View = require 'views/kinds/CocoView' template = require 'templates/play/level/goals' {me} = require 'lib/auth' utils = require 'lib/utils' stateIconMap = incomplete: 'icon-minus' success: 'icon-ok' failure: 'icon-remove' module.exports = class GoalsView extends View id: "goals-view" template: template subscriptions: 'goal-manager:new-goal-states': 'onNewGoalStates' 'level-set-letterbox': 'onSetLetterbox' 'surface:playback-restarted': 'onSurfacePlaybackRestarted' 'surface:playback-ended': 'onSurfacePlaybackEnded' events: 'mouseenter': -> @mouseEntered = true @updatePlacement() 'mouseleave': -> @mouseEntered = false @updatePlacement() toggleCollapse: (e) -> @$el.toggleClass('expanded').toggleClass('collapsed') onNewGoalStates: (e) -> @$el.find('.goal-status').addClass 'secret' classToShow = null classToShow = 'success' if e.overallStatus is 'success' classToShow = 'failure' if e.overallStatus is 'failure' classToShow ?= 'timed-out' if e.timedOut classToShow ?= 'incomplete' @$el.find('.goal-status.'+classToShow).removeClass 'secret' list = $('#primary-goals-list', @$el) list.empty() goals = [] for goal in e.goals state = e.goalStates[goal.id] continue if goal.hiddenGoal and state.status isnt 'failure' continue if goal.team and me.team isnt goal.team text = utils.i18n goal, 'name' if state.killed dead = _.filter(_.values(state.killed)).length targeted = _.values(state.killed).length if targeted > 1 # Does this make sense? if goal.isPositive completed = dead else completed = targeted - dead text = text + " (#{completed}/#{targeted})" # This should really get refactored, along with GoalManager, so that goals have a standard # representation of how many are done, how many are needed, what that means, etc. li = $('
  • ').addClass("status-#{state.status}").text(text) li.prepend($('').addClass(stateIconMap[state.status])) list.append(li) goals.push goal @$el.removeClass('secret') if goals.length > 0 onSurfacePlaybackRestarted: -> @playbackEnded = false @$el.removeClass 'brighter' @updatePlacement() onSurfacePlaybackEnded: -> @playbackEnded = true @$el.addClass 'brighter' @updatePlacement() render: -> super() @$el.addClass('secret').addClass('expanded') afterRender: -> super() @updatePlacement() updatePlacement: -> if @playbackEnded or @mouseEntered # expand @$el.css('top', -10) else # collapse @$el.css('top', 26 - @$el.outerHeight()) onSetLetterbox: (e) -> @$el.toggle not e.on @updatePlacement()