View = require 'views/kinds/CocoView' template = require 'templates/play/level/tome/spell_debug' Range = ace.require("ace/range").Range TokenIterator = ace.require("ace/token_iterator").TokenIterator serializedClasses = Thang: require "lib/world/thang" Vector: require "lib/world/vector" Rectangle: require "lib/world/rectangle" module.exports = class DebugView extends View className: 'spell-debug-view' template: template subscriptions: 'god:new-world-created': 'onNewWorld' events: {} constructor: (options) -> super options @ace = options.ace @thang = options.thang @variableStates = {} afterRender: -> super() @ace.on "mousemove", @onMouseMove setVariableStates: (@variableStates) -> @update() onMouseMove: (e) => pos = e.getDocumentPosition() endOfDoc = pos.row is @ace.getSession().getDocument().getLength() - 1 it = new TokenIterator e.editor.session, pos.row, pos.column isIdentifier = (t) -> t and (t.type is 'identifier' or t.value is 'this') while it.getCurrentTokenRow() is pos.row and not isIdentifier(token = it.getCurrentToken()) it.stepBackward() break unless token break if endOfDoc # Don't iterate backward on last line, since we might be way below. if isIdentifier token # This could be a property access, like "enemy.target.pos" or "this.spawnedRectangles". # We have to realize this and dig into the nesting of the objects. start = it.getCurrentTokenColumn() [chain, start, end] = [[token.value], start, start + token.value.length] while it.getCurrentTokenRow() is pos.row it.stepBackward() break unless it.getCurrentToken()?.value is "." it.stepBackward() token = null # If we're doing a complex access like this.getEnemies().length, then length isn't a valid var. break unless isIdentifier(prev = it.getCurrentToken()) token = prev start = it.getCurrentTokenColumn() chain.unshift token.value if token and (token.value of @variableStates or token.value is "this") @variableChain = chain offsetX = e.domEvent.offsetX ? e.clientX - $(e.domEvent.target).offset().left offsetY = e.domEvent.offsetY ? e.clientY - $(e.domEvent.target).offset().top @pos = {left: offsetX + 50, top: offsetY + 50} @markerRange = new Range pos.row, start, pos.row, end else @variableChain = @markerRange = null @update() onMouseOut: (e) -> @variableChain = @markerRange = null @update() onNewWorld: (e) -> @thang = @options.thang = e.world.thangMap[@thang.id] if @thang update: -> if @variableChain {key, value} = @deserializeVariableChain @variableChain @$el.find("code").text "#{key}: #{value}" @$el.show().css(@pos) else @$el.hide() @updateMarker() updateMarker: -> if @marker @ace.getSession().removeMarker @marker @marker = null if @markerRange @marker = @ace.getSession().addMarker @markerRange, "ace_bracket", "text" stringifyValue: (value, depth) -> return value if not value or _.isString value if _.isFunction value return if depth is 2 then undefined else "" return "" if value is @thang and depth if depth is 2 if value.constructor?.className is "Thang" value = "<#{value.spriteName} - #{value.id}, #{if value.pos then value.pos.toString() else 'non-physical'}>" else value = value.toString() return value isArray = _.isArray value isObject = _.isObject value return value.toString() unless isArray or isObject brackets = if isArray then ["[", "]"] else ["{", "}"] size = _.size value return brackets.join "" unless size values = [] if isArray for v in value s = @stringifyValue(v, depth + 1) values.push "" + s unless s is undefined else for key in value.apiProperties ? _.keys value s = @stringifyValue(value[key], depth + 1) values.push key + ": " + s unless s is undefined sep = '\n' + (" " for i in [0 ... depth]).join('') prefix = value.constructor?.className prefix ?= "Array" if isArray prefix ?= "Object" if isObject prefix = if prefix then prefix + " " else "" return "#{prefix}#{brackets[0]}#{sep} #{values.join(sep + ' ')}#{sep}#{brackets[1]}" deserializeVariableChain: (chain) -> keys = [] for prop, i in chain if prop is "this" value = @thang else value = (if i is 0 then @variableStates else value)[prop] keys.push prop break unless value if theClass = serializedClasses[value.CN] if value.CN is "Thang" thang = @thang.world.thangMap[value.id] value = thang or "" else value = theClass.deserializeFromAether(value) value = @stringifyValue value, 0 key: keys.join("."), value: value destroy: -> @ace?.removeEventListener "mousemove", @onMouseMove @onMouseMove = null super()