extends /templates/base block content div.contribute_class .class_detail img(src="/images/pages/contribute/class_detail_ambassador.png", alt="") div.class-main#ambassador-main h2 span(data-i18n="classes.ambassador_title") Ambassador span span(data-i18n="classes.ambassador_title_description") (Support) p(data-i18n="contribute.ambassador_introduction") | This is a community we're building, and you are the connections. | We've got Olark chats, emails, and social networks with lots of people to talk with | and help get acquainted with the game and learn from. | If you want to help people get involved and have fun, and get a good feel of the pulse of | CodeCombat and where we're going, then this class might be for you. h4(data-i18n="contribute.class_attributes") Class Attributes ul li(data-i18n="contribute.ambassador_attribute_1") | Communication skills. Be able to identify the problems players are having | and help them solve them. Also, keep the rest of us informed about what | players are saying, what they like and don't like and want more of! h4(data-i18n="contribute.how_to_join") How to Join p a(tabindex=-1, data-toggle="coco-modal", data-target="core/ContactModal", data-i18n="contribute.contact_us_url") | Contact us span , span(data-i18n="contribute.ambassador_join_desc") | tell us a little about yourself, what you've done and what you'd | be interested in doing. We'll go from there! p strong(data-i18n="contribute.ambassador_join_note_strong") | Note span : span(data-i18n="contribute.ambassador_join_note_desc") | One of our top priorities is to build multiplayer where players having difficulty | solving levels can summon higher level wizards to help them. | This will be a great way for ambassadors to do their thing. We'll keep you posted! .contributor-signup-anonymous .contributor-signup(data-contributor-class-id="support", data-contributor-class-name="ambassador") //h3(data-i18n="contribute.helpful_ambassadors") // | Our Helpful Ambassadorsd: // //#contributor-list div.clearfix