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74 lines
2.7 KiB
CoffeeScript
74 lines
2.7 KiB
CoffeeScript
CocoView = require 'views/kinds/CocoView'
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template = require 'templates/play/level/level-flags-view'
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{me} = require 'lib/auth'
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module.exports = class LevelFlagsView extends CocoView
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id: 'level-flags-view'
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template: template
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subscriptions:
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'playback:real-time-playback-started': 'onRealTimePlaybackStarted'
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'playback:real-time-playback-ended': 'onRealTimePlaybackEnded'
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'surface:stage-mouse-down': 'onStageMouseDown'
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'god:new-world-created': 'onNewWorld'
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'god:streaming-world-updated': 'onNewWorld'
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'surface:remove-flag': 'onRemoveFlag'
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events:
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'click .green-flag': -> @onFlagSelected color: 'green', source: 'button'
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'click .black-flag': -> @onFlagSelected color: 'black', source: 'button'
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'click .violet-flag': -> @onFlagSelected color: 'violet', source: 'button'
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shortcuts:
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'g': -> @onFlagSelected color: 'green', source: 'shortcut'
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'b': -> @onFlagSelected color: 'black', source: 'shortcut'
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'v': -> @onFlagSelected color: 'violet', source: 'shortcut'
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'esc': -> @onFlagSelected color: null, source: 'shortcut'
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'delete, del, backspace': 'onDeletePressed'
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constructor: (options) ->
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super options
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@world = options.world
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onRealTimePlaybackStarted: (e) ->
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@realTime = true
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@$el.show()
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@flags = {}
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@flagHistory = []
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onRealTimePlaybackEnded: (e) ->
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@onFlagSelected color: null
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@realTime = false
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@$el.hide()
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onFlagSelected: (e) ->
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return unless @realTime
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color = if e.color is @flagColor then null else e.color
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@flagColor = color
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Backbone.Mediator.publish 'level:flag-color-selected', color: color
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@$el.find('.flag-button').removeClass('active')
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@$el.find(".#{color}-flag").addClass('active') if color
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onStageMouseDown: (e) ->
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return unless @flagColor and @realTime
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pos = x: e.worldPos.x, y: e.worldPos.y
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flag = player: me.id, team: me.team, color: @flagColor, pos: pos, time: @world.dt * @world.frames.length, active: true
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@flags[@flagColor] = flag
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@flagHistory.push flag
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Backbone.Mediator.publish 'level:flag-updated', flag
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#console.log 'trying to place flag at', @world.age, 'and think it will happen by', flag.time
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onDeletePressed: (e) ->
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return unless @realTime
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Backbone.Mediator.publish 'surface:remove-selected-flag', {}
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onRemoveFlag: (e) ->
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delete @flags[e.color]
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flag = player: me.id, team: me.team, color: e.color, time: @world.dt * @world.frames.length, active: false
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@flagHistory.push flag
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Backbone.Mediator.publish 'level:flag-updated', flag
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#console.log e.color, 'deleted at time', flag.time
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onNewWorld: (event) ->
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return unless event.world.name is @world.name
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@world = @options.world = event.world
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