codecombat/app/views/play/level/tome
2014-11-23 21:58:29 -08:00
..
CastButtonView.coffee Remove cast button text A/B test 2014-11-22 16:50:49 -08:00
DocFormatter.coffee Properly using the skill docs i18n. Fixed issue with markdown getting to #{spriteName} before our replacer did. 2014-11-23 13:26:19 -08:00
Problem.coffee Add problem range highlighting back 2014-11-18 10:03:02 -08:00
ProblemAlertView.coffee Reduce problem alert jiggle duration to 1s 2014-11-23 21:58:29 -08:00
Spell.coffee Update sync PVP to use transpiledCode 2014-11-22 20:48:07 -08:00
SpellDebugView.coffee Fixed #847. Fixed some subscription schemas. 2014-08-27 18:43:17 -07:00
SpellListEntryThangsView.coffee Fixed #828. Added many other minor refactorings. 2014-08-27 12:24:11 -07:00
SpellListEntryView.coffee Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things. 2014-11-07 16:04:35 -08:00
SpellListTabEntryView.coffee Fixed being unable to select important spells on a few old, multi-spell levels. 2014-11-16 08:11:39 -08:00
SpellListView.coffee Fixed being unable to select important spells on a few old, multi-spell levels. 2014-11-16 08:11:39 -08:00
SpellPaletteEntryView.coffee Properly using the skill docs i18n. Fixed issue with markdown getting to #{spriteName} before our replacer did. 2014-11-23 13:26:19 -08:00
SpellPaletteView.coffee Fixes to spell palette doc hovering and ensuring at least two column layout. 2014-11-19 18:36:09 -08:00
SpellToolbarView.coffee Fixed iPad scrubber positioning. Reworked spell debug progress stepper to use drags instead of hover. Hiding spell debug progress stepper based on level, not statements executed. 2014-11-05 17:34:56 -08:00
SpellView.coffee Totally hid code stepper toolbar for now, since it's proving difficult to make room for it in the new design. 2014-11-23 19:40:50 -08:00
TomeView.coffee Fixed bug with primary spell being unreadable and thus no spells showing up in old, multi-spell levels. 2014-11-18 07:43:02 -08:00