CocoView = require 'views/core/CocoView' template = require 'templates/play/level/web-surface-view' module.exports = class WebSurfaceView extends CocoView id: 'web-surface-view' template: template subscriptions: 'tome:html-updated': 'onHTMLUpdated' initialize: (options) -> @goals = (goal for goal in options.goalManager?.goals ? [] when goal.html) # Consider https://www.npmjs.com/package/css-select to do this on virtualDom instead of in iframe on concreteDOM super(options) afterRender: -> super() @iframe = @$('iframe')[0] $(@iframe).on 'load', (e) => window.addEventListener 'message', @onIframeMessage @iframeLoaded = true @onIframeLoaded?() @onIframeLoaded = null # TODO: make clicking Run actually trigger a 'create' update here (for resetting scripts) onHTMLUpdated: (e) -> unless @iframeLoaded return @onIframeLoaded = => @onHTMLUpdated e unless @destroyed dom = htmlparser2.parseDOM e.html, {} body = _.find(dom, name: 'body') ? {name: 'body', attribs: null, children: dom} html = _.find(dom, name: 'html') ? {name: 'html', attribs: null, children: [body]} # TODO: pull out the actual scripts, styles, and body/elements they are doing so we can merge them with our initial structure on the other side { virtualDom, styles, scripts } = @extractStylesAndScripts(@dekuify html) messageType = if e.create or not @virtualDom then 'create' else 'update' @iframe.contentWindow.postMessage {type: messageType, dom: virtualDom, styles, scripts, goals: @goals}, '*' @virtualDom = virtualDom dekuify: (elem) -> return elem.data if elem.type is 'text' return null if elem.type is 'comment' # TODO: figure out how to make a comment in virtual dom elem.attribs = _.omit elem.attribs, (val, attr) -> attr.indexOf('<') > -1 # Deku chokes on `

` unless elem.name console.log("Failed to dekuify", elem) return elem.type deku.element(elem.name, elem.attribs, (@dekuify(c) for c in elem.children ? [])) extractStylesAndScripts: (dekuTree) -> recurse = (dekuTree) -> #base case if dekuTree.type is '#text' return { virtualDom: dekuTree, styles: [], scripts: [] } if dekuTree.type is 'style' return { styles: [dekuTree], scripts: [] } if dekuTree.type is 'script' return { styles: [], scripts: [dekuTree] } # recurse over children childStyles = [] childScripts = [] dekuTree.children?.forEach (dekuChild, index) => { virtualDom, styles, scripts } = recurse(dekuChild) dekuTree.children[index] = virtualDom childStyles = childStyles.concat(styles) childScripts = childScripts.concat(scripts) dekuTree.children = _.filter dekuTree.children # Remove the nodes we extracted return { virtualDom: dekuTree, scripts: childScripts, styles: childStyles } { virtualDom, scripts, styles } = recurse(dekuTree) wrappedStyles = deku.element('head', {}, styles) wrappedScripts = deku.element('head', {}, scripts) return { virtualDom, scripts: wrappedScripts, styles: wrappedStyles } combineNodes: (type, nodes) -> if _.any(nodes, (node) -> node.type isnt type) throw new Error("Can't combine nodes of different types. (Got #{nodes.map (n) -> n.type})") children = nodes.map((n) -> n.children).reduce(((a,b) -> a.concat(b)), []) if _.isEmpty(children) deku.element(type, {}) else deku.element(type, {}, children) onIframeMessage: (event) => origin = event.origin or event.originalEvent.origin unless origin is window.location.origin return console.log 'Ignoring message from bad origin:', origin unless event.source is @iframe.contentWindow return console.log 'Ignoring message from somewhere other than our iframe:', event.source switch event.data.type when 'goals-updated' Backbone.Mediator.publish 'god:new-html-goal-states', goalStates: event.data.goalStates, overallStatus: event.data.overallStatus else console.warn 'Unknown message type', event.data.type, 'for message', e, 'from origin', origin destroy: -> window.removeEventListener 'message', @onIframeMessage super()