codecombat/app/lib/world
2014-05-13 03:34:11 +02:00
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systems Some weird bugs I noticed with {me}. 2014-05-06 16:58:08 -07:00
box2d.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
component.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
errors.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
GoalManager.coffee Dynamic Canvas sizing. 2014-05-12 13:28:46 -07:00
Grid.coffee No need for wallNameFor any more. 2014-01-06 19:07:13 -08:00
names.coffee Some new names. 2014-05-06 12:47:38 -07:00
rand.coffee Fixed naming. 2014-01-29 10:14:12 -08:00
rectangle.coffee Updates for Aether's protectAPI stuff. 2014-01-28 15:24:08 -08:00
script_event_prereqs.coffee More for #133. 2014-02-02 10:42:18 -08:00
system.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
thang.coffee Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds. 2014-05-10 18:24:50 -07:00
thang_state.coffee Fixed serialization of tracked property arrays. 2014-05-01 13:23:14 -07:00
vector.coffee Improved admin view of pending candidates. 2014-04-23 10:21:58 -07:00
world.coffee + "Real" predictable random. Seed depends on usercode map. 2014-05-13 03:34:11 +02:00
world_frame.coffee 60 FPS and support for independent world/surface frame rates. 2014-02-17 11:53:52 -08:00
world_script_note.coffee Moved Glen from Archmages to About. 2014-03-13 18:27:08 -07:00
world_utils.coffee Fixed serialization of tracked property arrays. 2014-05-01 13:23:14 -07:00