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https://github.com/codeninjasllc/codecombat.git
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98 lines
4.3 KiB
CoffeeScript
98 lines
4.3 KiB
CoffeeScript
CocoView = require 'views/core/CocoView'
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template = require 'templates/play/level/web-surface-view'
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module.exports = class WebSurfaceView extends CocoView
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id: 'web-surface-view'
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template: template
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subscriptions:
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'tome:html-updated': 'onHTMLUpdated'
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initialize: (options) ->
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@goals = (goal for goal in options.goalManager?.goals ? [] when goal.html)
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# Consider https://www.npmjs.com/package/css-select to do this on virtualDom instead of in iframe on concreteDOM
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super(options)
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afterRender: ->
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super()
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@iframe = @$('iframe')[0]
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$(@iframe).on 'load', (e) =>
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window.addEventListener 'message', @onIframeMessage
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@iframeLoaded = true
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@onIframeLoaded?()
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@onIframeLoaded = null
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# TODO: make clicking Run actually trigger a 'create' update here (for resetting scripts)
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onHTMLUpdated: (e) ->
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unless @iframeLoaded
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return @onIframeLoaded = => @onHTMLUpdated e unless @destroyed
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dom = htmlparser2.parseDOM e.html, {}
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body = _.find(dom, name: 'body') ? {name: 'body', attribs: null, children: dom}
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html = _.find(dom, name: 'html') ? {name: 'html', attribs: null, children: [body]}
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# TODO: pull out the actual scripts, styles, and body/elements they are doing so we can merge them with our initial structure on the other side
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{ virtualDom, styles, scripts } = @extractStylesAndScripts(@dekuify html)
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messageType = if e.create or not @virtualDom then 'create' else 'update'
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@iframe.contentWindow.postMessage {type: messageType, dom: virtualDom, styles, scripts, goals: @goals}, '*'
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@virtualDom = virtualDom
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dekuify: (elem) ->
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return elem.data if elem.type is 'text'
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return null if elem.type is 'comment' # TODO: figure out how to make a comment in virtual dom
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elem.attribs = _.omit elem.attribs, (val, attr) -> attr.indexOf('<') > -1 # Deku chokes on `<thing <p></p>`
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unless elem.name
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console.log("Failed to dekuify", elem)
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return elem.type
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deku.element(elem.name, elem.attribs, (@dekuify(c) for c in elem.children ? []))
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extractStylesAndScripts: (dekuTree) ->
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recurse = (dekuTree) ->
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#base case
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if dekuTree.type is '#text'
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return { virtualDom: dekuTree, styles: [], scripts: [] }
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if dekuTree.type is 'style'
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console.log 'Found a style: ', dekuTree
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return { styles: [dekuTree], scripts: [] }
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if dekuTree.type is 'script'
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console.log 'Found a script: ', dekuTree
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return { styles: [], scripts: [dekuTree] }
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# recurse over children
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childStyles = []
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childScripts = []
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dekuTree.children?.forEach (dekuChild, index) =>
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{ virtualDom, styles, scripts } = recurse(dekuChild)
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dekuTree.children[index] = virtualDom
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childStyles = childStyles.concat(styles)
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childScripts = childScripts.concat(scripts)
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dekuTree.children = _.filter dekuTree.children # Remove the nodes we extracted
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return { virtualDom: dekuTree, scripts: childScripts, styles: childStyles }
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{ virtualDom, scripts, styles } = recurse(dekuTree)
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combinedScripts = @combineNodes('script', scripts)
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combinedStyles = @combineNodes('style', styles)
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return { virtualDom, scripts: combinedScripts, styles: combinedStyles }
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combineNodes: (type, nodes) ->
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if _.any(nodes, (node) -> node.type isnt type)
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throw new Error("Can't combine nodes of different types. (Got #{nodes.map (n) -> n.type})")
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children = nodes.map((n) -> n.children).reduce(((a,b) -> a.concat(b)), [])
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if _.isEmpty(children)
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deku.element(type, {})
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else
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deku.element(type, {}, children)
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onIframeMessage: (event) =>
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origin = event.origin or event.originalEvent.origin
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unless origin is window.location.origin
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return console.log 'Ignoring message from bad origin:', origin
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unless event.source is @iframe.contentWindow
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return console.log 'Ignoring message from somewhere other than our iframe:', event.source
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switch event.data.type
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when 'goals-updated'
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Backbone.Mediator.publish 'god:new-html-goal-states', goalStates: event.data.goalStates, overallStatus: event.data.overallStatus
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else
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console.warn 'Unknown message type', event.data.type, 'for message', e, 'from origin', origin
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destroy: ->
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window.removeEventListener 'message', @onIframeMessage
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super()
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