codecombat/app/templates/community.jade

95 lines
4.2 KiB
Text

extends /templates/base
block content
h1(data-i18n="community.main_title") Community
p(data-i18n="community.introduction") Check out the ways you can get involved below and decide what sounds the most fun. We look forward to working with you!
div
.community-columns
a(href="/editor/level")
img(src="/images/pages/community/level.png")
h2
a.spl(href="/editor/level", data-i18n="editor.level_title")
p
span(data-i18n="community.level_editor_prefix") Use the CodeCombat
a.spl.spr(href="/editor/level", data-i18n="editor.level_title")
span(data-i18n="community.level_editor_suffix") to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!
.community-columns
a(href="/editor/thang")
img(src="/images/pages/community/thang.png")
h2
a.spl(href="/editor/thang", data-i18n="editor.thang_title")
p
span(data-i18n="community.thang_editor_prefix") We call units within the game 'thangs'. Use the
a.spl.spr(href="/editor/thang", data-i18n="editor.thang_title")
span(data-i18n="community.thang_editor_suffix") to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites.
.community-columns
a(href="/editor/article")
img(src="/images/pages/community/article.png")
h2
a.spl(href="/editor/article", data-i18n="editor.article_title")
p
span(data-i18n="community.article_editor_prefix") See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the
a.spl.spr(href="/editor/article", data-i18n="editor.article_title")
span(data-i18n="community.article_editor_suffix") and help CodeCombat players get the most out of their playtime.
div
.half-width
h2.lower-titles
a(href="https://www.facebook.com/codecombat", data-i18n="community.find_us") Find us on these sites
.logo-row
a(href="http://blog.codecombat.com")
img(src="/images/pages/community/logo_sett.png", data-i18n="[data-content]community.social_blog" data-content="Read the CodeCombat blog on Sett")
a(href="http://discourse.codecombat.com")
img(src="/images/pages/community/logo_discourse.png", data-i18n="[data-content]community.social_discource" data-content="Join the discussion on our Discourse forum")
a(href="https://www.facebook.com/codecombat")
img(src="/images/pages/community/logo_facebook.png", data-i18n="[data-content]community.social_facebook" data-content="Like CodeCombat on Facebook")
a(href="https://twitter.com/CodeCombat")
img(src="/images/pages/community/logo_twitter.png", data-i18n="[data-content]community.social_twitter" data-content="Follow CodeCombat on Twitter")
a(href="https://plus.google.com/115285980638641924488/posts")
img(src="/images/pages/community/logo_g+.png", data-i18n="[data-content]community.social_gplus" data-content="Join CodeCombat on Google+")
a(href="http://www.hipchat.com/g3plnOKqa")
img(src="/images/pages/community/logo_hipchat.png", data-i18n="[data-content]community.social_hipchat" data-content="Chat with us in the public CodeCombat HipChat room")
.half-width
h2.lower-titles
a(href="/contribute", data-i18n="community.contribute_to_the_project") Contribute to the project
.logo-row.contribute-classes
a(href="/contribute#adventurer")
img(src="/images/pages/community/adventurer.png")
a(href="/contribute#ambassador")
img(src="/images/pages/community/ambassador.png")
a(href="/contribute#archmage")
img(src="/images/pages/community/archmage.png")
a(href="/contribute#scribe")
img(src="/images/pages/community/scribe.png")
a(href="/contribute#diplomat")
img(src="/images/pages/community/diplomat.png")
a(href="/contribute#artisan")
img(src="/images/pages/community/artisan.png")
.clearfix