mirror of
https://github.com/codeninjasllc/codecombat.git
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120 lines
4.1 KiB
CoffeeScript
120 lines
4.1 KiB
CoffeeScript
module.exports = class SpriteBuilder
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constructor: (@thangType, @options) ->
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raw = _.cloneDeep(@thangType.get('raw'))
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@shapeStore = raw.shapes
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@containerStore = raw.containers
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@animationStore = raw.animations
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setOptions: (@options) ->
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buildMovieClip: (animationName, movieClipArgs...) ->
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animData = @animationStore[animationName]
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console.log "couldn't find animData from", @animationStore, "for", animationName unless animData
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locals = {}
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_.extend locals, @buildMovieClipShapes(animData.shapes)
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_.extend locals, @buildMovieClipContainers(animData.containers)
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_.extend locals, @buildMovieClipAnimations(animData.animations)
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_.extend locals, @buildMovieClipGraphics(animData.graphics)
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anim = new createjs.MovieClip()
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movieClipArgs ?= []
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labels = {}
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labels[animationName] = 0
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anim.initialize(
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movieClipArgs[0] ? createjs.MovieClip.INDEPENDENT, # mode
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movieClipArgs[1] ? 0, # start position
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movieClipArgs[2] ? true, # loops
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labels)
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for tweenData in animData.tweens
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tween = createjs.Tween
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for func in tweenData
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args = _.cloneDeep(func.a)
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@dereferenceArgs(args, locals)
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tween = tween[func.n](args...)
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anim.timeline.addTween(tween)
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anim.nominalBounds = new createjs.Rectangle(animData.bounds...)
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if animData.frameBounds
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anim.frameBounds = (new createjs.Rectangle(bounds...) for bounds in animData.frameBounds)
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anim
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dereferenceArgs: (args, locals) ->
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for key, val of args
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if locals[val]
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args[key] = locals[val]
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else if val is null
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args[key] = {}
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else if _.isString(val) and val.indexOf('createjs.') is 0
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args[key] = eval(val) # TODO: Security risk
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else if _.isObject(val) or _.isArray(val)
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@dereferenceArgs(val, locals)
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args
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buildMovieClipShapes: (localShapes) ->
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map = {}
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for localShape in localShapes
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if localShape.im
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shape = new createjs.Shape()
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shape._off = true
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else
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shape = @buildShapeFromStore(localShape.gn)
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if localShape.m
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shape.mask = map[localShape.m]
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map[localShape.bn] = shape
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map
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buildMovieClipContainers: (localContainers) ->
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map = {}
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for localContainer in localContainers
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container = @buildContainerFromStore(localContainer.gn)
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container.setTransform(localContainer.t...)
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container._off = localContainer.o if localContainer.o?
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container.alpha = localContainer.al if localContainer.al?
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map[localContainer.bn] = container
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map
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buildMovieClipAnimations: (localAnimations) ->
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map = {}
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for localAnimation in localAnimations
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animation = @buildMovieClip(localAnimation.gn, localAnimation.a)
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animation.setTransform(localAnimation.t...)
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map[localAnimation.bn] = animation
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map
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buildMovieClipGraphics: (localGraphics) ->
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map = {}
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for localGraphic in localGraphics
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graphic = new createjs.Graphics().p(localGraphic.p)
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map[localGraphic.bn] = graphic
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map
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buildShapeFromStore: (shapeKey, debug=false) ->
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shapeData = @shapeStore[shapeKey]
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shape = new createjs.Shape()
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if shapeData.lf?
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shape.graphics.lf shapeData.lf...
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else if shapeData.fc?
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shape.graphics.f shapeData.fc
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if shapeData.ls?
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shape.graphics.ls shapeData.ls...
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else if shapeData.sc?
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shape.graphics.s shapeData.sc
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shape.graphics.ss shapeData.ss... if shapeData.ss?
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shape.graphics.de shapeData.de... if shapeData.de?
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shape.graphics.p shapeData.p if shapeData.p?
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shape.setTransform shapeData.t...
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shape
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buildContainerFromStore: (containerKey) ->
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console.error "Yo we don't have no", containerKey unless containerKey
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contData = @containerStore[containerKey]
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cont = new createjs.Container()
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cont.initialize()
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for childData in contData.c
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if _.isString(childData)
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child = @buildShapeFromStore(childData)
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else
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child = @buildContainerFromStore(childData.gn)
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child.setTransform(childData.t...)
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cont.addChild(child)
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cont.bounds = new createjs.Rectangle(contData.b...)
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cont
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