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https://github.com/codeninjasllc/codecombat.git
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57 lines
1.8 KiB
CoffeeScript
57 lines
1.8 KiB
CoffeeScript
CocoView = require 'views/core/CocoView'
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template = require 'templates/common/level_session_code'
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Level = require 'models/Level'
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LevelSession = require 'models/LevelSession'
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module.exports = class LevelSessionCodeView extends CocoView
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className: 'level-session-code-view'
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template: template
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constructor: (options) ->
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super(options)
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@session = options.session
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@level = LevelSession.getReferencedModel(@session.get('level'), LevelSession.schema.properties.level)
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@level.setProjection ['employerDescription', 'name', 'icon', 'banner', 'slug']
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@supermodel.loadModel @level
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getRenderData: ->
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c = super()
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c.levelIcon = @level.get('banner') or @level.get('icon')
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c.levelName = @level.get('name')
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c.levelDescription = marked(@level.get('employerDescription') or '')
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c.levelSpells = @organizeCode()
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c.sessionLink = "/play/level/" + (@level.get('slug') or @level.id) + "?team=" + (@session.get('team') || 'humans') + "&session=" + @session.id
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c
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afterRender: ->
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super()
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editors = []
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@$el.find('.code').each (index, codeEl) ->
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height = parseInt($(codeEl).data('height'))
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$(codeEl).height(height)
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editor = ace.edit codeEl
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editor.setReadOnly true
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editors.push editor
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aceSession = editor.getSession()
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aceSession.setMode 'ace/mode/javascript' # TODO: they're not all JS
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@editors = editors
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organizeCode: ->
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team = @session.get('team') or 'humans'
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teamSpells = @session.get('teamSpells')[team] or []
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filteredSpells = []
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for spell in teamSpells
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code = @session.getSourceFor(spell) ? ''
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lines = code.split('\n').length
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height = lines * 16 + 20
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filteredSpells.push {
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code: code
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name: spell
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height: height
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}
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filteredSpells
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destroy: ->
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for editor in @editors
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@editors
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