module.exports = LevelOptions = 'dungeons-of-kithgard': disableSpaces: true hidesSubmitUntilRun: true hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots'} restrictedGear: {feet: 'leather-boots'} requiredCode: ['moveRight'] 'gems-in-the-deep': disableSpaces: true hidesSubmitUntilRun: true hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots'} restrictedGear: {feet: 'leather-boots'} 'shadow-guard': disableSpaces: true hidesSubmitUntilRun: true hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots'} restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword'} 'kounter-kithwise': disableSpaces: true hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots'} restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'} 'crawlways-of-kithgard': hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots'} restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'} 'forgetful-gemsmith': disableSpaces: true hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots'} restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'} 'true-names': disableSpaces: true hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', waist: 'leather-belt'} restrictedGear: {feet: 'leather-boots'} requiredCode: ['Brak'] 'favorable-odds': disableSpaces: true hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword'} restrictedGear: {feet: 'leather-boots'} 'the-raised-sword': disableSpaces: true hidesPlayButton: true hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'leather-tunic'} restrictedGear: {feet: 'leather-boots'} 'the-first-kithmaze': hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'} restrictedGear: {feet: 'leather-boots'} requiredCode: ['loop'] 'haunted-kithmaze': hidesRunShortcut: true hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'} restrictedGear: {feet: 'leather-boots'} requiredCode: ['loop'] 'descending-further': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'} restrictedGear: {feet: 'leather-boots'} 'the-second-kithmaze': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'} restrictedGear: {feet: 'leather-boots'} 'dread-door': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'} restrictedGear: {feet: 'leather-boots'} 'known-enemy': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i', torso: 'leather-tunic'} restrictedGear: {feet: 'leather-boots'} 'master-of-names': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses', torso: 'leather-tunic'} restrictedGear: {feet: 'leather-boots'} requiredCode: ['findNearestEnemy'] suspectCode: [{name: 'lone-find-nearest-enemy', pattern: /^[ ]*(self|this|@)?[:.]?findNearestEnemy()/m}] 'lowly-kithmen': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses', torso: 'leather-tunic'} restrictedGear: {feet: 'leather-boots'} requiredCode: ['findNearestEnemy'] suspectCode: [{name: 'lone-find-nearest-enemy', pattern: /^[ ]*(self|this|@)?[:.]?findNearestEnemy()/m}] 'closing-the-distance': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'leather-tunic', eyes: 'crude-glasses'} restrictedGear: {feet: 'leather-boots'} suspectCode: [{name: 'lone-find-nearest-enemy', pattern: /^[ ]*(self|this|@)?[:.]?findNearestEnemy()/m}] 'tactical-strike': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'leather-tunic', eyes: 'crude-glasses'} restrictedGear: {feet: 'leather-boots'} suspectCode: [{name: 'lone-find-nearest-enemy', pattern: /^[ ]*(self|this|@)?[:.]?findNearestEnemy()/m}] 'the-final-kithmaze': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'leather-tunic', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'} suspectCode: [{name: 'lone-find-nearest-enemy', pattern: /^[ ]*(self|this|@)?[:.]?findNearestEnemy()/m}] 'the-gauntlet': hidesHUD: true hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'leather-tunic', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'} restrictedGear: {feet: 'leather-boots'} suspectCode: [{name: 'lone-find-nearest-enemy', pattern: /^[ ]*(self|this|@)?[:.]?findNearestEnemy()/m}] 'kithgard-gates': hidesSay: true hidesCodeToolbar: true hidesRealTimePlayback: true requiredGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', torso: 'leather-tunic'} restrictedGear: {'right-hand': 'simple-sword'} 'defense-of-plainswood': hidesRealTimePlayback: true hidesCodeToolbar: true requiredGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer'} restrictedGear: {'right-hand': 'simple-sword'} 'winding-trail': hidesRealTimePlayback: true hidesCodeToolbar: true requiredGear: {feet: 'leather-boots', 'right-hand': 'crude-builders-hammer'} restrictedGear: {feet: 'simple-boots', 'right-hand': 'simple-sword'} 'endangered-burl': requiredGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', eyes: 'crude-glasses'} hidesCodeToolbar: true restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer'} 'village-guard': requiredGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', eyes: 'crude-glasses'} hidesCodeToolbar: true restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer'} 'thornbush-farm': requiredGear: {feet: 'leather-boots', 'right-hand': 'crude-builders-hammer', eyes: 'crude-glasses'} hidesCodeToolbar: true restrictedGear: {feet: 'simple-boots', 'right-hand': 'simple-sword'} 'back-to-back': hidesCodeToolbar: true requiredGear: {feet: 'leather-boots', torso: 'leather-tunic', waist: 'leather-belt', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses', 'right-hand': 'simple-sword', 'left-hand': 'wooden-shield'} restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer'} 'ogre-encampment': requiredGear: {torso: 'leather-tunic', waist: 'leather-belt', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses', 'right-hand': 'simple-sword', 'left-hand': 'wooden-shield'} restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer'} 'woodland-cleaver': requiredGear: {torso: 'leather-tunic', waist: 'leather-belt', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses', 'right-hand': 'long-sword', 'left-hand': 'wooden-shield', wrists: 'sundial-wristwatch', feet: 'leather-boots'} restrictedGear: {feet: 'simple-boots', 'right-hand': 'simple-sword'} 'shield-rush': requiredGear: {torso: 'leather-tunic', waist: 'leather-belt', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'} restrictedGear: {'left-hand': 'wooden-shield'} 'peasant-protection': requiredGear: {torso: 'leather-tunic', waist: 'leather-belt', 'programming-book': 'programmaticon-i', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'} restrictedGear: {eyes: 'crude-glasses'} 'munchkin-swarm': requiredGear: {torso: 'leather-tunic', waist: 'leather-belt', 'programming-book': 'programmaticon-i', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'} restrictedGear: {} 'coinucopia': requiredGear: {'programming-book': 'programmaticon-i', feet: 'leather-boots', flag: 'basic-flags'} restrictedGear: {} 'copper-meadows': requiredGear: {'programming-book': 'programmaticon-i', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses'} restrictedGear: {} 'drop-the-flag': requiredGear: {'programming-book': 'programmaticon-i', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', 'right-hand': 'crude-builders-hammer'} restrictedGear: {'right-hand': 'long-sword'} 'deadly-pursuit': requiredGear: {'programming-book': 'programmaticon-i', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', 'right-hand': 'crude-builders-hammer'} restrictedGear: {'right-hand': 'long-sword'} 'rich-forager': requiredGear: {'programming-book': 'programmaticon-i', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', torso: 'leather-tunic', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield'} restrictedGear: {'right-hand': 'crude-builders-hammer'} 'multiplayer-treasure-grove': requiredGear: {'programming-book': 'programmaticon-i', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', torso: 'leather-tunic'} restrictedGear: {}