codecombat/app/templates/editor/level/thangs_tab.jade

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div#toggle
button.navbar-toggle.toggle.btn-primary#thangs-container-toggle(type="button", data-toggle="collapse", data-target="#all-thangs")
span.icon-list
button.navbar-toggle.toggle.btn-primary#thangs-palette-toggle(type="button", data-toggle="collapse", data-target="#add-thangs-column")
span.icon-plus
.thangs-container.thangs-column#all-thangs
h3(data-i18n="editor.level_tab_thangs_title") Current Thangs
.btn-group(data-toggle="buttons-radio")#extant-thangs-filter
button.btn.btn-primary(data-i18n="editor.level_tab_thangs_all") All
button.btn.btn-primary(value="Unit", title="Unit")
i.icon-user
button.btn.btn-primary(value="Wall", title="Wall")
i.icon-home
button.btn.btn-primary(value="Floor", title="Floor")
i.icon-globe
button.btn.btn-primary(value="Doodad", title="Doodad")
i.icon-leaf
button.btn.btn-primary(value="Misc", title="Misc")
i.icon-question-sign
.editor-nano-container.nano
#thangs-treema.nano-content(title="Double click to configure a thang")
.world-container.thangs-column
h3(data-i18n="editor.level_tab_thangs_conditions") Starting Conditions
#canvas-wrapper
#canvas-overlay
button.btn.btn-primary(id="randomize-button", data-toggle="coco-modal", data-target="editor/level/modals/TerrainRandomizeModal", data-i18n="editor.randomize", title="Randomize Terrain") Randomize
ul.dropdown-menu#contextmenu
li#delete
a(data-i18n="editor.delete") Delete
li#duplicate
a(data-i18n="editor.duplicate") Duplicate
canvas(width=924, height=589)#surface
#canvas-left-gradient.gradient
#canvas-top-gradient.gradient
.add-thangs-palette.thangs-column#add-thangs-column
#editor-level-thang-edit.secret