RootView = require 'views/core/RootView' Level = require 'models/Level' LevelSession = require 'models/LevelSession' CocoCollection = require 'collections/CocoCollection' {teamDataFromLevel} = require './utils' {me} = require 'core/auth' application = require 'core/application' LadderTabView = require './LadderTabView' MyMatchesTabView = require './MyMatchesTabView' SimulateTabView = require './SimulateTabView' LadderPlayModal = require './LadderPlayModal' CocoClass = require 'core/CocoClass' Clan = require 'models/Clan' CourseInstance = require 'models/CourseInstance' Course = require 'models/Course' HIGHEST_SCORE = 1000000 class LevelSessionsCollection extends CocoCollection url: '' model: LevelSession constructor: (levelID) -> super() @url = "/db/level/#{levelID}/my_sessions" module.exports = class LadderView extends RootView id: 'ladder-view' template: require 'templates/play/ladder/ladder' usesSocialMedia: true subscriptions: 'application:idle-changed': 'onIdleChanged' events: 'click .play-button': 'onClickPlayButton' 'click a:not([data-toggle])': 'onClickedLink' 'click .spectate-button': 'onClickSpectateButton' initialize: (options, @levelID, @leagueType, @leagueID) -> @level = @supermodel.loadModel(new Level(_id: @levelID)).model onLoaded = => return if @destroyed @levelDescription = marked(@level.get('description')) if @level.get('description') @teams = teamDataFromLevel @level if @level.loaded then onLoaded() else @level.once('sync', onLoaded) @sessions = @supermodel.loadCollection(new LevelSessionsCollection(@levelID), 'your_sessions', {cache: false}).model @winners = require('./tournament_results')[@levelID] if tournamentEndDate = {greed: 1402444800000, 'criss-cross': 1410912000000, 'zero-sum': 1428364800000, 'ace-of-coders': 1444867200000}[@levelID] @tournamentTimeLeft = moment(new Date(tournamentEndDate)).fromNow() if tournamentStartDate = {'zero-sum': 1427472000000, 'ace-of-coders': 1442417400000}[@levelID] @tournamentTimeElapsed = moment(new Date(tournamentStartDate)).fromNow() @loadLeague() loadLeague: -> @leagueID = @leagueType = null unless @leagueType in ['clan', 'course'] return unless @leagueID modelClass = if @leagueType is 'clan' then Clan else CourseInstance @league = @supermodel.loadModel(new modelClass(_id: @leagueID)).model if @leagueType is 'course' if @league.loaded @onCourseInstanceLoaded @league else @listenToOnce @league, 'sync', @onCourseInstanceLoaded onCourseInstanceLoaded: (courseInstance) -> return if @destroyed course = new Course({_id: courseInstance.get('courseID')}) @course = @supermodel.loadModel(course).model @listenToOnce @course, 'sync', @render afterRender: -> super() return unless @supermodel.finished() @insertSubView(@ladderTab = new LadderTabView({league: @league}, @level, @sessions)) @insertSubView(@myMatchesTab = new MyMatchesTabView({league: @league}, @level, @sessions)) @insertSubView(@simulateTab = new SimulateTabView(league: @league, level: @level, leagueID: @leagueID)) highLoad = true @refreshDelay = switch when not application.isProduction() then 10 # Refresh very quickly in develompent. when @league then 20 # Refresh quickly when looking at a league ladder. when not highLoad then 30 # Refresh slowly when in production. when not me.isAnonymous() then 60 # Refresh even more slowly during HoC scaling. else 300 # Refresh super slowly if anonymous during HoC scaling. @refreshInterval = setInterval(@fetchSessionsAndRefreshViews.bind(@), @refreshDelay * 1000) hash = document.location.hash[1..] if document.location.hash if hash and not (hash in ['my-matches', 'simulate', 'ladder', 'prizes', 'rules', 'winners']) @showPlayModal(hash) if @sessions.loaded fetchSessionsAndRefreshViews: -> return if @destroyed or application.userIsIdle or (new Date() - 2000 < @lastRefreshTime) or not @supermodel.finished() @sessions.fetch success: @refreshViews, cache: false refreshViews: => return if @destroyed or application.userIsIdle @lastRefreshTime = new Date() @ladderTab.refreshLadder() @myMatchesTab.refreshMatches @refreshDelay @simulateTab.refresh() onIdleChanged: (e) -> @fetchSessionsAndRefreshViews() unless e.idle onClickPlayButton: (e) -> @showPlayModal($(e.target).closest('.play-button').data('team')) onClickSpectateButton: (e) -> humanSession = @ladderTab.spectateTargets?.humans ogreSession = @ladderTab.spectateTargets?.ogres return unless humanSession and ogreSession e.preventDefault() e.stopImmediatePropagation() url = "/play/spectate/#{@level.get('slug')}?session-one=#{humanSession}&session-two=#{ogreSession}" url += '&league=' + @league.id if @league url += '&autoplay=false' if key.command window.open url, if key.command then '_blank' else 'spectate' # New tab for spectating specific matches #Backbone.Mediator.publish 'router:navigate', route: url showPlayModal: (teamID) -> session = (s for s in @sessions.models when s.get('team') is teamID)[0] modal = new LadderPlayModal({league: @league}, @level, session, teamID) @openModalView modal onClickedLink: (e) -> link = $(e.target).closest('a').attr('href') if link and /#rules$/.test link @$el.find('a[href="#rules"]').tab('show') if link and /#prizes/.test link @$el.find('a[href="#prizes"]').tab('show') if link and /#winners/.test link @$el.find('a[href="#winners"]').tab('show') destroy: -> clearInterval @refreshInterval super()