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https://github.com/codeninjasllc/codecombat.git
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bce9862be2
Renaming request quote to request demo Changing create class wording to set up class Showing different UI if teacher or not Adding gameplay screenshots to homepage Update request demo email Closes #3449
113 lines
4.7 KiB
CoffeeScript
113 lines
4.7 KiB
CoffeeScript
RootView = require 'views/core/RootView'
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template = require 'templates/new-home-view'
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CocoCollection = require 'collections/CocoCollection'
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Course = require 'models/Course'
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utils = require 'core/utils'
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# TODO: auto margin feature paragraphs
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module.exports = class NewHomeView extends RootView
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id: 'new-home-view'
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className: 'style-flat'
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template: template
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events:
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'click #play-btn': 'onClickPlayButton'
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'change #school-level-dropdown': 'onChangeSchoolLevelDropdown'
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'click #teacher-btn': 'onClickTeacherButton'
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'click #learn-more-link': 'onClickLearnMoreLink'
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'click .screen-thumbnail': 'onClickScreenThumbnail'
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'click #carousel-left': 'onLeftPressed'
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'click #carousel-right': 'onRightPressed'
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shortcuts:
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'right': 'onRightPressed'
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'left': 'onLeftPressed'
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'esc': 'onEscapePressed'
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initialize: (options) ->
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@jumbotron = options.jumbotron or utils.getQueryVariable('jumbotron') or 'student'
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@courses = new CocoCollection [], {url: "/db/course", model: Course}
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@supermodel.loadCollection(@courses, 'courses')
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window.tracker?.trackEvent 'Homepage Loaded', category: 'Homepage'
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if @getQueryVariable 'hour_of_code'
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application.router.navigate "/hoc", trigger: true
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isHourOfCodeWeek = false # Temporary: default to /hoc flow during the main event week
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if isHourOfCodeWeek and (@isNewPlayer() or (@justPlaysCourses() and me.isAnonymous()))
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# Go/return straight to playing single-player HoC course on Play click
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@playURL = '/hoc?go=true'
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@alternatePlayURL = '/play'
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@alternatePlayText = 'home.play_campaign_version'
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else if @justPlaysCourses()
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# Save players who might be in a classroom from getting into the campaign
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@playURL = '/courses'
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@alternatePlayURL = '/play'
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@alternatePlayText = 'home.play_campaign_version'
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else
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@playURL = '/play'
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onClickPlayButton: (e) ->
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@playSound 'menu-button-click'
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return if @playURL isnt '/play'
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window.tracker?.trackEvent 'Click Play', category: 'Homepage'
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afterRender: ->
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@onChangeSchoolLevelDropdown()
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@$('#screenshot-lightbox').modal()
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@$('#screenshot-carousel').carousel({
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interval: 0
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keyboard: false
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})
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super()
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onChangeSchoolLevelDropdown: (e) ->
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levels =
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elementary: {'introduction-to-computer-science': '2-4', 'computer-science-5': '15-20', default: '10-15', total: '50-70 hours (about one year)'}
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middle: {'introduction-to-computer-science': '1-3', 'computer-science-5': '7-10', default: '5-8', total: '25-35 hours (about one semester)'}
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high: {'introduction-to-computer-science': '1', 'computer-science-5': '6-9', default: '5-6', total: '22-28 hours (about one semester)'}
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level = if e then $(e.target).val() else 'middle'
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@$el.find('#courses-row .course-details').each ->
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slug = $(@).data('course-slug')
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duration = levels[level][slug] or levels[level].default
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$(@).find('.course-duration .course-hours').text duration
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$(@).find('.course-duration .unit').text($.i18n.t(if duration is '1' then 'units.hour' else 'units.hours'))
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@$el.find('#semester-duration').text levels[level].total
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justPlaysCourses: ->
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# This heuristic could be better, but currently we don't add to me.get('courseInstances') for single-player anonymous intro courses, so they have to beat a level without choosing a hero.
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return me.get('stats')?.gamesCompleted and not me.get('heroConfig')
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isNewPlayer: ->
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not me.get('stats')?.gamesCompleted and not me.get('heroConfig')
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onClickLearnMoreLink: ->
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@scrollToLink('#classroom-in-box-container')
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onClickTeacherButton: ->
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@scrollToLink('.request-demo-row', 600)
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onRightPressed: (event) ->
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# Special handling, otherwise after you click the control, keyboard presses move the slide twice
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return if event.type is 'keydown' and $(document.activeElement).is('.carousel-control')
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if $('#screenshot-lightbox').data('bs.modal')?.isShown
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event.preventDefault()
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$('#screenshot-carousel').carousel('next')
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onLeftPressed: (event) ->
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return if event.type is 'keydown' and $(document.activeElement).is('.carousel-control')
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if $('#screenshot-lightbox').data('bs.modal')?.isShown
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event.preventDefault()
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$('#screenshot-carousel').carousel('prev')
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onEscapePressed: (event) ->
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if $('#screenshot-lightbox').data('bs.modal')?.isShown
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event.preventDefault()
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$('#screenshot-lightbox').modal('hide')
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onClickScreenThumbnail: (event) ->
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unless $('#screenshot-lightbox').data('bs.modal')?.isShown
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event.preventDefault()
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# Modal opening happens automatically from bootstrap
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$('#screenshot-carousel').carousel($(event.currentTarget).data("index"))
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