codecombat/app/templates/play/level/tome
2014-10-29 22:29:36 -07:00
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cast_button.jade Update cast_button.jade 2014-10-17 17:06:25 +01:00
problem_alert.jade Swap problem alert error message and hint lines 2014-10-20 21:20:33 -07:00
spell.jade Spell Saved -> Code Saved. Re-enabled level locking, with a fallback for when victory modals are hanging. 2014-10-22 10:46:34 -07:00
spell_debug.jade Add debug variable inspection progress bar 2014-06-18 13:43:04 -07:00
spell_list.jade Hide run shortcut (shift+enter) for first few levels so as not to distract. Don't show beautification button in Python mode. Don't show maximize editor button in hero levels. Don't show method selector if there's only one method. Renamed some spells to methods. Added a bit of i18n. 2014-09-24 16:29:28 -07:00
spell_list_entry.jade
spell_list_entry_thangs.jade
spell_list_tab_entry.jade Hide run shortcut (shift+enter) for first few levels so as not to distract. Don't show beautification button in Python mode. Don't show maximize editor button in hero levels. Don't show method selector if there's only one method. Renamed some spells to methods. Added a bit of i18n. 2014-09-24 16:29:28 -07:00
spell_palette.jade Including leather boots as required gear better. Labeling 'Your Skills'. Not showing a minus for incomplete goals. Adding script triggers for deleting required sample code. 2014-10-29 22:29:36 -07:00
spell_palette_entry.jade Added i18n support for level code comments. 2014-10-28 21:15:47 -07:00
spell_palette_entry_popover.jade First draft of new hero spell palette that groups abilities by item. 2014-10-16 21:38:11 -07:00
spell_toolbar.jade
thang_list.jade
thang_list_entry.jade
thang_list_entry_spells.jade
tome.jade