codecombat/app/views/play
nemoyatpeace 0496c9338d Update SpellView.coffee
Fixed issue #1950 so attack defaults to enemy if player has findNearest or findNearestEnemy
2014-12-18 09:10:07 +08:00
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common Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
level Update SpellView.coffee 2014-12-18 09:10:07 +08:00
menu A few misc tweaks for the new desert level options. 2014-12-17 12:42:42 -08:00
modal Remove virtual page view tracking 2014-12-15 10:28:40 -08:00
MainPlayView.coffee Refactored the GameMenu to be part of play.js. Set up the config to automatically bundle templates into their respective views, if their names match. 2014-11-29 12:46:04 -08:00
SpectateView.coffee Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
WorldMapView.coffee A few misc tweaks for the new desert level options. 2014-12-17 12:42:42 -08:00