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Units can be exported as rastered sprite sheets. This is the first part of the project, the second part will be having the game use them. |
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.. | ||
scripts | ||
simulator | ||
sprites | ||
surface | ||
world | ||
aether_utils.coffee | ||
Angel.coffee | ||
AudioPlayer.coffee | ||
Bus.coffee | ||
DefaultScripts.coffee | ||
God.coffee | ||
image_filter.coffee | ||
LevelBus.coffee | ||
LevelLoader.coffee | ||
LevelSetupManager.coffee | ||
LocalMongo.coffee | ||
requireUtils.coffee |