extends /templates/base-flat block content .container div.row(style="margin-top: 20px") div.col-sm-3 p.alert.alert-success(style="padding: 5px") | Passed: #{view.passed} div.col-sm-3 p.alert.alert-warning(style="padding: 5px") | Test Problem: #{view.problem} div.col-sm-3 p.alert.alert-danger(style="padding: 5px") | Failed: #{view.failed} div.col-sm-3 p.alert.alert-info(style="padding: 5px") | To Run: #{view.testCount - view.passed - view.problem - view.failed} if view.levelIDs .progress .progress-bar.progress-bar-success(role="progressbar" style="width: #{100*view.passed/view.testCount}%") .progress-bar.progress-bar-warning(role="progressbar" style="width: #{100*view.problem/view.testCount}%") .progress-bar.progress-bar-danger(role="progressbar" style="width: #{100*view.failed/view.testCount}%") each test, id in view.tests if test.level .pull-right - var last = test.level.get('slug') + view.linksQueryString a.btn.btn-primary(href="/editor/verifier/" + last) Focus a.btn.btn-success(href="/play/level/" + last) Play a.btn.btn-warning(href="/editor/level/" + last ) Edit if !test.goals h2(style='color: orange')= test.level.get('name') small= ' in ' + test.language + '' else if test.isSucessful() h2(style='color: green')= test.level.get('name') small= ' in ' + test.language + '' else h2(style='color: red')= test.level.get('name') small= ' in ' + test.language + '' div.row(class=(test.isSucessful() && id > 1 ? 'collapse' : 'collapse in')) div.col-xs-8 if test.solution pre #{test.solution.source} else h4 Error Loading Test pre #{test.error} div.col-xs-4.well if test.goals if test.frames == test.solution.frameCount div(style='color: green') ✓ Frames: #{test.frames} else div(style='color: red') ✘ Frames: #{test.frames} vs #{test.solution.frameCount} each v,k in test.goals || [] if !test.solution.goals div(style='color: orange') ? #{k} (#{v.status}) else if v.status == test.solution.goals[k] div(style='color: green') ✓ #{k} (#{v.status}) else div(style='color: red') ✘ #{k} (#{v.status} vs #{test.solution.goals[k]}) else h3 Pending.... if test.error pre(style="color: red") #{test.error} else h1 Loading Level... // TODO: show errors // TODO: frame length // TODO: show last frame hash