codecombat/app/views/kinds/RootView.coffee

155 lines
5.3 KiB
CoffeeScript

# A root view is one that replaces everything else on the screen when it
# comes into being, as opposed to sub-views which get inserted into other views.
CocoView = require './CocoView'
{logoutUser, me} = require('lib/auth')
locale = require 'locale/locale'
Achievement = require 'models/Achievement'
AchievementPopup = require 'views/achievements/AchievementPopup'
utils = require 'lib/utils'
# TODO remove
filterKeyboardEvents = (allowedEvents, func) ->
return (splat...) ->
e = splat[0]
return unless e.keyCode in allowedEvents or not e.keyCode
return func(splat...)
module.exports = class RootView extends CocoView
showBackground: true
events:
'click #logout-button': 'logoutAccount'
'change .language-dropdown': 'onLanguageChanged'
'click .toggle-fullscreen': 'toggleFullscreen'
'click .auth-button': 'onClickAuthButton'
'click a': 'toggleModal'
'click button': 'toggleModal'
'click li': 'toggleModal'
subscriptions:
'achievements:new': 'handleNewAchievements'
showNewAchievement: (achievement, earnedAchievement) ->
popup = new AchievementPopup achievement: achievement, earnedAchievement: earnedAchievement
handleNewAchievements: (e) ->
_.each e.earnedAchievements.models, (earnedAchievement) =>
achievement = new Achievement(_id: earnedAchievement.get('achievement'))
achievement.fetch
success: (achievement) => @showNewAchievement(achievement, earnedAchievement)
logoutAccount: ->
logoutUser($('#login-email').val())
showWizardSettingsModal: ->
WizardSettingsModal = require('views/modal/WizardSettingsModal')
subview = new WizardSettingsModal {}
@openModalView subview
onClickAuthButton: ->
AuthModal = require 'views/modal/AuthModal'
@openModalView new AuthModal {}
showLoading: ($el) ->
$el ?= @$el.find('.main-content-area')
super($el)
afterInsert: ->
# force the browser to scroll to the hash
# also messes with the browser history, so perhaps come up with a better solution
super()
#hash = location.hash
#location.hash = ''
#location.hash = hash
@renderScrollbar()
getRenderData: ->
c = super()
c.showBackground = @showBackground
c
afterRender: ->
super(arguments...)
@chooseTab(location.hash.replace('#', '')) if location.hash
@buildLanguages()
$('body').removeClass('is-playing')
if application.isProduction()
title = 'CodeCombat - ' + (@getTitle() or 'Learn how to code by playing a game')
else
title = @getTitle() or @constructor.name
$('title').text(title)
getTitle: -> ''
chooseTab: (category) ->
$("a[href='##{category}']", @$el).tab('show')
# TODO: automate tabs to put in hashes when they are clicked
buildLanguages: ->
$select = @$el.find('.language-dropdown').empty()
if $select.hasClass('fancified')
$select.parent().find('.options, .trigger').remove()
$select.unwrap().removeClass('fancified')
preferred = me.get('preferredLanguage', true)
codes = _.keys(locale)
genericCodes = _.filter codes, (code) ->
_.find(codes, (code2) ->
code2 isnt code and code2.split('-')[0] is code)
for code, localeInfo of locale when not (code in genericCodes) or code is preferred
$select.append(
$('<option></option>').val(code).text(localeInfo.nativeDescription))
$select.val(preferred).fancySelect().parent().find('.trigger').addClass('header-font')
$('body').attr('lang', preferred)
onLanguageChanged: ->
newLang = $('.language-dropdown').val()
$.i18n.setLng(newLang, {})
@saveLanguage(newLang)
@render()
unless newLang.split('-')[0] is 'en'
DiplomatModal = require 'views/modal/DiplomatSuggestionModal'
@openModalView(new DiplomatModal())
saveLanguage: (newLang) ->
me.set('preferredLanguage', newLang)
res = me.patch()
return unless res
res.error ->
errors = JSON.parse(res.responseText)
console.warn 'Error saving language:', errors
res.success (model, response, options) ->
#console.log 'Saved language:', newLang
toggleFullscreen: (e) ->
# https://developer.mozilla.org/en-US/docs/Web/Guide/API/DOM/Using_full_screen_mode?redirectlocale=en-US&redirectslug=Web/Guide/DOM/Using_full_screen_mode
# Whoa, even cooler: https://developer.mozilla.org/en-US/docs/WebAPI/Pointer_Lock
full = document.fullscreenElement or
document.mozFullScreenElement or
document.mozFullscreenElement or
document.webkitFullscreenElement or
document.msFullscreenElement
d = document.documentElement
if not full
req = d.requestFullScreen or
d.mozRequestFullScreen or
d.mozRequestFullscreen or
d.msRequestFullscreen or
(if d.webkitRequestFullscreen then -> d.webkitRequestFullscreen Element.ALLOW_KEYBOARD_INPUT else null)
req?.call d
Backbone.Mediator.publish 'audio-player:play-sound', trigger: 'full-screen-start', volume: 1 if req
else
nah = document.exitFullscreen or
document.mozCancelFullScreen or
document.mozCancelFullscreen or
document.msExitFullscreen or
document.webkitExitFullscreen
nah?.call document
Backbone.Mediator.publish 'audio-player:play-sound', trigger: 'full-screen-end', volume: 1 if nah
return