mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-28 01:55:38 -05:00
436 lines
No EOL
21 KiB
Text
436 lines
No EOL
21 KiB
Text
extends /templates/base
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block content
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div.contribute_class
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include /templates/contribute/contribute_nav
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div#contribute-main.class-main
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div#intro
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h2(data-i18n="contribute.page_title") Contributing
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#homepage_screenshot
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img(src="/images/pages/contribute/contribute_header.png", alt="")
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p
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strong(data-i18n="contribute.introduction_desc_intro")
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| We have high hopes for CodeCombat.
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span(data-i18n="contribute.introduction_desc_pref")
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| We want to be where programmers of all stripes come to learn and play together,
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| introduce others to the wonderful world of coding,
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| and reflect the best parts of the community.
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| We can't and don't want to do that alone;
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| what makes projects like GitHub, Stack Overflow and Linux great are the people who
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| use them and build on them.
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| To that end,
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a(href="https://github.com/codecombat/codecombat", data-i18n="contribute.introduction_desc_github_url")
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| CodeCombat is totally open source
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span(data-i18n="contribute.introduction_desc_suf")
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| , and we aim to provide as many ways as possible for you to take part and
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| make this project as much yours as ours.
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p(data-i18n="contribute.introduction_desc_ending")
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| We hope you'll join our party!
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p(data-i18n="contribute.introduction_desc_signature").signature
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| - Nick, George, Scott, Michael, and Jeremy
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hr
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if me.attributes.anonymous
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div#sign-up.alert.alert-info
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strong(data-i18n="contribute.alert_account_message_intro")
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| Hey there!
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span
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span(data-i18n="contribute.alert_account_message_pref")
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| To subscribe for class emails, you'll need to
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a(data-toggle="coco-modal", data-target="modal/signup", data-i18n="contribute.alert_account_message_create_url")
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| create an account
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span
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span(data-i18n="contribute.alert_account_message_suf")
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| first.
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#archmage
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.class_image.header-scrolling-fix
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img(src="/images/pages/contribute/archmage.png", alt="")
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h3.header-scrolling-fix
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span(data-i18n="classes.archmage_title") Archmage
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span
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span(data-i18n="classes.archmage_title_description") (Coder)
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p(data-i18n="contribute.archmage_introduction")
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| One of the best parts about building games is they synthesize so many different things.
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| Graphics, sound, real-time networking, social networking, and of course many of the
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| more common aspects of programming, from low-level database management,
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| and server administration to user facing design and interface building.
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| There's a lot to do, and if you're an experienced programmer with a hankering
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| to really dive into the nitty-gritty of CodeCombat, this class might be for you.
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| We would love to have your help building the best programming game ever.
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h4(data-i18n="contribute.class_attributes") Class Attributes
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ul
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li
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span(data-i18n="contribute.archmage_attribute_1_pref") Knowledge in
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a(href="http://coffeescript.org/") CoffeeScript
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span(data-i18n="contribute.archmage_attribute_1_suf")
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| , or a desire to learn. Most of our code is in this language.
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| If you're a fan of Ruby or Python, you'll feel right at home.
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| It's just JavaScript, but with a nicer syntax.
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li(data-i18n="contribute.archmage_attribute_2")
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| Some experience in programming and personal initiative.
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| We'll help you get oriented, but we can't spend much time training you.
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h4(data-i18n="contribute.how_to_join") How To Join
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p
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span(data-i18n="contribute.join_desc_1")
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| Anyone can help out! Just check out our
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a(title='GitHub', href="https://github.com/codecombat/codecombat", tabindex=-1)
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| GitHub
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span
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span(data-i18n="contribute.join_desc_2")
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| to get started, and check the box below to mark yourself as a brave Archmage and get the latest news by email.
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| Want to chat about what to do or how to get more deeply involved?
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a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="contribute.join_url_email")
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| Email us
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span(data-i18n="contribute.join_desc_3")
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| , or find us in our
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a(href="http://www.hipchat.com/g3plnOKqa", data-i18n="contribute.join_url_hipchat") public HipChat room
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span
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span(data-i18n="contribute.join_desc_4")
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| and we'll go from there!
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a(href="/contribute/archmage")
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h3(data-i18n="contribute.more_about_archmage")
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| Learn More About Becoming A Powerful Archmage
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label.checkbox(for="developer").well
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input(type='checkbox', name="developer", id="developer")
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span(data-i18n="contribute.archmage_subscribe_desc")
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| Get emails on new coding opportunities and announcements.
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.saved-notification
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| ✓
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span(data-i18n="contribute.saved") Saved
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#artisan
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.class_image.header-scrolling-fix
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img(src="/images/pages/contribute/artisan.png", alt="")
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h3.header-scrolling-fix
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span(data-i18n="classes.artisan_title") Artisan
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span
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span(data-i18n="classes.artisan_title_description") (Level Builder)
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p
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span(data-i18n="contribute.artisan_introduction_pref")
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| We must construct additional levels!
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| People be clamoring for more content, and we can only build so many ourselves.
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| Right now your workstation is level one; our level editor is barely
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| usable even by its creators, so be wary.
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| If you have visions of campaigns spanning for-loops to
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span
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a(href="http://stackoverflow.com/questions/758088/seeking-contrived-example-code-continuations/758105#758105")
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| Mondo Bizzaro
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span
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span(data-i18n="contribute.artisan_introduction_suf")
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| to then this class might be for you.
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h4(data-i18n="contribute.class_attributes") Class Attributes
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ul
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li(data-i18n="contribute.artisan_attribute_1")
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| Any experience in building content like this would be nice, such as using
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| Blizzard's level editors. But not required!
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li(data-i18n="contribute.artisan_attribute_2")
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| A hankering to do a whole lot of testing and iteration.
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| To make good levels, you need to take it to others and watch them play it,
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| and be prepared to find a lot of things to fix.
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li(data-i18n="contribute.artisan_attribute_3")
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| For the time being, endurance en par with an Adventurer.
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| Our Level Editor is super preliminary and frustrating to use. You have been warned!
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h4(data-i18n="contribute.how_to_join") How To Join
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p
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span(data-i18n="contribute.artisan_join_desc")
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| Use the Level Editor in these steps, give or take:
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ul
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li
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a(href="https://docs.google.com/document/d/117tMcL95T1KY8BDisr0iGi5Frb2ZvBJTC0us5hyQkJY/edit?usp=sharing", data-i18n="contribute.artisan_join_step1") Read the documentation.
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li
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a(href="/editor/level", data-i18n="contribute.artisan_join_step2") Create a new level and explore existing levels.
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li
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a(href="http://www.hipchat.com/g3plnOKqa", data-i18n="contribute.artisan_join_step3") Find us in our public HipChat room for help.
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li
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a(href="http://discourse.codecombat.com", data-i18n="contribute.artisan_join_step4") Post your levels on the forum for feedback.
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a(href="/contribute/artisan")
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h3(data-i18n="contribute.more_about_artisan")
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| Learn More About Becoming A Creative Artisan
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label.checkbox(for="level_creator").well
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input(type='checkbox', name="level_creator", id="level_creator")
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span(data-i18n="contribute.artisan_subscribe_desc")
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| Get emails on level editor updates and announcements.
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.saved-notification
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| ✓
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span(data-i18n="contribute.saved") Saved
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#adventurer
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.class_image.header-scrolling-fix
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img(src="/images/pages/contribute/adventurer.png", alt="")
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h3.header-scrolling-fix
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span(data-i18n="classes.adventurer_title") Adventurer
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span
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span(data-i18n="classes.adventurer_title_description") (Level Playtester)
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p(data-i18n="contribute.adventurer_introduction")
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| Let's be clear about your role: you are the tank. You're going to take heavy damage.
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| We need people to try out brand-new levels and help identify how to make things better.
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| The pain will be enormous; making good games is a long process and no one gets
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| it right the first time.
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| If you can endure and have a high constitution score, then this class might be for you.
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h4(data-i18n="contribute.class_attributes") Class Attributes
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ul
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li(data-i18n="contribute.adventurer_attribute_1")
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| A thirst for learning. You want to learn how to code and we want to teach you how to code.
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| You'll probably be doing most of the teaching in this case, though.
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li(data-i18n="contribute.adventurer_attribute_2")
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| Charismatic. Be gentle but articulate about what needs improving, and offer suggestions
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| on how to improve.
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h4(data-i18n="contribute.how_to_join") How To Join
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p
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span(data-i18n="contribute.adventurer_join_pref")
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| Either get together with (or recruit!) an Artisan and work with them, or
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| check the box below to receive emails when there are new levels to test.
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| We'll also be posting about levels to review on our networks like
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span
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a(href="http://discourse.codecombat.com/category/adventurer", data-i18n="contribute.adventurer_forum_url")
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| our forum
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span ,
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a(href="https://www.facebook.com/codecombat")
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| Facebook
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span ,
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a(href="https://twitter.com/CodeCombat")
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| Twitter
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span ,
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span(data=i18n="general.and") and
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span
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a(href="https://plus.google.com/115285980638641924488/posts")
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| Google+
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span ,
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span(data-i18n="contribute.adventurer_join_suf")
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| so if you prefer to be notified those ways, sign up there!
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a(href="/contribute/adventurer")
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h3(data-i18n="contribute.more_about_adventurer")
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| Learn More About Becoming A Brave Adventurer
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label.checkbox(for="tester").well
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input(type='checkbox', name="tester", id="tester")
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span(data-i18n="contribute.adventurer_subscribe_desc")
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| Get emails when there are new levels to test.
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.saved-notification
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| ✓
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span(data-i18n="contribute.saved") Saved
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#scribe
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.class_image.header-scrolling-fix
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img(src="/images/pages/contribute/scribe.png", alt="")
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h3.header-scrolling-fix
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span(data-i18n="classes.scribe_title") Scribe
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span
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span(data-i18n="classes.scribe_title_description") (Article Editor)
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p
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span(data-i18n="contribute.scribe_introduction_pref")
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| CodeCombat isn't just going to be a bunch of levels.
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| It will also include a resource for knowledge, a wiki of programming concepts that levels can hook into.
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| That way rather than each Artisan having to describe in detail what a comparison operator is, they
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| can simply link their level to the Article describing them that is already written for the player's edification.
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| Something along the lines of what the
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a(href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide", data-i18n="contribute.scribe_introduction_url_mozilla")
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| Mozilla Developer Network
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span(data-i18n="contribute.scribe_introduction_suf")
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| has built. If your idea of fun is articulating the concepts of programming in Markdown form,
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| then this class might be for you.
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h4(data-i18n="contribute.class_attributes") Class Attributes
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ul
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li(data-i18n="contribute.scribe_attribute_1")
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| Skill in words is pretty much all you need.
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| Not only grammar and spelling, but able to convey complicated ideas to others.
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h4(data-i18n="contribute.how_to_join") How To Join
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p
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a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="contribute.contact_us_url")
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| Contact us
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span ,
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span(data-i18n="contribute.scribe_join_description")
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| tell us a little about yourself, your experience with programming and
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| what sort of things you'd like to write about. We'll go from there!
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a(href="/contribute/scribe")
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h3(data-i18n="contribute.more_about_scribe")
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| Learn More About Becoming A Diligent Scribe
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label.checkbox(for="article_editor").well
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input(type='checkbox', name="article_editor", id="article_editor")
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span(data-i18n="contribute.scribe_subscribe_desc")
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| Get emails about article writing announcements.
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.saved-notification
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| ✓
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span(data-i18n="contribute.saved") Saved
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#diplomat
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.class_image.header-scrolling-fix
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img(src="/images/pages/contribute/diplomat.png", alt="")
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h3.header-scrolling-fix
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span(data-i18n="classes.diplomat_title") Diplomat
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span
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span(data-i18n="classes.diplomat_title_description") (Translator)
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p
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span(data-i18n="contribute.diplomat_introduction_pref")
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| So, if there's one thing we learned from the
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a(href="blog.codecombat.com/post/64658141307/codecombat-in-y-combinator", data-i18n="contribute.diplomat_launch_url")
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| launch in October
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span ,
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span(data-i18n="contribute.diplomat_introduction_suf")
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| it's that there
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| is sizeable interest in CodeCombat in other countries, particularly Brazil!
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| We're building a corps of translators eager to turn one set of words into
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| another set of words to get CodeCombat as accessible across the world as possible.
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| If you like getting sneak peeks at upcoming content and getting these levels to
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| your fellow nationals ASAP, then this class might be for you.
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h4(data-i18n="contribute.class_attributes") Class Attributes
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ul
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li(data-i18n="contribute.diplomat_attribute_1")
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| Fluency in English and the language you would like to translate to.
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| When conveying complicated ideas, it's important to have a strong grasp in both!
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h4(data-i18n="contribute.how_to_join") How to Join
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p
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span(data-i18n="contribute.diplomat_join_pref")
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| We're keeping the up-to-date contribution instructions at
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a(href="http://discourse.codecombat.com/t/category-definition-for-diplomat/60/14", data-i18n="contribute.diplomat_doc_url")
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| this forum post
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span ,
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span(data-i18n="contribute.diplomat_join_suf")
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| so check it out and add things for your language. Also, check this box below to
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| keep up-to-date on new internationalization developments!
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a(href="/contribute/diplomat")
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h3(data-i18n="contribute.more_about_diplomat")
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| Learn More About Becoming A Great Diplomat
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label.checkbox(for="translator").well
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input(type='checkbox', name="translator", id="translator")
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span(data-i18n="contribute.diplomat_subscribe_desc")
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| Get emails about i18n developments and levels to translate.
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.saved-notification
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| ✓
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span(data-i18n="contribute.saved") Saved
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#ambassador
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.class_image.header-scrolling-fix
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img(src="/images/pages/contribute/ambassador.png", alt="")
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h3.header-scrolling-fix
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span(data-i18n="classes.ambassador_title") Ambassador
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span
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span(data-i18n="classes.ambassador_title_description") (Support)
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p(data-i18n="contribute.ambassador_introduction")
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| This is a community we're building, and you are the connections.
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| We've got Olark chats, emails, and social networks with lots of people to talk with
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| and help get acquainted with the game and learn from.
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| If you want to help people get involved and have fun, and get a good feel of the pulse of
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| CodeCombat and where we're going, then this class might be for you.
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h4(data-i18n="contribute.class_attributes") Class Attributes
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ul
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li(data-i18n="contribute.ambassador_attribute_1")
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| Communication skills. Be able to identify the problems players are having
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| and help them solve them. Also, keep the rest of us informed about what
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| players are saying, what they like and don't like and want more of!
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h4(data-i18n="contribute.how_to_join") How to Join
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p
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a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="contribute.contact_us_url")
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| Contact us
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span ,
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span(data-i18n="contribute.ambassador_join_desc")
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| tell us a little about yourself, what you've done and what you'd
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| be interested in doing. We'll go from there!
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p
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strong(data-i18n="contribute.ambassador_join_note_strong")
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| Note
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span :
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span(data-i18n="contribute.ambassador_join_note_desc")
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| One of our top priorities is to build multiplayer where players having difficulty
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| solving levels can summon higher level wizards to help them.
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| This will be a great way for ambassadors to do their thing. We'll keep you posted!
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a(href="/contribute/ambassador")
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h3(data-i18n="contribute.more_about_ambassador")
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| Learn More About Becoming A Helpful Ambassador
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label.checkbox(for="support").well
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input(type='checkbox', name="support", id="support")
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span(data-i18n="contribute.ambassador_subscribe_desc")
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| Get emails on support updates and multiplayer developments.
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.saved-notification
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| ✓
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span(data-i18n="contribute.saved") Saved
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#counselor
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.class_image.header-scrolling-fix
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img(src="/images/pages/contribute/counselor.png", alt="")
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h3.header-scrolling-fix
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span(data-i18n="classes.counselor_title") Counselor
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span
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span(data-i18n="classes.counselor_title_description") (Expert/Teacher)
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p(data-i18n="contribute.counselor_introduction_1")
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| Do you have life experience?
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| A different perspective on things that can help us decide how to shape CodeCombat?
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| Of all these roles, this will probably take the least time, but
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| individually you may make the most difference.
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| We're on the lookout for wisened sages, particularly in areas like: teaching,
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| game development, open source project management, technical recruiting, entrepreneurship,
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| or design.
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p(data-i18n="contribute.counselor_introduction_2")
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| Or really anything that is relevant to the development of CodeCombat.
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| If you have knowledge and want to share it to help grow this project, then
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| this class might be for you.
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h4(data-i18n="contribute.class_attributes") Class Attributes
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ul
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li(data-i18n="contribute.counselor_attribute_1")
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| Experience, in any of the areas above or something you think might be helpful.
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li(data-i18n="contribute.counselor_attribute_2")
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| A little bit of free time!
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h4(data-i18n="contribute.how_to_join") How to Join
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p
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a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="contribute.contact_us_url")
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| Contact us
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span ,
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span(data-i18n="contribute.counselor_join_desc")
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| tell us a little about yourself, what you've done and what you'd
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| be interested in doing. We'll put you in our contact list and be in touch
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| when we could use advice (not too often).
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a(href="/contribute/counselor")
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h3(data-i18n="contribute.more_about_counselor")
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| Learn More About Becoming A Valuable Counselor
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div.clearfix |