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70 lines
2.2 KiB
CoffeeScript
70 lines
2.2 KiB
CoffeeScript
View = require 'views/kinds/CocoView'
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template = require 'templates/play/level/control_bar'
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DocsModal = require './modal/docs_modal'
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MultiplayerModal = require './modal/multiplayer_modal'
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ReloadModal = require './modal/reload_modal'
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module.exports = class ControlBarView extends View
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id: "control-bar-view"
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template: template
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subscriptions:
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'bus:player-states-changed': 'onPlayerStatesChanged'
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events:
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'click #multiplayer-button': ->
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window.tracker?.trackEvent 'Clicked Multiplayer', level: @worldName, label: @worldName
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@showMultiplayerModal()
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'click #docs-button': ->
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window.tracker?.trackEvent 'Clicked Docs', level: @worldName, label: @worldName
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@showGuideModal()
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'click #restart-button': ->
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window.tracker?.trackEvent 'Clicked Restart', level: @worldName, label: @worldName
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@showRestartModal()
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'click': -> Backbone.Mediator.publish 'focus-editor'
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constructor: (options) ->
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@worldName = options.worldName
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@session = options.session
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@level = options.level
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@playableTeams = options.playableTeams
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@ladderGame = options.ladderGame
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super options
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setBus: (@bus) ->
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onPlayerStatesChanged: (e) ->
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# TODO: this doesn't fire any more. Replacement?
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return unless @bus is e.bus
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numPlayers = _.keys(e.players).length
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return if numPlayers is @numPlayers
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@numPlayers = numPlayers
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text = 'Multiplayer'
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text += " (#{numPlayers})" if numPlayers > 1
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$('#multiplayer-button', @$el).text(text)
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getRenderData: (c={}) ->
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super c
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c.worldName = @worldName
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c.multiplayerEnabled = @session.get('multiplayer')
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c.ladderGame = @ladderGame
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c.homeLink = "/"
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levelID = @level.get('slug')
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if levelID in ["brawlwood", "brawlwood-tutorial", "dungeon-arena", "dungeon-arena-tutorial"]
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levelID = 'brawlwood' if levelID is 'brawlwood-tutorial'
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c.homeLink = "/play/ladder/" + levelID
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c
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showGuideModal: ->
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options = {docs: @level.get('documentation'), supermodel: @supermodel}
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@openModalView(new DocsModal(options))
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showMultiplayerModal: ->
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@openModalView(new MultiplayerModal(session: @session, playableTeams: @playableTeams, level: @level, ladderGame: @ladderGame))
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showRestartModal: ->
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@openModalView(new ReloadModal())
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