do (setupLodash = this) -> GLOBAL._ = require 'lodash' _.str = require 'underscore.string' _.mixin _.str.exports() GLOBAL.Aether = Aether = require 'aether' async = require 'async' serverSetup = require '../server_setup' Level = require '../server/levels/Level' LevelSession = require '../server/levels/sessions/LevelSession' {createAetherOptions} = require '../app/lib/aether_utils' i = 0 transpileLevelSession = (sessionID, cb) -> query = LevelSession.findOne('_id': sessionID).select('team teamSpells submittedCode submittedCodeLanguage').lean() query.exec (err, session) -> if err then return cb err submittedCode = session.submittedCode unless session.submittedCodeLanguage console.log '\n\n\n#{i++} SUBMITTED CODE LANGUAGE DOESN\'T EXIST\n', session, '\n\n' return cb() else console.log "Transpiling code for session #{i++} #{session._id} in language #{session.submittedCodeLanguage}" transpiledCode = {} #console.log "Updating session #{sessionID}" for thang, spells of submittedCode transpiledCode[thang] = {} for spellID, spell of spells spellName = thang + '/' + spellID continue if session.teamSpells and not (spellName in session.teamSpells[session.team]) #console.log "Transpiling spell #{spellName}" aetherOptions = createAetherOptions functionName: spellID, codeLanguage: session.submittedCodeLanguage aether = new Aether aetherOptions transpiledCode[thang][spellID] = aether.transpile spell conditions = '_id': sessionID update = 'transpiledCode': transpiledCode query = LevelSession.update(conditions, update) query.exec (err, numUpdated) -> cb err findLadderLevelSessions = (levelID, cb) -> queryParameters = 'level.original': levelID + '' submitted: true selectString = '_id' query = LevelSession.find(queryParameters).select(selectString).lean() query.exec (err, levelSessions) -> if err then return cb err levelSessionIDs = _.pluck levelSessions, '_id' async.eachSeries levelSessionIDs, transpileLevelSession, (err) -> if err then return cb err return cb null transpileLadderSessions = -> queryParameters = type: 'ladder' 'version.isLatestMajor': true 'version.isLatestMinor': true selectString = 'original' query = Level.find(queryParameters).select(selectString).lean() query.exec (err, ladderLevels) -> throw err if err ladderLevels = _.pluck ladderLevels, 'original' async.eachSeries ladderLevels, findLadderLevelSessions, (err) -> throw err if err serverSetup.connectToDatabase() transpileLadderSessions() # 2014-06-21: took about an hour to do 5480 sessions, ~93/min # eta: db.level.sessions.find({submitted: true}).count() / 93