codecombat/app/views/play/level
2014-08-29 18:02:29 -07:00
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modal Fixed #1147. 2014-08-29 17:03:02 -07:00
tome All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though. 2014-08-29 18:02:29 -07:00
ControlBarView.coffee Fixed #828. Added many other minor refactorings. 2014-08-27 12:24:11 -07:00
DialogueAnimator.coffee Fixed #5. 2014-08-26 11:29:16 -07:00
LevelChatView.coffee Fixed #828. Added many other minor refactorings. 2014-08-27 12:24:11 -07:00
LevelFlagsView.coffee A few changes to flags UX. 2014-08-25 14:02:23 -07:00
LevelGoalsView.coffee Fixed #828. Added many other minor refactorings. 2014-08-27 12:24:11 -07:00
LevelGoldView.coffee Fixed #828. Added many other minor refactorings. 2014-08-27 12:24:11 -07:00
LevelHUDView.coffee Fixed a bug with old, un-migrated level-set-playing events in button handlers. 2014-08-28 09:52:51 -07:00
LevelLoadingView.coffee Fixed #828. Added many other minor refactorings. 2014-08-27 12:24:11 -07:00
LevelPlaybackView.coffee Fixed #1090. 2014-08-28 17:08:05 -07:00
PlayLevelView.coffee Merged conflicts. 2014-08-28 09:59:03 -07:00
ThangAvatarView.coffee Fixed a couple bugs. Flags are now colored. 2014-08-24 12:33:46 -07:00