extends /templates/modal/modal_base block modal-header-content img(src="/images/pages/play/level/modal/victory_word.png")#victory-header.out block modal-body-content for achievement in achievements - var animate = achievement.completed && !achievement.completedAWhileAgo .achievement-panel(class=achievement.completedAWhileAgo ? 'earned' : '' data-achievement-id=achievement.id data-animate=animate) - var rewards = achievement.get('rewards') || {}; div.achievement-description= achievement.get('description') div.achievement-rewards - var worth = achievement.get('worth', true); if worth .reward-panel.numerical.xp(data-number=worth, data-number-unit='xp') .reward-image-container(class=animate?'':'show') img(src="/images/pages/play/level/modal/reward_icon_xp.png") .reward-text= animate ? 'x0' : '+'+worth if rewards.gems .reward-panel.numerical.gems(data-number=rewards.gems, data-number-unit='gem') .reward-image-container(class=animate?'':'show') img(src="/images/pages/play/level/modal/reward_icon_gems.png") .reward-text= animate ? 'x0' : '+'+rewards.gems if rewards.heroes for hero in rewards.heroes - var hero = thangTypes[hero]; .reward-panel.hero .reward-image-container(class=animate?'':'show') img(src=hero.getPortraitURL()) .reward-text= hero.get('name') if rewards.items for item in rewards.items - var item = thangTypes[item]; .reward-panel.item .reward-image-container(class=animate?'':'show') img(src=item.getPortraitURL()) .reward-text= item.get('name') block modal-footer-content div#totals.pull-left span.spr Experience Gained: span#xp-total +0 br span.spr Gems Gained: span#gem-total +0 button.btn.btn-warning.hide#saving-progress-label(disabled, data-i18n="play_level.victory_saving_progress") Saving Progress a.btn.btn-success.world-map-button.hide#continue-button(href="/play-hero", data-dismiss="modal", data-i18n="play_level.victory_play_continue") Continue