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https://github.com/codeninjasllc/codecombat.git
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73 lines
2.7 KiB
CoffeeScript
73 lines
2.7 KiB
CoffeeScript
CocoView = require 'views/core/CocoView'
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template = require 'templates/play/level/thang_avatar'
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ThangType = require 'models/ThangType'
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module.exports = class ThangAvatarView extends CocoView
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className: 'thang-avatar-view'
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template: template
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subscriptions:
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'tome:problems-updated': 'onProblemsUpdated'
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'god:new-world-created': 'onNewWorld'
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constructor: (options) ->
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super options
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@thang = options.thang
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@includeName = options.includeName
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@thangType = @getSpriteThangType()
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if not @thangType
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console.error 'Thang avatar view expected a thang type to be provided.'
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return
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unless @thangType.isFullyLoaded() or @thangType.loading
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@thangType.fetch()
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# couldn't get the level view to load properly through the supermodel
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# so just doing it manually this time.
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@listenTo @thangType, 'sync', @render
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@listenTo @thangType, 'build-complete', @render
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getSpriteThangType: ->
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thangs = @supermodel.getModels(ThangType)
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thangs = (t for t in thangs when t.get('name') is @thang.spriteName)
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loadedThangs = (t for t in thangs when t.isFullyLoaded())
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return loadedThangs[0] or thangs[0] # try to return one with all the goods, otherwise a projection
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getRenderData: (context={}) ->
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context = super context
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context.thang = @thang
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options = @thang?.getLankOptions() or {}
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#options.async = true # sync builds fail during async builds, and we build HUD version sync
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context.avatarURL = @thangType.getPortraitSource(options) unless @thangType.loading
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context.includeName = @includeName
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context
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setProblems: (problemCount, level) ->
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badge = @$el.find('.badge.problems').text(if problemCount then 'x' else '')
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badge.removeClass('error warning info')
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badge.addClass level if level
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setSharedThangs: (sharedThangCount) ->
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badge = @$el.find('.badge.shared-thangs').text(if sharedThangCount > 1 then sharedThangCount else '')
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# TODO: change the alert color based on whether any of those things that aren't us have problems
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#badge.removeClass('error warning info')
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#badge.addClass level if level
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setSelected: (selected) ->
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@$el.toggleClass 'selected', Boolean(selected)
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onProblemsUpdated: (e) ->
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return unless @thang?.id is e.spell.thang?.thang.id
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aether = e.spell.thang.castAether
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myProblems = aether?.getAllProblems() ? []
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worstLevel = null
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for level in ['error', 'warning', 'info'] when _.some myProblems, {level: level}
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worstLevel = level
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break
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@setProblems myProblems.length, worstLevel
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onNewWorld: (e) ->
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@options.thang = @thang = e.world.thangMap[@thang.id] if @thang and e.world.thangMap[@thang.id]
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destroy: ->
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super()
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