CocoView = require 'views/core/CocoView' template = require 'templates/play/level/level_loading' utils = require 'core/utils' SubscribeModal = require 'views/core/SubscribeModal' module.exports = class LevelLoadingView extends CocoView id: 'level-loading-view' template: template events: 'mousedown .start-level-button': 'startUnveiling' # Split into two for animation smoothness. 'click .start-level-button': 'onClickStartLevel' 'click .start-subscription-button': 'onClickStartSubscription' subscriptions: 'level:loaded': 'onLevelLoaded' # If Level loads after level loading view. 'level:session-loaded': 'onSessionLoaded' 'level:subscription-required': 'onSubscriptionRequired' # If they'd need a subscription to start playing. 'level:course-membership-required': 'onCourseMembershipRequired' # If they'd need a subscription to start playing. 'subscribe-modal:subscribed': 'onSubscribed' shortcuts: 'enter': 'onEnterPressed' afterRender: -> super() @$el.find('.tip.rare').remove() if _.random(1, 10) < 9 tips = @$el.find('.tip').addClass('to-remove') tip = _.sample(tips) $(tip).removeClass('to-remove').addClass('secret') @$el.find('.to-remove').remove() @onLevelLoaded level: @options.level if @options.level?.get('goals') # If Level was already loaded. afterInsert: -> super() _.defer => return if @destroyed # Make sure that we are as tall now as we will be when the canvas wrapper is resized to the right height. currentCanvasHeight = 589 canvasAspectRatio = 924 / 589 eventualCanvasWidth = $('#canvas-wrapper').outerWidth() eventualCanvasHeight = eventualCanvasWidth / canvasAspectRatio newHeight = Math.max 769, @$el.outerHeight() + eventualCanvasHeight - currentCanvasHeight + 2 @$el.addClass('manually-sized').css('height', newHeight) onLevelLoaded: (e) -> return if @level @level = e.level @prepareGoals e @prepareTip() @prepareIntro() onSessionLoaded: (e) -> return if @session @session = e.session if e.session.get('creator') is me.id prepareGoals: (e) -> goalContainer = @$el.find('.level-loading-goals') goalList = goalContainer.find('ul') goalCount = 0 for goalID, goal of @level.get('goals') when (not goal.team or goal.team is (e.team or 'humans')) and not goal.hiddenGoal continue if goal.optional and @level.isType('course') name = utils.i18n goal, 'name' goalList.append $('
  • ').text(name) ++goalCount if goalCount goalContainer.removeClass('secret') if goalCount is 1 goalContainer.find('.panel-heading').text $.i18n.t 'play_level.goal' # Not plural prepareTip: -> tip = @$el.find('.tip') if @level.get('loadingTip') loadingTip = utils.i18n @level.attributes, 'loadingTip' tip.text(loadingTip) tip.removeClass('secret') prepareIntro: -> @docs = @level.get('documentation') ? {} specific = @docs.specificArticles or [] @intro = _.find specific, name: 'Intro' if window.serverConfig.picoCTF @intro ?= body: '' showReady: -> return if @shownReady @shownReady = true _.delay @finishShowingReady, 100 # Let any blocking JS hog the main thread before we show that we're done. finishShowingReady: => return if @destroyed showIntro = @getQueryVariable('intro') autoUnveil = not showIntro and (@options.autoUnveil or @session?.get('state').complete) if autoUnveil @startUnveiling() @unveil true else @playSound 'level_loaded', 0.75 # old: loading_ready @$el.find('.progress').hide() @$el.find('.start-level-button').show() @unveil false startUnveiling: (e) -> @playSound 'menu-button-click' @unveiling = true Backbone.Mediator.publish 'level:loading-view-unveiling', {} _.delay @onClickStartLevel, 1000 # If they never mouse-up for the click (or a modal shows up and interrupts the click), do it anyway. onClickStartLevel: (e) => return if @destroyed @unveil true onEnterPressed: (e) -> return unless @shownReady and not @unveiled @startUnveiling() @onClickStartLevel() unveil: (full) -> return if @destroyed or @unveiled @unveiled = full @$loadingDetails = @$el.find('#loading-details') duration = parseFloat(@$loadingDetails.css 'transition-duration') * 1000 unless @$el.hasClass 'unveiled' @$el.addClass 'unveiled' @unveilWings duration if full @unveilLoadingFull() _.delay @onUnveilEnded, duration else @unveilLoadingPreview duration unveilLoadingFull: -> # Get rid of the loading details screen entirely--the level is totally ready. unless @unveiling Backbone.Mediator.publish 'level:loading-view-unveiling', {} @unveiling = true if @$el.hasClass 'preview-screen' @$loadingDetails.css 'right', -@$loadingDetails.outerWidth(true) else @$loadingDetails.css 'top', -@$loadingDetails.outerHeight(true) @$el.removeClass 'preview-screen' $('#canvas-wrapper').removeClass 'preview-overlay' unveilLoadingPreview: (duration) -> # Move the loading details screen over the code editor to preview the level. return if @$el.hasClass 'preview-screen' $('#canvas-wrapper').addClass 'preview-overlay' @$el.addClass('preview-screen') @$loadingDetails.addClass('preview') @resize() @onWindowResize = _.debounce @onWindowResize, 700 # Wait a bit for other views to resize before we resize $(window).on 'resize', @onWindowResize if @intro @$el.find('.progress-or-start-container').addClass('intro-footer') @$el.find('#tip-wrapper').remove() _.delay @unveilIntro, duration resize: -> maxHeight = $('#page-container').outerHeight(true) minHeight = $('#code-area').outerHeight(true) @$el.css height: maxHeight @$loadingDetails.css minHeight: minHeight, maxHeight: maxHeight if @intro $intro = @$el.find('.intro-doc') $intro.css height: minHeight - $intro.offset().top - @$el.find('.progress-or-start-container').outerHeight() - 30 - 20 _.defer -> $intro.find('.nano').nanoScroller alwaysVisible: true unveilWings: (duration) -> @playSound 'loading-view-unveil', 0.5 @$el.find('.left-wing').css left: '-100%', backgroundPosition: 'right -400px top 0' @$el.find('.right-wing').css right: '-100%', backgroundPosition: 'left -400px top 0' $('#level-footer-background').detach().appendTo('#page-container').slideDown(duration) unless @level.isType('web-dev') unveilIntro: => return if @destroyed or not @intro or @unveiled if window.serverConfig.picoCTF and problem = @level.picoCTFProblem html = marked """ ### #{problem.name} #{@intro.body} #{problem.description} #{problem.category} - #{problem.score} points """, sanitize: false else language = @session?.get('codeLanguage') html = marked utils.filterMarkdownCodeLanguages(utils.i18n(@intro, 'body'), language) @$el.find('.intro-doc').removeClass('hidden').find('.intro-doc-content').html html @resize() onUnveilEnded: => return if @destroyed Backbone.Mediator.publish 'level:loading-view-unveiled', view: @ onWindowResize: (e) => return if @destroyed @$loadingDetails.css transition: 'none' @resize() onSubscriptionRequired: (e) -> @$el.find('.level-loading-goals, .tip, .load-progress').hide() @$el.find('.subscription-required').show() onCourseMembershipRequired: (e) -> @$el.find('.level-loading-goals, .tip, .load-progress').hide() @$el.find('.course-membership-required').show() onLoadError: (resource) -> @$el.find('.level-loading-goals, .tip, .load-progress').hide() @$el.find('.could-not-load').show() onClickStartSubscription: (e) -> @openModalView new SubscribeModal() levelSlug = @level?.get('slug') or @options.level?.get('slug') # TODO: Added levelID on 2/9/16. Remove level property and associated AnalyticsLogEvent 'properties.level' index later. window.tracker?.trackEvent 'Show subscription modal', category: 'Subscription', label: 'level loading', level: levelSlug, levelID: levelSlug onSubscribed: -> document.location.reload() destroy: -> $(window).off 'resize', @onWindowResize super()