {type: 'string'}
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