codecombat/app/templates/play/level
2016-07-15 09:53:16 -07:00
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modal Basic campaign mode victory modal hookup for web-dev levels 2016-07-15 09:53:16 -07:00
tome Remove code for multiple spells; rename SpellListTabEntryView to SpellTopBarView; remove hero avatar from SpellTopBarView 2016-07-14 22:43:25 -07:00
chat.jade Fixed modal switchout and palette property interpolation. Refactored all use of .hide to .secret so we can use jQuery to show/hide things again. 2014-02-13 09:26:21 -08:00
control_bar.jade Remove real-time multiplayer prototype code 2016-07-14 10:26:09 -07:00
duel-stats-view.jade Replace Anoner with Anonymous 2016-05-26 16:54:24 -07:00
goals.jade Goals now show status: 'Running...' while the world is simulating. 2014-11-05 14:42:55 -08:00
gold.jade Added GoldView. 2014-02-11 12:02:27 -08:00
hints-view.jade Hints v1 2016-06-15 16:12:41 -07:00
hud.jade Implemented new HUD design. Removed more unneeded stuff. Changed reload button to restart level. Still need restart confirmation and to redo the sprite dialogue area. 2014-11-07 19:15:55 -08:00
hud_prop.jade Hooked up new HUD icons. 2014-03-04 11:15:31 -08:00
level-dialogue-view.jade Added new LevelDialogueView. Messed around with dimming a bit more. 2014-11-08 11:39:04 -08:00
level-flags-view.jade A few changes to flags UX. 2014-08-25 14:02:23 -07:00
level_loading.jade fix issue #3678 2016-06-07 09:42:57 +07:00
play-game-dev-level-view.jade Refactor PlayGameDevLevelView to use promises 2016-07-13 13:28:54 -07:00
playback.jade Submit picoCTF solutions, show progress, disable sound 2016-03-04 11:44:43 -08:00
team_gold.jade Added DuelStatsView for ladder matches. 2015-08-20 11:57:47 -07:00
thang_avatar.jade Don't be draggin' all these images around yo. 2014-11-19 16:36:06 -08:00
web-surface-view.jade WebSurfaceView now parsing player code through virtual DOM into iframe 2016-07-14 18:07:36 -07:00