require '../common' unlockable = name: 'Dungeon Arena Started' description: 'Started playing Dungeon Arena.' worth: 3 collection: 'level.sessions' query: "{\"level.original\":\"dungeon-arena\"}" userField: 'creator' recalculable: true unlockable2 = _.clone unlockable unlockable2.name = 'This one is obsolete' repeatable = name: 'Simulated' description: 'Simulated Games.' worth: 1 collection: 'users' query: "{\"simulatedBy\":{\"$gt\":0}}" userField: '_id' proportionalTo: 'simulatedBy' recalculable: true rewards: gems: 1 diminishing = name: 'Simulated2' worth: 1.5 collection: 'users' query: "{\"simulatedBy\":{\"$gt\":0}}" userField: '_id' proportionalTo: 'simulatedBy' function: kind: 'logarithmic' parameters: {a: 1, b: .5, c: .5, d: 1} recalculable: true url = getURL('/db/achievement') describe 'Achievement', -> allowHeader = 'GET, POST, PUT, PATCH, DELETE' it 'preparing test: deleting all Achievements first', (done) -> clearModels [Achievement, EarnedAchievement, LevelSession, User], (err) -> expect(err).toBeNull() done() it 'can\'t be created by ordinary users', (done) -> loginJoe -> request.post {uri: url, json: unlockable}, (err, res, body) -> expect(res.statusCode).toBe(403) done() it 'can be created by admins', (done) -> loginAdmin -> request.post {uri: url, json: unlockable}, (err, res, body) -> expect(res.statusCode).toBe(200) unlockable._id = body._id request.post {uri: url, json: repeatable}, (err, res, body) -> expect(res.statusCode).toBe(200) repeatable._id = body._id request.post {uri: url, json: diminishing}, (err, res, body) -> expect(res.statusCode).toBe(200) diminishing._id = body._id Achievement.find {}, (err, docs) -> expect(docs.length).toBe 3 done() it 'can\'t be updated by ordinary users', (done) -> loginJoe -> unlockable3 = _.clone(unlockable) unlockable3.description = 'alsdfkhasdkfhajksdhfjkasdhfj' request.put {uri: url, json: unlockable3}, (err, res, body) -> expect(res.statusCode).toBe(403) request {method: 'patch', uri: url, json: unlockable}, (err, res, body) -> expect(res.statusCode).toBe(403) done() it 'can get all for ordinary users', (done) -> loginJoe -> request.get {uri: url, json: unlockable}, (err, res, body) -> expect(res.statusCode).toBe(200) expect(body.length).toBe 3 done() it 'can be read by ordinary users', (done) -> loginJoe -> request.get {uri: url + '/' + unlockable._id, json: unlockable}, (err, res, body) -> expect(res.statusCode).toBe(200) expect(body.name).toBe(unlockable.name) done() it 'can\'t be requested with HTTP HEAD method', (done) -> loginJoe -> request.head {uri: url + '/' + unlockable._id}, (err, res, body) -> expect(res.statusCode).toBe(405) expect(res.headers.allow).toBe(allowHeader) done() it 'allows admins to delete achievements using DELETE', (done) -> loginAdmin -> request.post {uri: url, json: unlockable2}, (err, res, body) -> expect(res.statusCode).toBe(200) unlockable2._id = body._id request.del {uri: url + '/' + unlockable2._id}, (err, res, body) -> expect(res.statusCode).toBe(204) request.del {uri: url + '/' + unlockable2._id}, (err, res, body) -> expect(res.statusCode).toBe(404) done() it 'get schema', (done) -> request.get {uri: url + '/schema'}, (err, res, body) -> expect(res.statusCode).toBe(200) body = JSON.parse(body) expect(body.type).toBeDefined() done() # TODO: Took level achievements out of this auto achievement business, so fix these tests describe 'Level Session Achievement', -> it 'does not generate earned achievements automatically, they need to be created manually', (done) -> unittest.getNormalJoe (joe) -> session = new LevelSession permissions: simplePermissions creator: joe._id level: original: 'dungeon-arena' session.save (err, session) -> expect(err).toBeNull() expect(session).toBeDefined() expect(session.creator).toBe(session.creator) EarnedAchievement.find {}, (err, earnedAchievements) -> expect(err).toBeNull() expect(earnedAchievements.length).toBe(0) json = {achievement: unlockable._id, triggeredBy: session._id, collection: 'level.sessions'} request.post {uri: getURL('/db/earned_achievement'), json: json}, (err, res, body) -> expect(res.statusCode).toBe(201) expect(body.achievement).toBe unlockable._id+'' expect(body.user).toBe joe._id.toHexString() expect(body.notified).toBeFalsy() expect(body.earnedPoints).toBe unlockable.worth expect(body.achievedAmount).toBeUndefined() expect(body.previouslyAchievedAmount).toBeUndefined() done() describe 'Achieving Achievements', -> it 'wait for achievements to be loaded', (done) -> Achievement.loadAchievements (achievements) -> expect(Object.keys(achievements).length).toBe(1) loadedAchievements = Achievement.getLoadedAchievements() expect(Object.keys(loadedAchievements).length).toBe(1) done() it 'saving an object that should trigger a repeatable achievement', (done) -> unittest.getNormalJoe (joe) -> expect(joe.get 'simulatedBy').toBeFalsy() joe.set('simulatedBy', 2) joe.save (err, doc) -> expect(err).toBeNull() done() it 'verify that a repeatable achievement has been earned', (done) -> unittest.getNormalJoe (joe) -> User.findById(joe.get('_id')).exec (err, joe2) -> expect(joe2.get('earned').gems).toBe(2) EarnedAchievement.find {achievementName: repeatable.name}, (err, docs) -> expect(err).toBeNull() expect(docs.length).toBe(1) achievement = docs[0] if achievement expect(achievement.get 'achievement').toBe repeatable._id expect(achievement.get 'user').toBe joe._id.toHexString() expect(achievement.get 'notified').toBeFalsy() expect(achievement.get 'earnedPoints').toBe 2 * repeatable.worth expect(achievement.get 'achievedAmount').toBe 2 expect(achievement.get 'previouslyAchievedAmount').toBeFalsy() done() it 'verify that the repeatable achievement with complex exp has been earned', (done) -> unittest.getNormalJoe (joe) -> EarnedAchievement.find {achievementName: diminishing.name}, (err, docs) -> expect(err).toBeNull() expect(docs.length).toBe 1 achievement = docs[0] if achievement expect(achievement.get 'achievedAmount').toBe 2 expect(achievement.get 'earnedPoints').toBe (Math.log(.5 * (2 + .5)) + 1) * diminishing.worth done() it 'increases gems proportionally to changes made', (done) -> unittest.getNormalJoe (joe) -> User.findById(joe.get('_id')).exec (err, joe2) -> joe2.set('simulatedBy', 4) joe2.save (err, joe3) -> expect(err).toBeNull() User.findById(joe3.get('_id')).exec (err, joe4) -> expect(joe4.get('earned').gems).toBe(4) # Crap, it's 6 TODO done() describe 'Recalculate Achievements', -> EarnedAchievementHandler = require '../../../server/achievements/earned_achievement_handler' it 'remove earned achievements', (done) -> clearModels [EarnedAchievement], (err) -> expect(err).toBeNull() EarnedAchievement.find {}, (err, earned) -> expect(earned.length).toBe 0 User.update {}, {$set: {points: 0}}, {multi:true}, (err) -> expect(err).toBeNull() done() it 'can not be accessed by regular users', (done) -> loginJoe -> request.post {uri:getURL '/admin/earned_achievement/recalculate'}, (err, res, body) -> expect(res.statusCode).toBe 403 done() it 'can recalculate a selection of achievements', (done) -> loginAdmin -> EarnedAchievementHandler.constructor.recalculate ['dungeon-arena-started'], -> EarnedAchievement.find {}, (err, earnedAchievements) -> expect(earnedAchievements.length).toBe 1 # Recalculate again, doesn't change a thing EarnedAchievementHandler.constructor.recalculate ['dungeon-arena-started'], -> EarnedAchievement.find {}, (err, earnedAchievements) -> expect(earnedAchievements.length).toBe 1 unittest.getNormalJoe (joe) -> User.findById joe.get('id'), (err, guy) -> expect(err).toBeNull() expect(guy.get 'points').toBe unlockable.worth done() it 'can recalculate all achievements', (done) -> loginAdmin -> Achievement.count {}, (err, count) -> expect(count).toBe 3 EarnedAchievementHandler.constructor.recalculate -> EarnedAchievement.find {}, (err, earnedAchievements) -> expect(earnedAchievements.length).toBe 3 unittest.getNormalJoe (joe) -> User.findById joe.get('id'), (err, guy) -> expect(err).toBeNull() expect(guy.get 'points').toBe unlockable.worth + 4 * repeatable.worth + (Math.log(.5 * (4 + .5)) + 1) * diminishing.worth expect(guy.get('earned').gems).toBe 4 * repeatable.rewards.gems done() it 'cleaning up test: deleting all Achievements and related', (done) -> clearModels [Achievement, EarnedAchievement, LevelSession], (err) -> expect(err).toBeNull() # reset achievements in memory as well Achievement.resetAchievements() loadedAchievements = Achievement.getLoadedAchievements() expect(Object.keys(loadedAchievements).length).toBe(0) done()