SpellView = require './spell_view' SpellListTabEntryView = require './spell_list_tab_entry_view' {me} = require 'lib/auth' Aether.addGlobal 'Vector', require 'lib/world/vector' Aether.addGlobal '_', _ module.exports = class Spell loaded: false view: null entryView: null constructor: (options) -> @spellKey = options.spellKey @pathComponents = options.pathComponents @session = options.session @spectateView = options.spectateView @supermodel = options.supermodel @skipProtectAPI = options.skipProtectAPI @worker = options.worker p = options.programmableMethod @languages = p.languages ? {} @languages.javascript ?= p.source @name = p.name @permissions = read: p.permissions?.read ? [], readwrite: p.permissions?.readwrite ? [] # teams @setLanguage if @canWrite() then options.language else 'javascript' @useTranspiledCode = @shouldUseTranspiledCode() @source = @originalSource @parameters = p.parameters if @permissions.readwrite.length and sessionSource = @session.getSourceFor(@spellKey) @source = sessionSource @thangs = {} @view = new SpellView {spell: @, session: @session, worker: @worker} @view.render() # Get it ready and code loaded in advance @tabView = new SpellListTabEntryView spell: @, supermodel: @supermodel, language: @language @tabView.render() @team = @permissions.readwrite[0] ? "common" Backbone.Mediator.publish 'tome:spell-created', spell: @ destroy: -> @view.destroy() @tabView.destroy() @thangs = null @worker = null setLanguage: (@language) -> @originalSource = @languages[language] ? @languages.javascript addThang: (thang) -> if @thangs[thang.id] @thangs[thang.id].thang = thang else @thangs[thang.id] = {thang: thang, aether: @createAether(thang), castAether: null} removeThangID: (thangID) -> delete @thangs[thangID] canRead: (team) -> (team ? me.team) in @permissions.read or (team ? me.team) in @permissions.readwrite canWrite: (team) -> (team ? me.team) in @permissions.readwrite getSource: -> @view.getSource() transpile: (source) -> if source @source = source else source = @getSource() [pure, problems] = [null, null] if @useTranspiledCode transpiledCode = @session.get('code') for thangID, spellThang of @thangs unless pure if @useTranspiledCode and transpiledSpell = transpiledCode[@spellKey.split('/')[0]]?[@name] spellThang.aether.pure = transpiledSpell else pure = spellThang.aether.transpile source problems = spellThang.aether.problems #console.log "aether transpiled", source.length, "to", spellThang.aether.pure.length, "for", thangID, @spellKey else spellThang.aether.pure = pure spellThang.aether.problems = problems #console.log "aether reused transpilation for", thangID, @spellKey null hasChanged: (newSource=null, currentSource=null) -> (newSource ? @originalSource) isnt (currentSource ? @source) hasChangedSignificantly: (newSource=null, currentSource=null, cb) -> for thangID, spellThang of @thangs aether = spellThang.aether break unless aether console.error @toString(), "couldn't find a spellThang with aether of", @thangs cb false workerMessage = function: "hasChangedSignificantly" a: (newSource ? @originalSource) spellKey: @spellKey b: (currentSource ? @source) careAboutLineNumbers: true careAboutLint: true @worker.addEventListener "message", (e) => workerData = JSON.parse e.data if workerData.function is "hasChangedSignificantly" and workerData.spellKey is @spellKey @worker.removeEventListener "message", arguments.callee, false cb(workerData.hasChanged) @worker.postMessage JSON.stringify(workerMessage) createAether: (thang) -> aceConfig = me.get('aceConfig') ? {} writable = @permissions.readwrite.length > 0 aetherOptions = problems: jshint_W040: {level: "ignore"} jshint_W030: {level: "ignore"} # aether_NoEffect instead jshint_W038: {level: "ignore"} # eliminates hoisting problems jshint_W091: {level: "ignore"} # eliminates more hoisting problems jshint_E043: {level: "ignore"} # https://github.com/codecombat/codecombat/issues/813 -- since we can't actually tell JSHint to really ignore things jshint_Unknown: {level: "ignore"} # E043 also triggers Unknown, so ignore that, too aether_MissingThis: {level: 'error'} language: if @canWrite() then @language else 'javascript' functionName: @name functionParameters: @parameters yieldConditionally: thang.plan? globals: ['Vector', '_'] # TODO: Gridmancer doesn't currently work with protectAPI, so hack it off protectAPI: not (@skipProtectAPI or window.currentView?.level.get('name').match("Gridmancer")) and writable # If anyone can write to this method, we must protect it. includeFlow: false executionLimit: 1 * 1000 * 1000 #console.log "creating aether with options", aetherOptions aether = new Aether aetherOptions workerMessage = function: "createAether" spellKey: @spellKey options: aetherOptions @worker.postMessage JSON.stringify workerMessage aether updateLanguageAether: (@language) -> for thangId, spellThang of @thangs spellThang.aether?.setLanguage @language spellThang.castAether = null Backbone.Mediator.publish 'tome:spell-changed-language', spell: @, language: @language workerMessage = function: "updateLanguageAether" newLanguage: @language @worker.postMessage JSON.stringify workerMessage @transpile() toString: -> "" shouldUseTranspiledCode: -> # Determine whether this code has already been transpiled, or whether it's raw source needing transpilation. return false unless @permissions.readwrite.length # Only player-writable code will be stored transpiled. return true if @spectateView # Use transpiled code for both teams if we're just spectating. teamSpells = @session.get('teamSpells') team = @session.get('team') ? 'humans' return true if teamSpells and not _.contains(teamSpells[team], @spellKey) # Use transpiled for enemy spells. # Players without permissions can't view the raw code. return true if @session.get('creator') isnt me.id and not (me.isAdmin() or 'employer' in me.get('permissions')) false