CocoClass = require 'core/CocoClass' {me} = require 'core/auth' {backboneFailure} = require 'core/errors' storage = require 'core/storage' GPLUS_TOKEN_KEY = 'gplusToken' # gplus user object props to userPropsToSave = 'name.givenName': 'firstName' 'name.familyName': 'lastName' 'gender': 'gender' 'id': 'gplusID' fieldsToFetch = 'displayName,gender,image,name(familyName,givenName),id' plusURL = '/plus/v1/people/me?fields='+fieldsToFetch revokeUrl = 'https://accounts.google.com/o/oauth2/revoke?token=' clientID = '800329290710-j9sivplv2gpcdgkrsis9rff3o417mlfa.apps.googleusercontent.com' scope = 'https://www.googleapis.com/auth/plus.login https://www.googleapis.com/auth/userinfo.email' module.exports = GPlusHandler = class GPlusHandler extends CocoClass constructor: -> @accessToken = storage.load GPLUS_TOKEN_KEY super() subscriptions: 'auth:logged-in-with-gplus':'onGPlusLogin' 'auth:gplus-api-loaded':'onGPlusLoaded' onGPlusLoaded: -> session_state = null if @accessToken and me.get('gplusID') # We need to check the current state, given our access token gapi.auth.setToken 'token', @accessToken session_state = @accessToken.session_state gapi.auth.checkSessionState({client_id: clientID, session_state: session_state}, @onCheckedSessionState) else # If we ran checkSessionState, it might return true, that the user is logged into Google, but has not authorized us @loggedIn = false func = => @trigger 'checked-state' setTimeout func, 1 onCheckedSessionState: (@loggedIn) => @trigger 'checked-state' reauthorize: -> params = 'client_id' : clientID 'scope' : scope gapi.auth.authorize params, @onGPlusLogin onGPlusLogin: (e) => @loggedIn = true try # Without removing this, we sometimes get a cross-domain error d = JSON.stringify(_.omit(e, 'g-oauth-window')) storage.save(GPLUS_TOKEN_KEY, d) catch e console.error 'Unable to save G+ token key', e @accessToken = e @trigger 'logged-in' loginCodeCombat: -> # email and profile data loaded separately gapi.client.request(path: plusURL, callback: @onPersonEntityReceived) gapi.client.load('oauth2', 'v2', => gapi.client.oauth2.userinfo.get().execute(@onEmailReceived)) shouldSave: false onPersonEntityReceived: (r) => for gpProp, userProp of userPropsToSave keys = gpProp.split('.') value = r value = value[key] for key in keys if value and not me.get(userProp) @shouldSave = true me.set(userProp, value) @responsesComplete += 1 @personLoaded = true @trigger 'person-loaded' @saveIfAllDone() onEmailReceived: (r) => newEmail = r.email and r.email isnt me.get('email') return unless newEmail or me.get('anonymous', true) me.set('email', r.email) @shouldSave = true @emailLoaded = true @trigger 'email-loaded' @saveIfAllDone() saveIfAllDone: => console.debug 'Save if all done. Person loaded:', @personLoaded, 'and email loaded:', @emailLoaded return unless @personLoaded and @emailLoaded console.debug 'Email, gplusID:', me.get('email'), me.get('gplusID') return unless me.get('email') and me.get('gplusID') Backbone.Mediator.publish 'auth:logging-in-with-gplus', {} gplusID = me.get('gplusID') window.tracker?.identify() patch = {} patch[key] = me.get(key) for gplusKey, key of userPropsToSave patch._id = beforeID = me.id patch.email = me.get('email') wasAnonymous = me.get('anonymous') @trigger 'logging-into-codecombat' console.debug('Logging into GPlus.') me.save(patch, { patch: true type: 'PUT' error: -> console.warn('Logging into GPlus fail.', arguments) backboneFailure(arguments...) url: "/db/user?gplusID=#{gplusID}&gplusAccessToken=#{@accessToken.access_token}" success: (model) -> console.info('GPLus login success!') window.tracker?.trackEvent 'Google Login', category: "Signup", ['Google Analytics'] if model.id is beforeID window.tracker?.trackEvent 'Finished Signup', label: 'GPlus' window.location.reload() if wasAnonymous and not model.get('anonymous') }) loadFriends: (friendsCallback) -> return friendsCallback() unless @loggedIn expiresIn = if @accessToken then parseInt(@accessToken.expires_at) - new Date().getTime()/1000 else -1 onReauthorized = => gapi.client.request({path: '/plus/v1/people/me/people/visible', callback: friendsCallback}) if expiresIn < 0 # TODO: this tries to open a popup window, which might not ever finish or work, so the callback may never be called. @reauthorize() @listenToOnce(@, 'logged-in', onReauthorized) else onReauthorized()