codecombat/test/app/lib/world/goal_manager.spec.coffee
2014-01-12 13:54:26 -08:00

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CoffeeScript

describe('World', ->
GoalManager = require 'lib/world/GoalManager'
#validator = require 'validators/goal'
killGoal = { name: 'Kill Guy', killGuy: ['Guy1', 'Guy2'], id:'killguy'}
saveGoal = { name: 'Save Guy', saveGuy: ['Guy1', 'Guy2'], id:'saveguy'}
getToLocGoal = { name: 'Go there', getToLocation: {target:'Frying Pan', who:'Potato'}, id:'id'}
keepFromLocGoal = { name: 'Go there', keepFromLocation: {target:'Frying Pan', who:'Potato'}, id:'id'}
leaveMapGoal = { name: 'Go away', leaveOffSide: {who:'Yall'}, id:'id'}
stayMapGoal = { name: 'Stay here', keepFromLeavingOffSide: {who:'Yall'}, id:'id'}
getItemGoal = { name: 'Mine', getItem: {who:'Grabby', itemID:'Sandwich'}, id:'id'}
keepItemGoal = { name: 'Not Yours', keepFromGettingItem: {who:'Grabby', itemID:'Sandwich'}, id:'id'}
xit 'uses valid goals', ->
goals = [
killGoal, saveGoal,
getToLocGoal, keepFromLocGoal,
leaveMapGoal, stayMapGoal,
getItemGoal, keepItemGoal,
]
for goal in goals
result = validator(goal)
expect(result.valid).toBe(true)
it('handles kill goal', ->
gm = new GoalManager()
gm.setGoals([killGoal])
gm.worldGenerationWillBegin()
gm.submitWorldGenerationEvent('world:thang-died', {thang:{id:'Guy1'}}, 10)
gm.worldGenerationEnded()
goalStates = gm.getGoalStates()
expect(goalStates.killguy.status).toBe('incomplete')
expect(goalStates.killguy.killed.Guy1).toBe(true)
expect(goalStates.killguy.killed.Guy2).toBe(false)
expect(goalStates.killguy.keyFrame).toBe(0)
gm.submitWorldGenerationEvent('world:thang-died', {thang:{id:'Guy2'}}, 20)
goalStates = gm.getGoalStates()
expect(goalStates.killguy.status).toBe('success')
expect(goalStates.killguy.killed.Guy1).toBe(true)
expect(goalStates.killguy.killed.Guy2).toBe(true)
expect(goalStates.killguy.keyFrame).toBe(20)
)
it('handles save goal', ->
gm = new GoalManager()
gm.setGoals([saveGoal])
gm.worldGenerationWillBegin()
gm.submitWorldGenerationEvent('world:thang-died', {thang:{id:'Guy1'}}, 10)
gm.worldGenerationEnded()
goalStates = gm.getGoalStates()
expect(goalStates.saveguy.status).toBe('failure')
expect(goalStates.saveguy.killed.Guy1).toBe(true)
expect(goalStates.saveguy.killed.Guy2).toBe(false)
expect(goalStates.saveguy.keyFrame).toBe(10)
gm = new GoalManager()
gm.setGoals([saveGoal])
gm.worldGenerationWillBegin()
gm.worldGenerationEnded()
goalStates = gm.getGoalStates()
expect(goalStates.saveguy.status).toBe('success')
expect(goalStates.saveguy.killed.Guy1).toBe(false)
expect(goalStates.saveguy.killed.Guy2).toBe(false)
expect(goalStates.saveguy.keyFrame).toBe('end')
)
it 'handles getToLocation', ->
gm = new GoalManager()
gm.setGoals([getToLocGoal])
gm.worldGenerationWillBegin()
gm.worldGenerationEnded()
goalStates = gm.getGoalStates()
expect(goalStates.id.status).toBe('incomplete')
expect(goalStates.id.arrived.Potato).toBe(false)
expect(goalStates.id.keyFrame).toBe(0)
gm = new GoalManager()
gm.setGoals([getToLocGoal])
gm.worldGenerationWillBegin()
gm.submitWorldGenerationEvent('world:thang-touched-goal', {actor:{id:'Potato'}, touched:{id:'Frying Pan'}}, 10)
gm.worldGenerationEnded()
goalStates = gm.getGoalStates()
expect(goalStates.id.status).toBe('success')
expect(goalStates.id.arrived.Potato).toBe(true)
expect(goalStates.id.keyFrame).toBe(10)
it 'handles keepFromLocation', ->
gm = new GoalManager()
gm.setGoals([keepFromLocGoal])
gm.worldGenerationWillBegin()
gm.submitWorldGenerationEvent('world:thang-touched-goal', {actor:{id:'Potato'}, touched:{id:'Frying Pan'}}, 10)
gm.worldGenerationEnded()
goalStates = gm.getGoalStates()
expect(goalStates.id.status).toBe('failure')
expect(goalStates.id.arrived.Potato).toBe(true)
expect(goalStates.id.keyFrame).toBe(10)
gm = new GoalManager()
gm.setGoals([keepFromLocGoal])
gm.worldGenerationWillBegin()
gm.worldGenerationEnded()
goalStates = gm.getGoalStates()
expect(goalStates.id.status).toBe('success')
expect(goalStates.id.arrived.Potato).toBe(false)
expect(goalStates.id.keyFrame).toBe('end')
it 'handles leaveOffSide', ->
gm = new GoalManager()
gm.setGoals([leaveMapGoal])
gm.worldGenerationWillBegin()
gm.worldGenerationEnded()
goalStates = gm.getGoalStates()
expect(goalStates.id.status).toBe('incomplete')
expect(goalStates.id.left.Yall).toBe(false)
expect(goalStates.id.keyFrame).toBe(0)
gm = new GoalManager()
gm.setGoals([leaveMapGoal])
gm.worldGenerationWillBegin()
gm.submitWorldGenerationEvent('world:thang-left-map', {thang:{id:'Yall'}}, 10)
gm.worldGenerationEnded()
goalStates = gm.getGoalStates()
expect(goalStates.id.status).toBe('success')
expect(goalStates.id.left.Yall).toBe(true)
expect(goalStates.id.keyFrame).toBe(10)
it 'handles keepFromLeavingOffSide', ->
gm = new GoalManager()
gm.setGoals([stayMapGoal])
gm.worldGenerationWillBegin()
gm.submitWorldGenerationEvent('world:thang-left-map', {thang:{id:'Yall'}}, 10)
gm.worldGenerationEnded()
goalStates = gm.getGoalStates()
expect(goalStates.id.status).toBe('failure')
expect(goalStates.id.left.Yall).toBe(true)
expect(goalStates.id.keyFrame).toBe(10)
gm = new GoalManager()
gm.setGoals([stayMapGoal])
gm.worldGenerationWillBegin()
gm.worldGenerationEnded()
goalStates = gm.getGoalStates()
expect(goalStates.id.status).toBe('success')
expect(goalStates.id.left.Yall).toBe(false)
expect(goalStates.id.keyFrame).toBe('end')
it 'handles getItem', ->
gm = new GoalManager()
gm.setGoals([getItemGoal])
gm.worldGenerationWillBegin()
gm.worldGenerationEnded()
goalStates = gm.getGoalStates()
expect(goalStates.id.status).toBe('incomplete')
expect(goalStates.id.collected.Grabby).toBe(false)
expect(goalStates.id.keyFrame).toBe(0)
gm = new GoalManager()
gm.setGoals([getItemGoal])
gm.worldGenerationWillBegin()
gm.submitWorldGenerationEvent('world:thang-collected-item', {actor:{id:'Grabby'}, item:{id:'Sandwich'}}, 10)
gm.worldGenerationEnded()
goalStates = gm.getGoalStates()
expect(goalStates.id.status).toBe('success')
expect(goalStates.id.collected.Grabby).toBe(true)
expect(goalStates.id.keyFrame).toBe(10)
it 'handles keepFromGettingItem', ->
gm = new GoalManager()
gm.setGoals([keepItemGoal])
gm.worldGenerationWillBegin()
gm.submitWorldGenerationEvent('world:thang-collected-item', {actor:{id:'Grabby'}, item:{id:'Sandwich'}}, 10)
gm.worldGenerationEnded()
goalStates = gm.getGoalStates()
expect(goalStates.id.status).toBe('failure')
expect(goalStates.id.collected.Grabby).toBe(true)
expect(goalStates.id.keyFrame).toBe(10)
gm = new GoalManager()
gm.setGoals([keepItemGoal])
gm.worldGenerationWillBegin()
gm.worldGenerationEnded()
goalStates = gm.getGoalStates()
expect(goalStates.id.status).toBe('success')
expect(goalStates.id.collected.Grabby).toBe(false)
expect(goalStates.id.keyFrame).toBe('end'))