codecombat/app/views/editor
Matt Lott bc93a2b181 Update campaign editor analytics
Restrict level view completion rates to unique users. Super slow, perf
work to do here.
Increase level view completion rate date range to 2 weeks.
Increase level view average playtimes date range to 2 weeks.
Display player name if available in level view recent sessions.
2015-01-08 16:01:49 -08:00
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achievement Replayable once-per-day increasing-difficulty level basics. 2015-01-05 10:44:24 -08:00
article Moved editors from PUT to POST so that version saving behavior is preserved and admins can PUT without saving new versions. 2014-12-29 09:14:43 -08:00
campaign Update campaign editor analytics 2015-01-08 16:01:49 -08:00
component Added task system to Thang Editor. 2015-01-01 14:07:11 -08:00
docs Refactored a bunch of editor stuff to be included in the wads. Fixed a bug with the I18NEditModelView. 2014-11-29 13:36:48 -08:00
level Update LevelEditView.coffee 2015-01-05 23:49:47 +00:00
modal Moved editors from PUT to POST so that version saving behavior is preserved and admins can PUT without saving new versions. 2014-12-29 09:14:43 -08:00
thang Fixed registration point scaling for vector portraits, so they match their raster versions. 2015-01-07 15:11:43 -08:00
DeltaView.coffee Refactored to make TreemaUtils generally available but TreemaNode only available for views that need it. 2014-11-29 17:51:40 -08:00
ForkModal.coffee Moved editors from PUT to POST so that version saving behavior is preserved and admins can PUT without saving new versions. 2014-12-29 09:14:43 -08:00
PatchesView.coffee Fixed a couple requires needed for level editor. 2014-11-29 06:50:50 -08:00
PatchModal.coffee Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00