codecombat/app
2014-11-02 10:16:08 +00:00
..
assets slightly improving forest map icon 2014-10-30 19:11:12 -07:00
collections A few tweaks for the iPad app. 2014-10-01 22:02:52 -07:00
lib Analytics tracking individual note group starts/ends. Showing next level arrow faster. Added a couple munchkin names from one of yesterday's playtesters. 2014-11-01 16:59:12 -07:00
locale Update pt-PT.coffee 2014-11-02 10:16:08 +00:00
models Started highlight arrow sound A/B test. Hid more of the HUD when hiding. Support for knowing whether your killer was hurt when firing world:thang-died notes. 2014-10-30 19:18:03 -07:00
schemas Schema is more lenient for problem we occasionally see with opponent level sessions not having a submittedCodeLanguage. Play dungeon menu music on levels of undefined terrain type. 2014-10-31 18:05:29 -07:00
styles Some styling and animation tweaks to the level loading screen. 2014-11-01 11:10:26 -07:00
templates Some styling and animation tweaks to the level loading screen. 2014-11-01 11:10:26 -07:00
views Analytics tracking individual note group starts/ends. Showing next level arrow faster. Added a couple munchkin names from one of yesterday's playtesters. 2014-11-01 16:59:12 -07:00
application.coffee Refactored SPRITE_PLACEHOLDER_RADIUS to SPRITE_PLACEHOLDER_WIDTH. 2014-09-24 10:55:33 -07:00
initialize.coffee Temporarily increased serialization limit for iOS 2014-10-30 14:12:58 -04:00
Router.coffee Added a button to switch between world maps. 2014-10-29 09:48:37 -07:00
treema-ext.coffee Added i18n support for level code comments. 2014-10-28 21:15:47 -07:00