mirror of
https://github.com/codeninjasllc/codecombat.git
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fe66b6e960
moved the question ‘which programming do you want to use?’ above the programming language dropdown.
59 lines
2.4 KiB
Text
59 lines
2.4 KiB
Text
#hero-carousel.carousel.slide(data-interval=0)
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.carousel-indicator-container
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ol.carousel-indicators
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for hero, index in heroes
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li(data-hero-id=hero.get('original'), title=hero.get('name'), data-slide-to=index, data-target="#hero-carousel", class="hero-indicator" + (hero.locked ? " locked" : ""))
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.hero-avatar
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if hero.locked
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img.lock-indicator(src="/images/pages/game-menu/lock.png")
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.carousel-inner
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for hero in heroes
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- var info = heroInfo[hero.get('slug')]
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div(class="item hero-item" + (hero.locked ? " locked" : ""), data-hero-id=hero.get('original'))
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canvas.hero-canvas
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.hero-feature-image
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img
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.hero-stats
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h2= info.fullName
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p
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span(data-i18n="choose_hero.status") Status
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span.spr :
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if hero.locked
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| #{info.status}
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else
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| Available
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p
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span(data-i18n="choose_hero.weapons") Weapons
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span.spr :
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| #{info.weapons}
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p
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span(data-i18n="choose_hero.health") Health
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span.spr :
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| #{info.health}
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p
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span(data-i18n="choose_hero.speed") Speed
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span.spr :
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| #{info.speed}
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a.carousel-control.left(role="button", data-slide="prev", href="#hero-carousel")
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span.glyphicon.glyphicon-chevron-left
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a.carousel-control.right(role="button", data-slide="next", href="#hero-carousel")
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span.glyphicon.glyphicon-chevron-right
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.form
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.form-group.select-group
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span.help-block(data-i18n="choose_hero.programming_language_description") Which programming language do you want to use?
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label.control-label(for="option-code-language", data-i18n="choose_hero.programming_language") Programming Language
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select#option-code-language(name="code-language")
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for option in codeLanguages
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option(value=option.id, selected=codeLanguage === option.id)= option.name
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if level
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.form-group.select-group
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label.control-label(for="#restart-level-confirm-button", data-i18n="play_level.reload_title") Reload All Code?
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button(data-dismiss="modal", data-i18n="play_level.reload_confirm").btn.btn-sm.btn-danger#restart-level-confirm-button Reload All
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span.help-block(data-i18n="play_level.reload_really") Are you sure you want to reload this level back to the beginning?
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