mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-29 18:45:48 -05:00
298 lines
13 KiB
CoffeeScript
298 lines
13 KiB
CoffeeScript
log = require 'winston'
|
|
mongoose = require 'mongoose'
|
|
async = require 'async'
|
|
Achievement = require './Achievement'
|
|
EarnedAchievement = require './EarnedAchievement'
|
|
User = require '../users/User'
|
|
Handler = require '../commons/Handler'
|
|
LocalMongo = require '../../app/lib/LocalMongo'
|
|
|
|
class EarnedAchievementHandler extends Handler
|
|
modelClass: EarnedAchievement
|
|
|
|
# Don't allow POSTs or anything yet
|
|
hasAccess: (req) ->
|
|
return false unless req.user
|
|
req.method in ['GET', 'POST'] # or req.user.isAdmin()
|
|
|
|
get: (req, res) ->
|
|
return @getByAchievementIDs(req, res) if req.query.view is 'get-by-achievement-ids'
|
|
unless req.user
|
|
return @sendForbiddenError(res, "You need to have a user to view earned achievements")
|
|
query = { user: req.user._id+''}
|
|
|
|
projection = {}
|
|
if req.query.project
|
|
projection[field] = 1 for field in req.query.project.split(',')
|
|
|
|
q = EarnedAchievement.find(query, projection)
|
|
|
|
skip = parseInt(req.query.skip)
|
|
if skip? and skip < 1000000
|
|
q.skip(skip)
|
|
|
|
limit = parseInt(req.query.limit)
|
|
if limit? and limit < 1000
|
|
q.limit(limit)
|
|
|
|
q.exec (err, documents) =>
|
|
return @sendDatabaseError(res, err) if err
|
|
documents = (@formatEntity(req, doc) for doc in documents)
|
|
@sendSuccess(res, documents)
|
|
|
|
post: (req, res) ->
|
|
achievementID = req.body.achievement
|
|
triggeredBy = req.body.triggeredBy
|
|
collection = req.body.collection
|
|
if collection isnt 'level.sessions'
|
|
return @sendBadInputError(res, 'Only doing level session achievements for now.')
|
|
|
|
model = mongoose.modelNameByCollection(collection)
|
|
|
|
async.parallel({
|
|
achievement: (callback) ->
|
|
Achievement.findById achievementID, (err, achievement) -> callback(err, achievement)
|
|
|
|
trigger: (callback) ->
|
|
model.findById triggeredBy, (err, trigger) -> callback(err, trigger)
|
|
|
|
earned: (callback) ->
|
|
q = { achievement: achievementID, user: req.user._id+'' }
|
|
EarnedAchievement.findOne q, (err, earned) -> callback(err, earned)
|
|
}, (err, { achievement, trigger, earned } ) =>
|
|
return @sendDatabaseError(res, err) if err
|
|
if not achievement
|
|
return @sendNotFoundError(res, 'Could not find achievement.')
|
|
else if not trigger
|
|
return @sendNotFoundError(res, 'Could not find trigger.')
|
|
else if earned
|
|
achievementEarned = achievement.get('rewards')
|
|
actuallyEarned = earned.get('earnedRewards')
|
|
if not _.isEqual(achievementEarned, actuallyEarned)
|
|
earned.set('earnedRewards', achievementEarned)
|
|
earned.save((err) =>
|
|
return @sendDatabaseError(res, err) if err
|
|
@upsertNonNumericRewards(req.user, achievement, (err) =>
|
|
return @sendDatabaseError(res, err) if err
|
|
return @sendSuccess(res, earned.toObject())
|
|
)
|
|
)
|
|
else
|
|
@upsertNonNumericRewards(req.user, achievement, (err) =>
|
|
return @sendDatabaseError(res, err) if err
|
|
return @sendSuccess(res, earned.toObject())
|
|
)
|
|
else if achievement.get('proportionalTo')
|
|
return @sendBadInputError(res, 'Cannot currently do this to repeatable docs...')
|
|
else
|
|
EarnedAchievement.createForAchievement(achievement, trigger, null, (earnedAchievementDoc) =>
|
|
@sendCreated(res, earnedAchievementDoc.toObject())
|
|
)
|
|
)
|
|
|
|
upsertNonNumericRewards: (user, achievement, done) ->
|
|
update = {}
|
|
for rewardType, rewards of achievement.get('rewards') ? {}
|
|
continue if rewardType is 'gems'
|
|
if rewards.length
|
|
update.$addToSet ?= {}
|
|
update.$addToSet["earned.#{rewardType}"] = $each: rewards
|
|
User.update {_id: user._id}, update, {}, (err, count) ->
|
|
log.error err if err?
|
|
done?(err)
|
|
|
|
getByAchievementIDs: (req, res) ->
|
|
query = { user: req.user._id+''}
|
|
ids = req.query.achievementIDs
|
|
if (not ids) or (ids.length is 0)
|
|
return @sendBadInputError(res, 'For a get-by-achievement-ids request, need to provide ids.')
|
|
|
|
ids = ids.split(',')
|
|
for id in ids
|
|
if not Handler.isID(id)
|
|
return @sendBadInputError(res, "Not a MongoDB ObjectId: #{id}")
|
|
|
|
query.achievement = {$in: ids}
|
|
EarnedAchievement.find query, (err, earnedAchievements) ->
|
|
return @sendDatabaseError(res, err) if err
|
|
res.send(earnedAchievements)
|
|
|
|
recalculate: (req, res) ->
|
|
onSuccess = (data) => log.debug 'Finished recalculating achievements'
|
|
if 'achievements' of req.body # Support both slugs and IDs separated by commas
|
|
achievementSlugsOrIDs = req.body.achievements
|
|
EarnedAchievementHandler.recalculate achievementSlugsOrIDs, onSuccess
|
|
else
|
|
EarnedAchievementHandler.recalculate onSuccess
|
|
@sendAccepted res, {}
|
|
|
|
@recalculate: (callbackOrSlugsOrIDs, callback) ->
|
|
if _.isArray callbackOrSlugsOrIDs # slugs or ids
|
|
achievementSlugs = (thing for thing in callbackOrSlugsOrIDs when not Handler.isID(thing))
|
|
achievementIDs = (thing for thing in callbackOrSlugsOrIDs when Handler.isID(thing))
|
|
recalculatingAll = false
|
|
else # just a callback
|
|
callback = callbackOrSlugsOrIDs
|
|
recalculatingAll = true
|
|
t0 = new Date().getTime()
|
|
total = 100000
|
|
User.count {anonymous:false}, (err, count) -> total = count
|
|
|
|
onFinished = ->
|
|
t1 = new Date().getTime()
|
|
runningTime = ((t1-t0)/1000/60/60).toFixed(2)
|
|
console.log "we finished in #{runningTime} hours"
|
|
callback arguments...
|
|
|
|
filter = {}
|
|
filter.$or = [
|
|
{_id: $in: achievementIDs},
|
|
{slug: $in: achievementSlugs}
|
|
] if achievementSlugs? or achievementIDs?
|
|
|
|
# Fetch all relevant achievements
|
|
Achievement.find filter, (err, achievements) ->
|
|
callback?(err) if err?
|
|
callback?(new Error 'No achievements to recalculate') unless achievements.length
|
|
log.info "Recalculating a total of #{achievements.length} achievements..."
|
|
|
|
# Fetch every single user. This tends to get big so do it in a streaming fashion.
|
|
userStream = User.find().sort('_id').stream()
|
|
streamFinished = false
|
|
usersTotal = 0
|
|
usersFinished = 0
|
|
numberRunning = 0
|
|
doneWithUser = ->
|
|
++usersFinished
|
|
numberRunning -= 1
|
|
userStream.resume()
|
|
|
|
onFinished?() if streamFinished and usersFinished is usersTotal
|
|
userStream.on 'error', (err) -> log.error err
|
|
userStream.on 'close', -> streamFinished = true
|
|
userStream.on 'data', (user) ->
|
|
++usersTotal
|
|
numberRunning += 1
|
|
userStream.pause() if numberRunning > 20
|
|
|
|
# Keep track of a user's already achieved in order to set the notified values correctly
|
|
userID = user.get('_id').toHexString()
|
|
|
|
# Fetch all of a user's earned achievements
|
|
EarnedAchievement.find {user: userID}, (err, alreadyEarned) ->
|
|
alreadyEarnedIDs = []
|
|
previousPoints = 0
|
|
previousRewards = heroes: [], items: [], levels: [], gems: 0
|
|
async.each alreadyEarned, ((earned, doneWithEarned) ->
|
|
if (_.find achievements, (single) -> earned.get('achievement') is single.get('_id').toHexString()) # if already earned
|
|
alreadyEarnedIDs.push earned.get('achievement')
|
|
previousPoints += earned.get 'earnedPoints'
|
|
for rewardType in ['heroes', 'items', 'levels']
|
|
previousRewards[rewardType] = previousRewards[rewardType].concat(earned.get('earnedRewards')?[rewardType] ? [])
|
|
previousRewards.gems += earned.get('earnedRewards')?.gems ? 0
|
|
doneWithEarned()
|
|
), (err) -> # After checking already achieved
|
|
log.error err if err
|
|
# TODO maybe also delete earned? Make sure you don't delete too many
|
|
|
|
newTotalPoints = 0
|
|
newTotalRewards = heroes: [], items: [], levels: [], gems: 0
|
|
|
|
async.each achievements, ((achievement, doneWithAchievement) ->
|
|
isRepeatable = achievement.get('proportionalTo')?
|
|
model = mongoose.modelNameByCollection(achievement.get('collection'))
|
|
return doneWithAchievement new Error "Model with collection '#{achievement.get 'collection'}' doesn't exist." unless model?
|
|
|
|
finalQuery = _.clone achievement.get 'query'
|
|
return doneWithAchievement() if _.isEmpty finalQuery
|
|
finalQuery.$or = [{}, {}] # Allow both ObjectIDs or hex string IDs
|
|
finalQuery.$or[0][achievement.userField] = userID
|
|
finalQuery.$or[1][achievement.userField] = mongoose.Types.ObjectId userID
|
|
|
|
model.findOne finalQuery, (err, something) ->
|
|
return doneWithAchievement() if _.isEmpty something
|
|
|
|
#log.debug "Matched an achievement: #{achievement.get 'name'} for #{user.get 'name'}"
|
|
|
|
earned =
|
|
user: userID
|
|
achievement: achievement._id.toHexString()
|
|
achievementName: achievement.get 'name'
|
|
notified: achievement._id in alreadyEarnedIDs
|
|
|
|
if isRepeatable
|
|
earned.achievedAmount = something.get(achievement.get 'proportionalTo')
|
|
earned.previouslyAchievedAmount = 0
|
|
|
|
expFunction = achievement.getExpFunction()
|
|
newPoints = expFunction(earned.achievedAmount) * achievement.get('worth') ? 10
|
|
else
|
|
newPoints = achievement.get('worth') ? 10
|
|
|
|
earned.earnedPoints = newPoints
|
|
newTotalPoints += newPoints
|
|
|
|
earned.earnedRewards = achievement.get('rewards')
|
|
for rewardType in ['heroes', 'items', 'levels']
|
|
newTotalRewards[rewardType] = newTotalRewards[rewardType].concat(achievement.get('rewards')?[rewardType] ? [])
|
|
newTotalRewards.gems += achievement.get('rewards')?.gems ? 0
|
|
|
|
EarnedAchievement.update {achievement:earned.achievement, user:earned.user}, earned, {upsert: true}, (err) ->
|
|
doneWithAchievement err
|
|
), (err) -> # Wrap up a user, save points
|
|
log.error err if err
|
|
#console.log 'User', user.get('name'), 'had newTotalPoints', newTotalPoints, 'and newTotalRewards', newTotalRewards, 'previousRewards', previousRewards
|
|
return doneWithUser(user) unless newTotalPoints or newTotalRewards.gems or _.some(newTotalRewards, (r) -> r.length)
|
|
# log.debug "Matched a total of #{newTotalPoints} new points"
|
|
# log.debug "Incrementing score for these achievements with #{newTotalPoints - previousPoints}"
|
|
pointDelta = newTotalPoints - previousPoints
|
|
pctDone = (100 * usersFinished / total).toFixed(2)
|
|
console.log "Updated points to #{newTotalPoints} (#{if pointDelta < 0 then '' else '+'}#{pointDelta}) for #{user.get('name') or '???'} (#{user.get('_id')}) (#{pctDone}%)"
|
|
if recalculatingAll
|
|
update = {$set: {points: newTotalPoints, 'earned.gems': 0, 'earned.heroes': [], 'earned.items': [], 'earned.levels': []}}
|
|
else
|
|
update = {$inc: {points: pointDelta}}
|
|
secondUpdate = {} # In case we need to pull, then push.
|
|
for rewardType, rewards of newTotalRewards
|
|
updateKey = "earned.#{rewardType}"
|
|
if rewardType is 'gems'
|
|
if recalculatingAll
|
|
update.$set[updateKey] = rewards
|
|
else
|
|
update.$inc[updateKey] = rewards - previousRewards.gems
|
|
else
|
|
if recalculatingAll
|
|
update.$set[updateKey] = _.uniq rewards
|
|
else
|
|
previousCounts = _.countBy previousRewards[rewardType]
|
|
newCounts = _.countBy rewards
|
|
relevantRewards = _.union _.keys(previousCounts), _.keys(newCounts)
|
|
for reward in relevantRewards
|
|
[previousCount, newCount] = [previousCounts[reward], newCounts[reward]]
|
|
if newCount and not previousCount
|
|
update.$addToSet ?= {}
|
|
update.$addToSet[updateKey] ?= {$each: []}
|
|
update.$addToSet[updateKey].$each.push reward
|
|
else if previousCount and not newCount
|
|
# Might $pull $each also work here?
|
|
update.$pullAll ?= {}
|
|
update.$pullAll[updateKey] ?= []
|
|
update.$pullAll[updateKey].push reward
|
|
if update.$addToSet?[updateKey] and update.$pullAll?[updateKey]
|
|
# Perform the update in two calls to avoid "MongoError: Cannot update 'earned.levels' and 'earned.levels' at the same time"
|
|
secondUpdate.$addToSet ?= {}
|
|
secondUpdate.$addToSet[updateKey] = update.$addToSet[updateKey]
|
|
delete update.$addToSet[updateKey]
|
|
delete update.$addToSet unless _.size update.$addToSet
|
|
#console.log 'recalculatingAll?', recalculatingAll, 'so update is', update, 'secondUpdate', secondUpdate
|
|
User.update {_id: userID}, update, {}, (err) ->
|
|
log.error err if err?
|
|
if _.size secondUpdate
|
|
User.update {_id: userID}, secondUpdate, {}, (err) ->
|
|
log.error err if err?
|
|
doneWithUser user
|
|
else
|
|
doneWithUser user
|
|
|
|
|
|
module.exports = new EarnedAchievementHandler()
|