module.exports = nativeDescription: "עברית", englishDescription: "Hebrew", translation: home: slogan: "גם לשחק וגם ללמוד לתכנת" no_ie: "המשחק לא עובד באקפלורר 8 וישן יותר. סליחה!" # Warning that only shows up in IE8 and older no_mobile: "המשחק לא עוצב לטלפונים ואולי לא יעבוד" # Warning that shows up on mobile devices play: "שחק" # The big play button that opens up the campaign view. play_campaign_version: "שחק בגרסת המסע" # Shows up under big play button if you only play /courses old_browser: "או או, נראה כי הדפדפן שלך יותר מידי ישן כדי להריץ את המשחק. סליחה!" # Warning that shows up on really old Firefox/Chrome/Safari old_browser_suffix: "אתה יכול לנסות בכול מקרה אבל זה כנראה לא יעבוד." ipad_browser: "חדשות רעות: CodeCombat לא עובד בדפדפן של הiPad-. חדשות טובות: גרסת הiPad של המשחק ממתינה לאישור מחברת Apple." campaign: "מסע" for_beginners: "למתחילים" multiplayer: "רב-משתתפים" # Not currently shown on home page for_developers: "למפתחים" # Not currently shown on home page. or_ipad: "iPadאו הורד ל" # new_home: # slogan: "The most engaging game for learning programming." # classroom_edition: "Classroom Edition:" # learn_to_code: "Learn to code:" # teacher: "Teacher" # student: "Student" # play_now: "Play Now" # im_a_teacher: "I'm a Teacher" # im_a_student: "I'm a Student" # learn_more: "Learn more" # classroom_in_a_box: "A classroom in-a-box for teaching computer science." # codecombat_is: "CodeCombat is a platform for students to learn computer science while playing through a real game." # our_courses: "Our courses have been specifically playtested to excel in the classroom, even by teachers with little to no prior programming experience." # top_screenshots_hint: "Students write code and see their changes update in real-time" # designed_with: "Designed with teachers in mind" # real_code: "Real, typed code" # from_the_first_level: "from the first level" # getting_students: "Getting students to typed code as quickly as possible is critical to learning programming syntax and proper structure." # educator_resources: "Educator resources" # course_guides: "and course guides" # teaching_computer_science: "Teaching computer science does not require a costly degree, because we provide tools to support educators of all backgrounds." # accessible_to: "Accessible to" # everyone: "everyone" # democratizing: "Democratizing the process of learning coding is at the core of our philosophy. Everyone should be able to learn to code." # forgot_learning: "I think they actually forgot that they were actually learning something." # wanted_to_do: " Coding is something I've always wanted to do, and I never thought I would be able to learn it in school." # why_games: "Why is learning through games important?" # games_reward: "Games reward the productive struggle." # encourage: "Gaming is a medium that encourages interaction, discovery, and trial-and-error. A good game challenges the player to master skills over time, which is the same critical process students go through as they learn." # excel: "Games excel at rewarding" # struggle: "productive struggle" # kind_of_struggle: "the kind of struggle that results in learning that’s engaging and" # motivating: "motivating" # not_tedious: "not tedious." # gaming_is_good: "Studies suggest gaming is good for children’s brains. (it’s true!)" # game_based: "When game-based learning systems are" # compared: "compared" # conventional: "against conventional assessment methods, the difference is clear: games are better at helping students retain knowledge, concentrate and" # perform_at_higher_level: "perform at a higher level of achievement" # feedback: "Games also provide real-time feedback that allows students to adjust their solution path and understand concepts more holistically, instead of being limited to just “correct” or “incorrect” answers." # real_game: "A real game, played with real coding." # great_game: "A great game is more than just badges and achievements - it’s about a player’s journey, well-designed puzzles, and the ability to tackle challenges with agency and confidence." # agency: "CodeCombat is a game that gives players that agency and confidence with our robust typed code engine, which helps beginner and advanced students alike write proper, valid code." # curious: "Curious? Request a demo and we'll show you the ropes" # request_demo_title: "Get your students started today!" # request_demo_subtitle: "Request a demo and get your students started in less than an hour." # get_started_title: "Set up your class today" # get_started_subtitle: "Set up a class, add your students, and monitor their progress as they learn computer science." # create_class: "Or create a class and see it for yourself!" # teacher_screenshots_hint: "Students write code and see their changes update in real-time" # request_demo: "Request a Demo" # create_a_class: "Create a Class" # setup_a_class: "Set Up a Class" # have_an_account: "Have an account?" # log_in: "Log In" # logged_in_as: "You are currently logged in as" # view_my_classes: "View my classes" # computer_science: "Computer science courses for all ages" # show_me_lesson_time: "Show me lesson time estimates for:" # curriculum: "Total curriculum hours:" # ffa: "Free for all students" # lesson_time: "Lesson time:" # coming_soon: "Coming soon!" # courses_available_in: "Courses are available in JavaScript, Python, and Java (coming soon!)" # boast: "Boasts riddles that are complex enough to fascinate gamers and coders alike." # winning: "A winning combination of RPG gameplay and programming homework that pulls off making kid-friendly education legitimately enjoyable." # run_class: "Everything you need to run a computer science class in your school today, no CS background required." # teachers: "Teachers!" # teachers_and_educators: "Teachers & Educators" # class_in_box: "Learn how our classroom-in-a-box platform fits into your curriculum." # get_started: "Get Started" # students: "Students:" # join_class: "Join Class" # role: "Your role:" # student_count: "Number of students:" # start_playing_for_free: "Start Playing for Free!" # students_and_players: "Students & Players" # goto_classes: "Go to My Classes" # educator_wiki: "Educator wiki" # view_profile: "View My Profile" # view_progress: "View Progress" # login_switch: "Have an account?" # check_out_wiki: "Check out our new educator Wiki" # want_coco: "Want CodeCombat at your school?" # form_select_role: "Select primary role" # form_select_range: "Select class size" nav: play: "שלבים" # The top nav bar entry where players choose which levels to play community: "קהילה" courses: "מסלולים" editor: "עורך" blog: "בלוג" forum: "פורום" account: "חשבון" profile: "פרופיל" stats: "נתונים" code: "קוד" home: "בית" contribute: "תרום" legal: "משפטי" about: "עלינו" contact: "צור קשר" twitter_follow: "עקוב אחרינו בטוויטר" # students: "Students" teachers: "מורים" careers: "קריירות" # facebook: "Facebook" # twitter: "Twitter" # create_a_class: "Create a Class" # other: "Other" # learn_to_code: "Learn to Code!" # toggle_nav: "Toggle navigation" # jobs: "Jobs" # schools: "Schools" # educator_wiki: "Educator Wiki" # get_involved: "Get Involved" # open_source: "Open source (GitHub)" # support: "Support" # faqs: "FAQs" # help_pref: "Need help? Email" # help_suff: "and we'll get in touch!" modal: close: "סגור" okay: "אישור" not_found: page_not_found: "העמוד לא נמצא" diplomat_suggestion: title: "עזור לתרגם את CodeCombat!" # This shows up when a player switches to a non-English language using the language selector. sub_heading: "אנחנו צריכים את כישורי השפה שלך!" pitch_body: "פיתחנו את המשחק באנגלית, אבל יש הרבה שחקנים מכול העולם. חלק מהם רוצים לשחק בעברית והם לא מבינים אנגלית. אם אתה דובר את שני השפות, עברית ואנגלית, אז בבקשה עזור לנו לתרגם לעברית את האתר ואת השלבים." missing_translations: "עד שנתרגם הכול לעברית, מה שלא תורגם יופיע באנגלית." learn_more: "תלמד עות על תרומת דיפלומטיה" subscribe_as_diplomat: "הירשם כדיפלומט" play: play_as: "שחק בתור " # Ladder page compete: "הושלם!" # Course details page spectate: "צופה" # Ladder page players: "שחקנים" # Hover over a level on /play hours_played: "שעות משחק" # Hover over a level on /play items: "כלים" # Tooltip on item shop button from /play unlock: "קנה" # For purchasing items and heroes confirm: "אשר" owned: "נרכש" # For items you own locked: "נעול" purchasable: "ניתן לרכישה" # For a hero you unlocked but haven't purchased available: "זמין" skills_granted: "ממיומנויות נרכשו" # Property documentation details heroes: "דמויות" # Tooltip on hero shop button from /play achievements: "הישגים" # Tooltip on achievement list button from /play account: "חשבון" # Tooltip on account button from /play settings: "הגדרות" # Tooltip on settings button from /play poll: "סקר" # Tooltip on poll button from /play next: "הבא" # Go from choose hero to choose inventory before playing a level change_hero: "שנה גיבור" # Go back from choose inventory to choose hero buy_gems: "רכש אבני חן" subscription_required: "יש צורך במנוי" anonymous: "משתמש אנונימי" level_difficulty: "רמת קושי: " play_classroom_version: "שיק בגרסה הכיתתית" # Choose a level in campaign version that you also can play in one of your courses campaign_beginner: "מסע המתחילים" awaiting_levels_adventurer_prefix: ".אנחנו מוסיפים חמישה שלבים בכל שבוע" # {change} awaiting_levels_adventurer: "הירשם כהרפתקן" awaiting_levels_adventurer_suffix: ".כדי להיות הראשון שישחק בשלבים חדשים" adjust_volume: "שנה ווליום" campaign_multiplayer: "זירות רב-המשתתפים" campaign_multiplayer_description: "..." campaign_old_multiplayer: "(לא מומלץ) זירות מרובי משתתפים ישנות" # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # code: # if: "if" # Keywords # else: "else" # elif: "elif" # while: "while" # loop: "loop" # for: "for" # break: "break" # continue: "continue" # then: "then" # do: "do" # end: "end" # function: "function" # def: "def" # self: "self" # hero: "hero" # this: "this" share_progress_modal: blurb: ".אתה מתקדם מצויין! ספר למישהו כמה למדת" email_invalid: ".כתובת המייל שהוזנה שגויה" form_blurb: "!הזן כתובת מייל ואנחנו נראה להם" form_label: "כתובת דואר אלקטרוני" placeholder: "כתובת המייל" title: "עבודה מצויינת, מתלמד" login: sign_up: "הירשם" log_in: "התחבר" logging_in: "מתחבר" log_out: "צא" forgot_password: "שכחתי סיסמא" authenticate_gplus: "G+ אמת באמצעות" load_profile: "G+ טען פרופיל" finishing: "מסיים" sign_in_with_facebook: "Facebook היכנס באמצעות" sign_in_with_gplus: "G+ היכנס באמצעות" signup_switch: "?רוצה ליצור חשבון" signup: email_announcements: "קבל הודעות באימייל" creating: "יוצר חשבון..." sign_up: "הירשם" log_in: "כנס עם סיסמה" required: ".יש להתחבר על מנת לגשת לשלב זה" login_switch: "? כבר יש לך משתמש" school_name: "שם בית ספר ועיר" optional: "רשות" school_name_placeholder: "לדוגמה: תיכון עירוני X, תל אביב." # or_sign_up_with: "or sign up with" # connected_gplus_header: "You've successfully connected with Google+!" # connected_gplus_p: "Finish signing up so you can log in with your Google+ account." # gplus_exists: "You already have an account associated with Google+!" # connected_facebook_header: "You've successfully connected with Facebook!" # connected_facebook_p: "Finish signing up so you can log in with your Facebook account." # facebook_exists: "You already have an account associated with Facebook!" # hey_students: "Students, enter the class code from your teacher." # birthday: "Birthday" recover: recover_account_title: "שחזר סיסמה" send_password: "שלח סיסמה חדשה" recovery_sent: "מייל לשחזור סיסמא נשלח" items: primary: "ראשי" secondary: "משני" armor: "שריון" accessories: "אביזרים" misc: "אחר" books: "ספרי כישוף" common: back: "חזור" # When used as an action verb, like "Navigate backward" continue: "המשך" # When used as an action verb, like "Continue forward" loading: "...טוען" saving: "...שומר" sending: "...שולח" send: "שלח" cancel: "ביטול" save: "שמור" publish: "פרסם" create: "צור" fork: "קילשון" play: "שחק" # When used as an action verb, like "Play next level" retry: "נסה שוב" actions: "פעולות" info: "מידע" help: "עזרה" watch: "צפה" unwatch: "הסר צפיה" submit_patch: ".שלח תיקון" submit_changes: "שלח שינויים" save_changes: "שמור שינויים" # required_field: "Required field" general: and: "וגם" name: "שם" date: "תאריך" body: "גוף" version: "גרסה" pending: "ממתין" accepted: "התקבל" rejected: "נדחה" withdrawn: "האוייב נסוג" accept: "מסכים" reject: "דחה" # withdraw: "Withdraw" submitter: "מוסר" submitted: "נמסר" commit_msg: "שלח הודעה" version_history: "היסטורית גרסאות" version_history_for: " :הסטוריית גרסאות ל" select_changes: ".בחר בשני שינויים כדי לראות את ההבדל" undo_prefix: "Undo" undo_shortcut: "(Ctrl+Z)" redo_prefix: "Redo" redo_shortcut: "(Ctrl+Shift+Z)" play_preview: "הצג תצוגה מקדימה לשלב הנוכחי" result: "תוצאה" results: "תוצאות" description: "תיאור" or: "או" subject: "נושא" email: "מייל" password: "סיסמה" # confirm_password: "Confirm Password" message: "הודעה" code: "קוד" ladder: "סולם" when: "כש" opponent: "יריב" rank: "דרגה" score: "ניקוד" win: "ניצחון" loss: "הפסד" tie: "שוויון" easy: "קל" medium: "בינוני" hard: "קשה" player: "שחקן" player_level: "רמה" # Like player level 5, not like level: Dungeons of Kithgard warrior: "לוחם" ranger: "קשת" wizard: "מכשף" # first_name: "First Name" # last_name: "Last Name" # username: "Username" units: second: "שנייה" seconds: "שניות" minute: "דקה" minutes: "דקות" hour: "שעה" hours: "שעות" day: "יום" days: "ימים" week: "שבוע" weeks: "שבועות" month: "חודש" months: "חודשים" year: "שנה" years: "שנים" play_level: # level_complete: "Level Complete" completed_level: "שלב שהושלם:" course: "מסלול:" done: "סיים" next_level: "השלב הבא" next_game: "המשחק הבא" show_menu: "הצג תפריט משחק" home: "בית" # Not used any more, will be removed soon. level: "שלב" # Like "Level: Dungeons of Kithgard" skip: "דלג" game_menu: "תפריט משחק" guide: "מדריך" restart: "נסה שוב" goals: "מטרות" goal: "מטרה" running: "...פועל" success: "!הצלחה" incomplete: "לא הושלם" timed_out: "הזמן אזל" failing: "נכשל" control_bar_multiplayer: "רב-משתתפים" control_bar_join_game: "הצטרף למשחק" reload: "טען שוב" reload_title: "?לטעון מחדש את כל הקוד" reload_really: "?אתה בטוח שאתה רוצה לטעון שוב את השלב הזה ולהתחיל מההתחלה" reload_confirm: "טען הכול שוב" victory: "ניצחון" victory_title_prefix: "" victory_title_suffix: " הושלם" victory_sign_up: "הירשם על מנת לשמור התקדמות" victory_sign_up_poke: "!רוצה לשמור את הקוד? הירשם בחינם עכשיו" victory_rate_the_level: " :דרג את השלב" # {change} victory_return_to_ladder: "חזור לסולם" victory_saving_progress: "שומר התקדמות" victory_go_home: "חזור הביתה" victory_review: "!ספר לנו עוד" victory_review_placeholder: "איך היה השלב?" victory_hour_of_code_done: "?סיימת" victory_hour_of_code_done_yes: "שלי Hour of Code™! כן, סיימתי עם ה" victory_experience_gained: "שנצבר XP" victory_gems_gained: "אבני חן שנצברו" victory_new_item: "חפץ חדש" victory_viking_code_school: "אבוקדו קדוש, זה היה שלב קשה שסיימת! אם אתה עדיין לא מפתח תוכנה, אתה צריך להיות אחד. בדיוק עלית על הכביש המהיר בכדי להתקבל ל Viking Code School, שם תוכל לשאת את כישוריך לרמה הבאה ותוכל להפוך למפתח רשת מקצועי תוך 14 שבועות בלבד." victory_become_a_viking: "הפוך לוויקינג" # victory_no_progress_for_teachers: "Progress is not saved for teachers. But, you can add a student account to your classroom for yourself." guide_title: "מדריך" tome_cast_button_run: "הפעל" tome_cast_button_running: "פועל" tome_cast_button_ran: "הופעל" tome_submit_button: "שלח" tome_reload_method: ".טען קוד מקורי לפונקציה זו" # Title text for individual method reload button. tome_select_method: "בחר פונקציה" tome_see_all_methods: "ראה את כל הפונקציות הניצנות לעריכה" # Title text for method list selector (shown when there are multiple programmable methods). tome_select_a_thang: " בחר מישהו ל" tome_available_spells: "כישופים זמינים" tome_your_skills: "מיומנויות" tome_current_method: "פונקציה נוכחית" code_saved: "קוד נשמר" skip_tutorial: "(esc) דלג" keyboard_shortcuts: "קיצורי מקשים" loading_ready: "!מוכן" loading_start: "התחל שלב" problem_alert_title: "תקן שגיאות בקוד" time_current: ":זמו נוכחי" time_total: ":שמן מקסימלי" time_goto: ":לך ל" non_user_code_problem_title: "טעינת שלב נכשלה" infinite_loop_title: "לופ אינסופי זוהה" # infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know." # check_dev_console: "You can also open the developer console to see what might be going wrong." check_dev_console_link: "(הוראות)" infinite_loop_try_again: "נסה שוב" infinite_loop_reset_level: "התחל שלב מחדש" infinite_loop_comment_out: ".הפוך את הקוד שלי להערה" tip_toggle_play: "Ctrl+P הדלק הפעל/השהה בעזרת" tip_scrub_shortcut: "Ctrl+[ ו Ctrl+] האץ אחורה וקדימה באמצעות" # {change} tip_guide_exists: ".לחץ על המדריך, בתוך תפריט המשחק (למעלה בקצה העמוד), למידע שימושי" tip_open_source: "!הוא 100% קוד פתוח CodeCombat" tip_tell_friends: "נהנה מCodeCombat? ספר לחבריךעלינו!" tip_beta_launch: ".הפיץ את גרסת הבטא באוקטובר, 2013 CodeCombat" tip_think_solution: ".תחשוב על הפתרון, לא על הבעיה" tip_theory_practice: "תיאורטית, אין הבדל בין התאוריה לאימון. אבל באימון, יש. - יוגי ברה" tip_error_free: "יש שתי דרכים לכתוב תוכנות בלי אף תקלה; רק השלישית עובדת. - אלן פרליס" tip_debugging_program: "אם ניפוי הוא התהליך של הסרת באגים, אז תכנות חייב להיות התהליך של לשים אותם -. אדגר ו. דיקסטרא" tip_forums: "!לך לפורומים וספר לנו מה אתה חושב" tip_baby_coders: ".בעתיד, אפילו תינוקות יהיו כשפי על" tip_morale_improves: ".הטעינה תמשיך עד שהמורל ישתפר" tip_all_species: ".אנחנו מאמינים בשוויון הזדמנויות לכל היצורים בלמידת תכנות" tip_reticulating: "Reticulating spines." tip_harry: " ,תה' מכשף" tip_great_responsibility: "עם כישרון גדול בתכנות באה גם אחריות דיבאגינג גדולה." tip_munchkin: "אם לא תאכל את הירקות, מאצ'קין יבוא אליך בלילה כשאתה ישן." tip_binary: "יש רק 10 אנשים בעולם: כאלה שמבינים בינארית וכאלה שלא." tip_commitment_yoda: "מתכנת חייב להיות עם המחויבות העמוקה ביותר, עם המחשבה הרצינית ביותר. ~ יודה" tip_no_try: "תעשה. או אל תעשה. אין לנסות - יודה" tip_patience: "עליך להיות סבלני, פאדאוואן צעיר - יודה" tip_documented_bug: "באג מתועד הוא לא באג; הוא בונוס שבא עם התוכנה." tip_impossible: "זה תמיד נראה בלתי אפשרי עד שזה נעשה. - נלסון מנדלה" tip_talk_is_cheap: "דיבור זה זול. תראה לי את הקוד - לינוס טורבאלדס" tip_first_language: "הדבר ההרסני ביותר שאי פעם תלמד הוא שפת התכנות הראשונה שלך. - אלן קיי" tip_hardware_problem: "ש: כמה מתכנתים צריך כדי להחליף נורה? ת: אפס, זו בכלל בעיה בחומרה." # tip_hofstadters_law: "Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law." # tip_premature_optimization: "Premature optimization is the root of all evil. - Donald Knuth" # tip_brute_force: "When in doubt, use brute force. - Ken Thompson" # tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..." tip_superpower: ".תכנות זה הדבר הקרוב ביותר שיש לנו לכוחות על" # tip_control_destiny: "In real open source, you have the right to control your own destiny. - Linus Torvalds" tip_no_code: "לא קוד מהיר יותר מקוד של לא." tip_code_never_lies: "קוד אף פעם לא משקר, הערות לפעמים כן. - רון ג'פריס" # tip_reusable_software: "Before software can be reusable it first has to be usable." # tip_optimization_operator: "Every language has an optimization operator. In most languages that operator is ‘//’" # tip_lines_of_code: "Measuring programming progress by lines of code is like measuring aircraft building progress by weight. — Bill Gates" # tip_source_code: "I want to change the world but they would not give me the source code." # tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann" tip_move_forward: "מה שלא תעשה, תמשיך להתקדם - מרטין לותר קינג ג'וניור" tip_google: "!יש בעיה שאתה לא מצליח לפתור? תגגל אותה" tip_adding_evil: ".מוסיף קמצוץ של רשע" # tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven" # tip_open_source_contribute: "You can help CodeCombat improve!" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen." # tip_solve_then_write: "First, solve the problem. Then, write the code. - John Johnson" # tip_compiler_ignores_comments: "Sometimes I think that the compiler ignores my comments." # tip_understand_recursion: "The only way to understand recursion is to understand recursion." # tip_life_and_polymorphism: "Open Source is like a totally polymorphic heterogeneous structure: All types are welcome." # tip_mistakes_proof_of_trying: "Mistakes in your code are just proof that you are trying." # tip_adding_orgres: "Rounding up ogres." # tip_sharpening_swords: "Sharpening the swords." # tip_ratatouille: "You must not let anyone define your limits because of where you come from. Your only limit is your soul. - Gusteau, Ratatouille" # tip_nemo: "When life gets you down, want to know what you've gotta do? Just keep swimming, just keep swimming. - Dory, Finding Nemo" # tip_internet_weather: "Just move to the internet, it's great here. We get to live inside where the weather is always awesome. - John Green" # tip_nerds: "Nerds are allowed to love stuff, like jump-up-and-down-in-the-chair-can't-control-yourself love it. - John Green" # tip_self_taught: "I taught myself 90% of what I've learned. And that's normal! - Hank Green" # tip_luna_lovegood: "Don't worry, you're just as sane as I am. - Luna Lovegood" # tip_good_idea: "The best way to have a good idea is to have a lot of ideas. - Linus Pauling" # tip_programming_not_about_computers: "Computer Science is no more about computers than astronomy is about telescopes. - Edsger Dijkstra" # tip_mulan: "Believe you can, then you will. - Mulan" game_menu: inventory_tab: "תיק" save_load_tab: "טען/שמור" options_tab: "אפשרויות" guide_tab: "מדריך" guide_video_tutorial: "סרטוני הדרכה" guide_tips: "טיפים" multiplayer_tab: "רב משתתפים" auth_tab: "הירשם" inventory_caption: "צייד את הגיבור שלך" choose_hero_caption: "בחר גיבור, שפה" save_load_caption: "וצפה בהיסטוריה..." options_caption: "שנה הגדרות" guide_caption: "מסמכים וטיפים" multiplayer_caption: "!שחק עם חברים" auth_caption: "שמור שינויים" leaderboard: view_other_solutions: "צפה בפתרונות אחרים" # {change} scores: "תוצאות" top_players: "סדר שחקנים טובים ביותר לפי" day: "היום" week: "השבוע" all: "אי-פעם" time: "זמן" damage_taken: "נזק שנגרם לשחקן" damage_dealt: "מזק שהשחקן גרם" difficulty: "רמת קושי" gold_collected: "זהב שנאסף" inventory: equipped_item: "מצוייד" required_purchase_title: "נדרש" available_item: "זמין" restricted_title: "מוגבל" should_equip: "(לחץ פעמיים כדי להצטייד/ללבוש)" equipped: "(מצוייד/לבוש)" locked: "(נעול)" restricted: "(מוגבל בשלב הזה)" equip: "לבש/הצטייד" unequip: "הסר" buy_gems: few_gems: "כמה אבני חן" pile_gems: "ערמת אבני חן" chest_gems: "תיבת אבני חן" purchasing: "...קונה" declined: ".כרטיס האשראי נדחה" retrying: ".תקלה בשרת, מנסה שוב" prompt_title: ".אין לך מספיק אבני חן" prompt_body: "?רוצה לקבל עוד" prompt_button: "היכנס לחנות" recovered: ".רכישה אחרונה שוחזרה. טען את הדף מחדש בבקשה" price: "x{{gems}} לחודש" subscribe: comparison_blurb: ".CodeCombatחדד את כישוריך עם מנוי ל" feature1: "$t(data.levelsCount)+ שלבים בסיסיים ב $t(data.worldsCount) עולמות שונים." # {change} feature2: "!עם כישורים מיוחדים גיבורים עוצמתיים חדשים $t(data.heroesCount)" # {change} feature3: "$t(data.bonusLevelsCount)+ שלבי בונוס" # {change} feature4: "!בחינם כל חודש {{gems}} אבני חן" feature5: "הדרכות וידאו" feature6: "תמיכת מייל בעדיפות ראשונה" feature7: "פרטיים שבטים" # feature8: "No ads!" free: "חינם" month: "חודש" must_be_logged: "עליך להיות מחובר תחילה. אנא צור חשבון חדש או היכנס לחשבונך באמצעות התפריט למעלה." subscribe_title: "רכוש מנוי" unsubscribe: "הסר מנוי" confirm_unsubscribe: "אשר הסרת מנוי" never_mind: "!לא משנה, אני עדיין אוהב אותך" thank_you_months_prefix: ".תודה שתמכת בנו בחודשים האחרונים" thank_you_months_suffix: "" thank_you: "CodeCombat תודה על התמיכה ב" sorry_to_see_you_go: ".מצטערים לראות אותך הולך! ספר לנו בבקשה מה יכולנו לשפר" unsubscribe_feedback_placeholder: "?או, מה עשינו" parent_button: "שאל את ההורים" parent_email_description: ".עבורך CodeCombat אנחנו נדאג לשלוח להם מייל כדי שיקנו מנוי" parent_email_input_invalid: ".כתובת האי-מייל שהוזנה שגויה" parent_email_input_label: "כתובת מייל של ההורה" parent_email_input_placeholder: "הכנס כתובת מייל של ההורה" parent_email_send: "שלח מייל" parent_email_sent: "מייל נשלח" parent_email_title: "?מהו המייל של הוריך" parents: "להורים" parents_title: "ילדכם ילמד לתכנת." # {change} # parents_blurb1: "Your child has played __nLevels__ levels and learned programming basics. Help cultivate their interest and buy them a subscription so they can keep playing." # parents_blurb1a: "Computer programming is an essential skill that your child will undoubtedly use as an adult. By 2020, basic software skills will be needed by 77% of jobs, and software engineers are in high demand across the world. Did you know that Computer Science is the highest-paid university degree?" # parents_blurb2: "For ${{price}} USD/mo, your child will get new challenges every week and personal email support from professional programmers." # parents_blurb3: "No Risk: 100% money back guarantee, easy 1-click unsubscribe." # payment_methods: "Payment Methods" # payment_methods_title: "Accepted Payment Methods" # payment_methods_blurb1: "We currently accept credit cards and Alipay. You can also PayPal {{three_month_price}} USD to nick@codecombat.com with your account email in the memo to purchase three months' subscription and gems, or ${{year_price}} for a year." # payment_methods_blurb2: "If you require an alternate form of payment, please contact" # sale_button: "Sale!" # sale_button_title: "Save $21 when you purchase a 1 year subscription" stripe_description: "מנוי חודשי" # stripe_description_year_sale: "1 Year Subscription (${{discount}} discount)" subscription_required_to_play: "יש צורך במנוי כדי לשחק בשלב זה." unlock_help_videos: "רכוש מנוי כדי לפתוח את כל הדרכות הוידאו." # personal_sub: "Personal Subscription" # Accounts Subscription View below # loading_info: "Loading subscription information..." # managed_by: "Managed by" # will_be_cancelled: "Will be cancelled on" # currently_free: "You currently have a free subscription" # currently_free_until: "You currently have a subscription until" # was_free_until: "You had a free subscription until" # managed_subs: "Managed Subscriptions" # subscribing: "Subscribing..." # current_recipients: "Current Recipients" # unsubscribing: "Unsubscribing" # subscribe_prepaid: "Click Subscribe to use prepaid code" # using_prepaid: "Using prepaid code for monthly subscription" choose_hero: choose_hero: "בחר גיבור" programming_language: "שפת תכנות" programming_language_description: "?באיזו שפת תכנות תרצה להשתמש" default: ":ברירת מחדל" experimental: "נסיוני" python_blurb: "שפה פשוטה אך עוצמתית, מצויינת למתחילים ולמתקדמים" javascript_blurb: "(.Java-השפה של הרשת. (שונה מ" coffeescript_blurb: ".JavaScript-תחביר יפה יותר ל" clojure_blurb: ".עילגות מודרנית" lua_blurb: ".שפה לכתיבת תסריטי משחק" io_blurb: ".פשוטה אך מעורפלת" status: "סטטוס" hero_type: "סוג" weapons: "נשקים" weapons_warrior: "חרבות, טווח קצר - ללא קסם" weapons_ranger: "קשתות, אקדחים - טווח ארוך, ללא קסם" weapons_wizard: "שרביטים, מטות קסם - טווח ארוך, קסם" attack: "עוצמה" # Can also translate as "Attack" health: "נקודות חיים" speed: "מהירות" regeneration: "השתקמות" range: "טווח" # As in "attack or visual range" blocks: "הגנה" # As in "this shield blocks this much damage" backstab: "פגיעה בגב" # As in "this dagger does this much backstab damage" skills: "מיומנויות" attack_1: "מבצעים" # attack_2: "of listed" # attack_3: "weapon damage." health_1: "רווחים" # health_2: "of listed" # health_3: "armor health." speed_1: "זז במהירות של" speed_2: "מטרים לשנייה." available_for_purchase: "ניתן לרכישה" # Shows up when you have unlocked, but not purchased, a hero in the hero store level_to_unlock: ":שלב כדי לפתוח" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see) restricted_to_certain_heroes: ".רק גיבורים מסויימים יכולים לשחק בשלב זה" skill_docs: # function: "function" # skill types # method: "method" # snippet: "snippet" # number: "number" # array: "array" # object: "object" # string: "string" writable: "ניתן לכתיבה" # Hover over "attack" in Your Skills while playing a level to see most of this read_only: "לקריאה בלבד" action: "פעולה" spell: "כישוף" action_name: "שם" action_cooldown: "לוקח" action_specific_cooldown: ":זמן להתקררות" action_damage: "עוצמה" action_range: "טווח" action_radius: "רדיוס" action_duration: "משך זמן" example: "דוגמה" ex: "כגון" # Abbreviation of "example" current_value: "ערך נוכחי" default_value: "ערך רגיל" parameters: "פרמטרים" returns: "מחזיר" granted_by: "הוענק ע\"י" save_load: granularity_saved_games: "נשמר" granularity_change_history: "היסטוריה" options: general_options: "הגדרות כלליות" # Check out the Options tab in the Game Menu while playing a level volume_label: "ווליום" music_label: "מוזיקה" music_description: "כבה/הפעל מוזיקת רקע" editor_config_title: "תצורת(קונפיגורצית) עורך" editor_config_keybindings_label: "(תצורה(קונפיגורציה" editor_config_keybindings_default: "(Ace) ברירת מחדל" # editor_config_keybindings_description: "Adds additional shortcuts known from the common editors." # editor_config_livecompletion_label: "Live Autocompletion" # editor_config_livecompletion_description: "Displays autocomplete suggestions while typing." editor_config_invisibles_label: "הצג בלתי נראים" editor_config_invisibles_description: "הצג בלתי נראים כמו רווחים וטאבים." # editor_config_indentguides_label: "Show Indent Guides" # editor_config_indentguides_description: "Displays vertical lines to see indentation better." editor_config_behaviors_label: "התנהגוץ חכמה" # editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes." about: # main_title: "If you want to learn to program, you need to write (a lot of) code." # main_description: "At CodeCombat, our job is to make sure you're doing that with a smile on your face." # mission_link: "Mission" # team_link: "Team" # community_link: "Community" # story_link: "Story" # careers_link: "Careers" # press_link: "Press" # mission_title: "Our mission: make programming accessible to every student on Earth." # mission_description_1: "Programming is magic. It's the ability to create things from pure imagination. We started CodeCombat to give learners the feeling of wizardly power at their fingertips by using typed code." # mission_description_2: "As it turns out, that enables them to learn faster too. WAY faster. It's like having a conversation instead of reading a manual. We want to bring that conversation to every school and to every student, because everyone should have the chance to learn the magic of programming." # team_title: "Meet the CodeCombat team" # team_values: "We value open and respectful dialog, where the best idea wins. Our decisions are grounded in customer research and our process is focused on delivering tangible results for them. Everyone is hands-on, from our CEO to our Github contributors, because we value growth and learning in our team." nick_title: "מתכנת" # {change} nick_blurb: "גורו מוטיבציה" matt_title: "מתכנת" # {change} cat_title: "צ'יף אמן" # {change} cat_blurb: "כשף אוויר" scott_title: "מתכנת" # {change} scott_blurb: "אחד סביר" # maka_title: "Customer Advocate" # maka_blurb: "Storyteller" # rob_title: "Software Engineer" # rob_blurb: "Codes things and stuff" # josh_c_title: "Game Designer" # josh_c_blurb: "Designs games" # robin_title: "UX Design & Research" # robin_blurb: "Scaffolding" josh_title: "מעצב משחק" josh_blurb: "ארצפה היא לבה" # phoenix_title: "Software Engineer" # nolan_title: "Territory Manager" # elliot_title: "Partnership Manager" # retrostyle_title: "Illustration" retrostyle_blurb: "RetroStyle Games" jose_title: "מוזיקה" # jose_blurb: "Taking Off" # community_title: "...and our open-source community" # community_subtitle: "Over 450 contributors have helped build CodeCombat, with more joining every week!" # community_description_1: "CodeCombat is a community project, with hundreds of players volunteering to create levels, contribute to our code to add features, fix bugs, playtest, and even translate the game into 50 languages so far. Employees, contributors and the site gain by sharing ideas and pooling effort, as does the open source community in general. The site is built on numerous open source projects, and we are open sourced to give back to the community and provide code-curious players a familiar project to explore and experiment with. Anyone can join the CodeCombat community! Check out our" # community_description_link: "contribute page" # community_description_2: "for more info." # number_contributors: "Over 450 contributors have lent their support and time to this project." # story_title: "Our story so far" # story_subtitle: "Since 2013, CodeCombat has grown from a mere set of sketches to a living, thriving game." # story_statistic_1a: "5,000,000+" # story_statistic_1b: "total players" # story_statistic_1c: "have started their programming journey through CodeCombat" # story_statistic_2a: "We’ve been translated into over 50 languages — our players hail from" # story_statistic_2b: "200+ countries" # story_statistic_3a: "Together, they have written" # story_statistic_3b: "1 billion lines of code and counting" # story_statistic_3c: "across many different programming languages" # story_long_way_1: "Though we've come a long way..." # story_sketch_caption: "Nick's very first sketch depicting a programming game in action." # story_long_way_2: "we still have much to do before we complete our quest, so..." # jobs_title: "Come work with us and help write CodeCombat history!" # jobs_subtitle: "Don't see a good fit but interested in keeping in touch? See our \"Create Your Own\" listing." # jobs_benefits: "Employee Benefits" # jobs_benefit_1: "Competitive salary and options" # jobs_benefit_2: "15 day minimum vacation policy, excluding company holidays" # jobs_benefit_3: "Flex time and flexible work-from-home" # jobs_benefit_4: "Unlimited vacation" # jobs_benefit_5: "Professional development and continuing education support – free books and games!" # jobs_benefit_6: "Medical (gold), dental, vision" # jobs_benefit_7: "Sit-stand desks for all" # jobs_benefit_9: "10-year option exercise window" # jobs_benefit_10: "Maternity leave: 10 weeks paid, next 6 @ 55% salary" # jobs_benefit_11: "Paternity leave: 10 weeks paid" # learn_more: "Learn More" # jobs_custom_title: "Create Your Own" # jobs_custom_description: "Are you passionate about CodeCombat but don't see a job listed that matches your qualifications? Write us and show how you think you can contribute to our team. We'd love to hear from you!" # jobs_custom_contact_1: "Send us a note at" # jobs_custom_contact_2: "introducing yourself and we might get in touch in the future!" # contact_title: "Press & Contact" # contact_subtitle: "Need more information? Get in touch with us at" # screenshots_title: "Game Screenshots" # screenshots_hint: "(click to view full size)" # downloads_title: "Download Assets & Information" # about_codecombat: "About CodeCombat" # logo: "Logo" # screenshots: "Screenshots" # character_art: "Character Art" # download_all: "Download All" # previous: "Previous" # next: "Next" # location_title: "We're located in downtown SF:" # teachers: # who_for_title: "Who is CodeCombat for?" # who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed. We've designed CodeCombat to appeal to both boys and girls." # who_for_2: "Our Courses system allows teachers to set up classrooms, track progress and assign additional content to students through a dedicated interface." # more_info_title: "Where can I find more information?" # more_info_1: "Our" # more_info_2: "teachers forum" # more_info_3: "is a good place to connect with fellow educators who are using CodeCombat." # teachers_quote: # name: "Demo Form" # title: "Request a Demo" # subtitle: "Get your students started in less than an hour. You'll be able to create a class, add students, and monitor their progress as they learn computer science." # email_exists: "User exists with this email." # phone_number: "Phone number" # phone_number_help: "Where can we reach you during the workday?" # primary_role_label: "Your Primary Role" # role_default: "Select Role" # primary_role_default: "Select Primary Role" # purchaser_role_default: "Select Purchaser Role" # tech_coordinator: "Technology coordinator" # advisor: "Advisor" # principal: "Principal" # superintendent: "Superintendent" # parent: "Parent" # purchaser_role_label: "Your Purchaser Role" # influence_advocate: "Influence/Advocate" # evaluate_recommend: "Evaluate/Recommend" # approve_funds: "Approve Funds" # no_purchaser_role: "No role in purchase decisions" # organization_label: "Name of School/District" # city: "City" # state: "State" # country: "Country" # num_students_help: "How many do you anticipate enrolling in CodeCombat?" # num_students_default: "Select Range" # education_level_label: "Education Level of Students" # education_level_help: "Choose as many as apply." # elementary_school: "Elementary School" # high_school: "High School" # please_explain: "(please explain)" # middle_school: "Middle School" # college_plus: "College or higher" # anything_else: "Anything else we should know?" # thanks_header: "Request Received!" # thanks_sub_header: "Thanks for expressing interest in CodeCombat for your school." # thanks_p: "We'll be in touch soon! If you need to get in contact, you can reach us at:" # finish_signup: "Finish creating your teacher account:" # finish_signup_p: "Create an account to set up a class, add your students, and monitor their progress as they learn computer science." # signup_with: "Sign up with:" # connect_with: "Connect with:" # conversion_warning: "WARNING: Your current account is a Student Account. Once you submit this form, your account will be updated to a Teacher Account." # learn_more_modal: "Teacher accounts on CodeCombat have the ability to monitor student progress, assign enrollments and manage classrooms. Teacher accounts cannot be a part of a classroom - if you are currently enrolled in a class using this account, you will no longer be able to access it once you update to a Teacher Account." # create_account: "Create a Teacher Account" # create_account_subtitle: "Get access to teacher-only tools for using CodeCombat in the classroom. Set up a class, add your students, and monitor their progress!" # convert_account_title: "Update to Teacher Account" # not: "Not" # setup_a_class: "Set Up a Class" versions: save_version_title: "שמור גרסה חדשה" new_major_version: "גרסה חשובה חדשה" submitting_patch: "...שולח תיקון" cla_prefix: "כדי לשמור יש להירשם לאתר" cla_url: "CLA" cla_suffix: "." cla_agree: "אני מסכים" owner_approve: "אישור בעלים יתבקשת לפני שהשינויים יחולו." contact: contact_us: "צור קשר" welcome: "טוב לשמוע ממך! השתמש בטופס זה כדי לשלוח לנו אימייל. " forum_prefix: "בשביל דברים ציבוריים, לך ל " forum_page: "פורום שלנו" forum_suffix: " במקום." faq_prefix: "יש גם" faq: "שאלות נפוצות" subscribe_prefix: ",אם אתם צריכים עזרה בלעבור שלב כלשהו בבקשה" subscribe: "CodeCombatקנו מנוי ל" subscribe_suffix: "ואנו נשמח לעזור לך עם הקוד" subscriber_support: ".מכיוון שאתה מנוי, המייל שלך יקבל עדיפות לתמיכה" screenshot_included: ".כולל תמונות" where_reply: "?איפה אנחנו אמורים להגיב" send: "שלח מייל" account_settings: title: "הגדרות חשבון" not_logged_in: "היכנס או הירשם כדי לערוך את ההדרות שלך" autosave: "שינויים נשמרו אוטומטית" me_tab: "אני" picture_tab: "תמונה" delete_account_tab: "מחק את חשבונך" wrong_email: "כתובת מייל שגויה." wrong_password: "סיסמא שגוייה" upload_picture: "העלה תמונה" delete_this_account: "מחק את חשבון זה לתמיד" # reset_progress_tab: "Reset All Progress" # reset_your_progress: "Clear all your progress and start over" god_mode: "מצב אל" password_tab: "סיסמה" emails_tab: "אימיילים" admin: "אדמין" # manage_subscription: "Click here to manage your subscription." new_password: "סיסמה חדשה" new_password_verify: "חזור על הסיסמה שנית" type_in_email: "הזן את כתובת המייל שלך על מנת לבצע את המחיקה" # type_in_email_progress: "Type in your email to confirm deleting your progress." type_in_password: "גםת הזן את סיסמתך." email_subscriptions: "הרשמויות אימייל" email_subscriptions_none: ".אין מנויי מייל" email_announcements: "הודעות" email_announcements_description: "קבל את החדשות ואת הפיתוחים הכי חדישים במשחק באימייל." email_notifications: "עדכונים" email_notifications_summary: ".CodeCombatכלים לעדכוני מייל, מותאמים אישית על הפעילות שלכם ב" email_any_notes: "כל סוגרות" email_any_notes_description: "נטרל כדי להפסיק את עדכוני הפעילות באי-מייל" email_news: "חדשות" email_recruit_notes: "הזדמנויות עבודה" email_recruit_notes_description: ".(אם אתם משחקים טוב באמת, יש סיכוי שניצור איתכם קשר על מנת למצוא לכך עבודה (טובה יותר" contributor_emails: "אימיילים של כיתות תורמים" contribute_prefix: "אנו מחפשים אנשים שיצתרפו למסיבה! תראו את" contribute_page: "דף התרימות" contribute_suffix: " בשביל עוד מידע." email_toggle: "עדכן" error_saving: "בעיה בשמירה" saved: "השינויים נשמרו" password_mismatch: "סיסמאות לא זהות" password_repeat: ".אנא חזור על הסיסמא" keyboard_shortcuts: keyboard_shortcuts: "קיצורי מקשים" space: "Space" enter: "Enter" press_enter: "לחץ enter" escape: "Escape" shift: "Shift" run_code: ".הרץ קוד נוכחי" run_real_time: ".הרץ קוד בזמן אמת" continue_script: ".המשך בתסריט זה" skip_scripts: ".דלג על כל התסריטים שניתן לדלג עליהם" toggle_playback: ".הפעלהשהה" scrub_playback: ".התקדם אחורה וקדימה בזמן" single_scrub_playback: ".התקדם אחורה וקדימה בזמן בפריים אחד" # scrub_execution: "Scrub through current spell execution." # toggle_debug: "Toggle debug display." # toggle_grid: "Toggle grid overlay." # toggle_pathfinding: "Toggle pathfinding overlay." # beautify: "Beautify your code by standardizing its formatting." # maximize_editor: "Maximize/minimize code editor." community: main_title: "CodeCombat קהילת" introduction: "!תבדוק את הדרכים שאנחנו מציעים לך להיות מעורב ותבחא את הדרך שנראית לך הכי כיפית. אנחנו מצפים לעבוד איתך" level_editor_prefix: "CodeCombat תשתמש ב" # level_editor_suffix: "to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!" thang_editor_prefix: "אנחנו קוראים ליחידות בתוך המשחק ,ת\"ת'אנגס\" השתמש ב " # thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites." # article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the" # article_editor_suffix: "and help CodeCombat players get the most out of their playtime." find_us: ":מצא אותנו באתרים האלה" # social_github: "Check out all our code on GitHub" social_blog: "Sett ב CodeCombat קרא את הבלוג של" social_discource: "שלנו Discourse forum הצטרף לדיון ב" social_facebook: "Facebook ב CodeCombat תן לייק ל" social_twitter: "Twitter ב CodeCombat תעקוב אחרי" social_gplus: "Google+ ב CodeCombat הצטרף ל" # social_slack: "Chat with us in the public CodeCombat Slack channel" contribute_to_the_project: "תרום לפרוייקט" clans: clan: "שבט" clans: "שבטים" new_name: "שם שבט חדש" new_description: "תיאור שבט חדש" make_private: "הפוך שבט לפרטי" subs_only: "מנויים בלבד" create_clan: "צור שבט חדש" private_preview: "צפה" # private_clans: "Private Clans" public_clans: "שבטים פתוחים" my_clans: "השבטים שלי" clan_name: "שם השבט" name: "שם" chieftain: "צ'יף(מנהיג)" type: "סוג" edit_clan_name: "ערוך את שם השבט" edit_clan_description: "ערוך את תיאור השבט" edit_name: "ערוך שם" edit_description: "ערוך תיאור" private: "(פרטי)" summary: "תקציר" average_level: "רמה ממוצעת" average_achievements: "מס' הישגם ממוצע" delete_clan: "מחק שבט" leave_clan: "עזוב שבט" join_clan: "הצטרף לשבט" invite_1: "הזמן:" invite_2: "*הזמן שחקנים לשבט באמצעות שליחת הקישור הזה." members: "חברים" progress: "התקדמות" not_started_1: "לא הותחל" started_1: "הותחל" complete_1: "סויים" exp_levels: "הרחב שלבים" rem_hero: "הסר גיבור" status: "סטטוס" complete_2: "סויים" started_2: "הותחל" not_started_2: "לא הותחל" view_solution: "לחץ כדי לראות פתרונות." # view_attempt: "Click to view attempt." latest_achievement: "הישגים עדכניים" playtime: "זמן משחק" last_played: "שיחק לאחרונה" # leagues_explanation: "Play in a league against other clan members in these multiplayer arena instances." # track_concepts1: "Track concepts" # track_concepts2a: "learned by each student" # track_concepts2b: "learned by each member" # track_concepts3a: "Track levels completed for each student" # track_concepts3b: "Track levels completed for each member" # track_concepts4a: "See your students'" # track_concepts4b: "See your members'" # track_concepts5: "solutions" # track_concepts6a: "Sort students by name or progress" # track_concepts6b: "Sort members by name or progress" # track_concepts7: "Requires invitation" # track_concepts8: "to join" # private_require_sub: "Private clans require a subscription to create or join." # courses: # course: "Course" # courses: "courses" # create_new_class: "Create New Class" # not_enrolled: "You are not enrolled in this course." # visit_pref: "Please visit the" # visit_suf: "page to enroll." # select_class: "Select one of your classes" # unnamed: "*unnamed*" # select: "Select" # unnamed_class: "Unnamed Class" # edit_settings: "edit class settings" # edit_settings1: "Edit Class Settings" # progress: "Class Progress" # add_students: "Add Students" # stats: "Statistics" # total_students: "Total students:" # average_time: "Average level play time:" # total_time: "Total play time:" # average_levels: "Average levels completed:" # total_levels: "Total levels completed:" # furthest_level: "Furthest level completed:" # students: "Students" # students1: "students" # concepts: "Concepts" # levels: "levels" # played: "Played" # play_time: "Play time:" # completed: "Completed:" # invite_students: "Invite students to join this class." # invite_link_header: "Link to join course" # invite_link_p_1: "Give this link to students you would like to have join the course." # invite_link_p_2: "Or have us email them directly:" # capacity_used: "Course slots used:" # enter_emails: "Enter student emails to invite, one per line" # send_invites: "Send Invites" # creating_class: "Creating class..." # purchasing_course: "Purchasing course..." # buy_course: "Buy Course" # buy_course1: "Buy this course" # select_all_courses: "Select 'All Courses' for a 50% discount!" # all_courses: "All Courses" # number_programming_students: "Number of Programming Students" # number_total_students: "Total Students in School/District" # enter_number_students: "Enter the number of students you need for this class." # name_class: "Name your class" # displayed_course_page: "This will be displayed on the course page for you and your students. It can be changed later." # buy: "Buy" # purchasing_for: "You are purchasing a license for" # creating_for: "You are creating a class for" # for: "for" # Like in 'for 30 students' # receive_code: "Afterwards you will receive an unlock code to distribute to your students, which they can use to enroll in your class." # free_trial: "Free trial for teachers!" # get_access: "to get individual access to all courses for evalutaion purposes." # questions: "Questions?" # teachers_click: "Teachers Click Here" # students_click: "Students Click Here" # courses_on_coco: "Courses on CodeCombat" # designed_to: "Courses are designed to introduce computer science concepts using CodeCombat's fun and engaging environment. CodeCombat levels are organized around key topics to encourage progressive learning, over the course of 5 hours." # more_in_less: "Learn more in less time" # no_experience: "No coding experience necesssary" # easy_monitor: "Easily monitor student progress" # purchase_for_class: "Purchase a course for your entire class. It's easy to sign up your students!" # see_the: "See the" # more_info: "for more information." # choose_course: "Choose Your Course:" # enter_code: "Enter an unlock code to join an existing class" # enter_code1: "Enter unlock code" # enroll: "Enroll" # pick_from_classes: "Pick from your current classes" # enter: "Enter" # or: "Or" # topics: "Topics" # hours_content: "Hours of content:" # get_free: "Get FREE course" # enroll_paid: "Enroll Students in Paid Courses" # you_have1: "You have" # you_have2: "unused paid enrollments" # use_one: "Use 1 paid enrollment for" # use_multiple: "Use paid enrollments for the following students:" # already_enrolled: "already enrolled" # licenses_remaining: "licenses remaining:" # insufficient_enrollments: "insufficient paid enrollments" # get_enrollments: "Get More Enrollments" # change_language: "Change Course Language" # keep_using: "Keep Using" # switch_to: "Switch To" # greetings: "Greetings!" # back_classrooms: "Back to my classrooms" # back_courses: "Back to my courses" # edit_details: "Edit class details" # enrolled_courses: "enrolled in paid courses:" # purchase_enrollments: "Purchase Enrollments" # remove_student: "remove student" # assign: "Assign" # to_assign: "to assign paid courses." # teacher: "Teacher" # complete: "Complete" # none: "None" # save: "Save" # play_campaign_title: "Play the Campaign" # play_campaign_description: "You’re ready to take the next step! Explore hundreds of challenging levels, learn advanced programming skills, and compete in multiplayer arenas!" # create_account_title: "Create an Account" # create_account_description: "Sign up for a FREE CodeCombat account and gain access to more levels, more programming skills, and more fun!" # preview_campaign_title: "Preview Campaign" # preview_campaign_description: "Take a sneak peek at all that CodeCombat has to offer before signing up for your FREE account." # arena: "Arena" # arena_soon_title: "Arena Coming Soon" # arena_soon_description: "We are working on a multiplayer arena for classrooms at the end of" # not_enrolled1: "Not enrolled" # not_enrolled2: "Ask your teacher to enroll you in the next course." # next_course: "Next Course" # coming_soon1: "Coming soon" # coming_soon2: "We are hard at work making more courses for you!" # available_levels: "Available Levels" # welcome_to_courses: "Adventurers, welcome to Courses!" # ready_to_play: "Ready to play?" # start_new_game: "Start New Game" # play_now_learn_header: "Play now to learn" # play_now_learn_1: "basic syntax to control your character" # play_now_learn_2: "while loops to solve pesky puzzles" # play_now_learn_3: "strings & variables to customize actions" # play_now_learn_4: "how to defeat an ogre (important life skills!)" # welcome_to_page: "Welcome to your Courses page!" # completed_hoc: "Amazing! You've completed the Hour of Code course!" # ready_for_more_header: "Ready for more? Play the campaign mode!" # ready_for_more_1: "Use gems to unlock new items!" # ready_for_more_2: "Play through brand new worlds and challenges" # ready_for_more_3: "Learn even more programming!" # saved_games: "Saved Games" # hoc: "Hour of Code" # my_classes: "My Classes" # class_added: "Class successfully added!" # view_class: "view class" # view_levels: "view levels" # join_class: "Join A Class" # ask_teacher_for_code: "Ask your teacher if you have a CodeCombat class code! If so, enter it below:" # enter_c_code: "" # join: "Join" # joining: "Joining class" # course_complete: "Course Complete" # play_arena: "Play Arena" # start: "Start" # last_level: "Last Level" # welcome_to_hoc: "Adventurers, welcome to our Hour of Code!" # logged_in_as: "Logged in as:" # not_you: "Not you?" # welcome_back: "Hi adventurer, welcome back!" # continue_playing: "Continue Playing" # more_options: "More options:" # option1_header: "Option 1: Invite students via email" # option1_body: "Students will automatically be sent an invitation to join this class, and will need to create an account with a username and password." # option2_header: "Option 2: Send URL to your students" # option2_body: "Students will be asked to enter an email address, username and password to create an account." # option3_header: "Option 3: Direct students to codecombat.com/courses" # option3_body: "Give students the following passcode to enter along with an email address, username and password when they create an account." # thank_you_pref: "Thank you for your purchase! You can now assign" # thank_you_suff: "more students to paid courses." # return_to_class: "Return to classroom" # return_to_course_man: "Return to course management." # students_not_enrolled: "students not enrolled" # total_all_classes: "Total Across All Classes" # how_many_enrollments: "How many additional paid enrollments do you need?" # each_student_access: "Each student in a class will get access to Courses 2-4 once they are enrolled in paid courses. You may assign each course to each student individually." # purchase_now: "Purchase Now" # enrollments: "enrollments" # remove_student1: "Remove Student" # are_you_sure: "Are you sure you want to remove this student from this class?" # remove_description1: "Student will lose access to this classroom and assigned classes. Progress and gameplay is NOT lost, and the student can be added back to the classroom at any time." # remove_description2: "The activated paid license will not be returned." # keep_student: "Keep Student" # removing_user: "Removing user" # to_join_ask: "To join a class, ask your teacher for an unlock code." # join_this_class: "Join Class" # enter_here: "" # successfully_joined: "Successfully joined" # click_to_start: "Click here to start taking" # my_courses: "My Courses" # classroom: "Classroom" # use_school_email: "use your school email if you have one" # unique_name: "a unique name no one has chosen" # pick_something: "pick something you can remember" # class_code: "Class Code" # optional_ask: "optional - ask your teacher to give you one!" # optional_school: "optional - what school do you go to?" # start_playing: "Start Playing" # skip_this: "Skip this, I'll create an account later!" # welcome: "Welcome" # getting_started: "Getting Started with Courses" # download_getting_started: "Download Getting Started Guide [PDF]" # getting_started_1: "Create a new class by clicking the green 'Create New Class' button below." # getting_started_2: "Once you've created a class, click the blue 'Add Students' button." # getting_started_3: "You'll see student's progress below as they sign up and join your class." # additional_resources: "Additional Resources" # additional_resources_1_pref: "Download/print our" # additional_resources_1_mid: "Course 1" # additional_resources_1_mid2: "and" # additional_resources_1_mid3: "Course 2" # additional_resources_1_suff: "teacher's guides with solutions for each level." # additional_resources_2_pref: "Complete our" # additional_resources_2_suff: "to get two free enrollments for the rest of our paid courses." # additional_resources_3_pref: "Visit our" # additional_resources_3_mid: "Teacher Forums" # additional_resources_3_suff: "to connect to fellow educators who are using CodeCombat." # additional_resources_4_pref: "Check out our" # additional_resources_4_mid: "Schools Page" # additional_resources_4_suff: "to learn more about CodeCombat's classroom offerings." # educator_wiki_pref: "Or check out our new" # educator_wiki_mid: "educator wiki" # educator_wiki_suff: "to browse the guide online." # your_classes: "Your Classes" # no_classes: "No classes yet!" # create_new_class1: "create new class" # available_courses: "Available Courses" # unused_enrollments: "Unused enrollments available:" # students_access: "All students get access to Introduction to Computer Science for free. One enrollment per student is required to assign them to paid CodeCombat courses. A single student does not need multiple enrollments to access all paid courses." # active_courses: "active courses" # no_students: "No students yet!" # add_students1: "add students" # view_edit: "view/edit" # students_enrolled: "students enrolled" # students_assigned: "students assigned" # length: "Length:" # title: "Courses" # Flat style redesign # subtitle: "Review course guidelines, solutions, and levels" # select_language: "Select language" # select_level: "Select level" # play_level: "Play Level" # concepts_covered: "Concepts covered" # print_guide: "Print Guide (PDF)" # view_guide_online: "View Guide Online (PDF)" # last_updated: "Last updated:" # grants_lifetime_access: "Grants lifetime access to all Courses." # New enrollment modal # enrollment_credits_available: "Enrollment Credits Available:" # description: "Description" # ClassroomSettingsModal # language_select: "Select a language" # language_cannot_change: "Language cannot be changed once students join a class." # learn_p: "Learn Python" # learn_j: "Learn JavaScript" # avg_student_exp_label: "Average Student Programming Experience" # avg_student_exp_desc: "This will help us understand how to pace courses better." # avg_student_exp_select: "Select the best option" # avg_student_exp_none: "No Experience - little to no experience" # avg_student_exp_beginner: "Beginner - some exposure or block-based" # avg_student_exp_intermediate: "Intermediate - some experience with typed code" # avg_student_exp_advanced: "Advanced - extensive experience with typed code" # avg_student_exp_varied: "Varied Levels of Experience" # student_age_range_label: "Student Age Range" # student_age_range_younger: "Younger than 6" # student_age_range_older: "Older than 18" # student_age_range_to: "to" # create_class: "Create Class" # class_name: "Class Name" # teacher_account_restricted: "Your account is a teacher account, and so cannot access student content." # teacher: # teacher_dashboard: "Teacher Dashboard" # Navbar # my_classes: "My Classes" # courses: "Courses" # enrollments: "Enrollments" # resources: "Resources" # help: "Help" # students: "Students" # Shared # language: "Language" # edit_class_settings: "edit class settings" # complete: "Complete" # access_restricted: "Account Update Required" # teacher_account_required: "A teacher account is required to access this content." # create_teacher_account: "Create Teacher Account" # what_is_a_teacher_account: "What's a Teacher Account?" # teacher_account_explanation: "A CodeCombat Teacher account allows you to set up classrooms, monitor students’ progress as they work through courses, manage enrollments and access resources to aid in your curriculum-building." # current_classes: "Current Classes" # archived_classes: "Archived Classes" # archived_classes_blurb: "Classes can be archived for future reference. Unarchive a class to view it in the Current Classes list again." # view_class: "view class" # archive_class: "archive class" # unarchive_class: "unarchive class" # no_students_yet: "This class has no students yet." # add_students: "Add Students" # create_new_class: "Create a New Class" # class_overview: "Class Overview" # View Class page # avg_playtime: "Average level playtime" # total_playtime: "Total play time" # avg_completed: "Average levels completed" # total_completed: "Total levels completed" # concepts_covered: "Concepts covered" # earliest_incomplete: "Earliest incomplete level" # latest_complete: "Latest completed level" # enroll_student: "Enroll student" # adding_students: "Adding students" # course_progress: "Course Progress" # not_applicable: "N/A" # edit: "edit" # remove: "remove" # latest_completed: "Latest Completed" # sort_by: "Sort by" # progress: "Progress" # select_course: "Select course to view" # course_overview: "Course Overview" # copy_class_code: "Copy Class Code" # class_code_blurb: "New students can enter this class code on their dashboard or visit codecombat.com/courses to join the class." # copy_class_url: "Copy Class URL" # class_join_url_blurb: "New students can visit this URL while logged in to join the class." # add_students_manually: "Add Students Manually" # bulk_assign: "Bulk-assign" # assign_to_selected_students: "Assign to Selected Students" # assigned: "Assigned" # enroll_selected_students: "Enroll Selected Students" # cant_assign_to_unenrolled: "Course cannot be assigned to students who are not enrolled." # no_students_selected: "No students were selected." # guides_coming_soon: "Guides coming soon!" # Courses # show_students_from: "Show students from" # Enroll students modal # enroll_the_following_students: "Enroll the following students" # all_students: "All Students" # enroll_students: "Enroll Students" # not_enough_enrollments: "Not enough Enrollments available." # enrollments_blurb_1: "Students taking Computer Science" # Enrollments page # enrollments_blurb_2: "require enrollments to access the courses." # credits_available: "Credits Available" # total_unique_students: "Total Unique Students" # total_enrolled_students: "Total Enrolled Students" # unenrolled_students: "Unenrolled Students" # add_enrollment_credits: "Add Enrollment Credits" # purchasing: "Purchasing..." # purchased: "Purchased!" # purchase_now: "Purchase Now" # how_to_enroll: "How to Enroll Students" # how_to_enroll_blurb_1: "If a student is not enrolled yet, there will be an \"Enroll\" button next to their course progress in your class." # how_to_enroll_blurb_2: "To bulk-enroll multiple students, select them using the checkboxes on the left side of the classroom page and click the \"Enroll Selected Students\" button." # how_to_enroll_blurb_3: "Once a student is enrolled, they will have access to all of the course content." # bulk_pricing_blurb: "Purchasing for more than 25 students? Contact us to discuss next steps." # total_unenrolled: "Total unenrolled" classes: archmage_title: "כשף על" archmage_title_description: "(מתכנת)" archmage_summary: "!אם אתה מפתח שמעוניין בתכנות משחקי לימוד קוד חינוכיים, הפוך לרב-כשף ועזור לנו לבנות את המשחק" artisan_title: "אמן" artisan_title_description: "(בונה שלבים)" artisan_summary: ".בנה ושתף שלבים שאתה וחבריך תשחקו בהם. הפוך לאמן כדי ללמוד את האומנות של לימוד תכנות לאחרים" adventurer_title: "הרפתקן" adventurer_title_description: "(שחקן שלבים ניסיוניים)" adventurer_summary: ".השג את השלבים החדשים שלנו (כולל את תוכן המנןי) שבוע לפני כולם ועזור לנו לתקן את הבאגים שנמצאים בהם" scribe_title: "סופר" scribe_title_description: "(עורך כותרות)" # scribe_summary: "Good code needs good documentation. Write, edit, and improve the docs read by millions of players across the globe." diplomat_title: "דיפלומט" diplomat_title_description: "(מתרגם)" # diplomat_summary: "CodeCombat is localized in 45+ languages by our Diplomats. Help us out and contribute translations." ambassador_title: "שגריר" ambassador_title_description: "(תמיכה)" # ambassador_summary: "Tame our forum users and provide direction for those with questions. Our ambassadors represent CodeCombat to the world." # teacher_title: "Teacher" editor: main_title: "CodeCombat עורך" article_title: "עורך כותרות" thang_title: "עורך ת'אנג" level_title: "עורך שלבים" achievement_title: "עורך הישגים" poll_title: "עורך סקרים" back: "חזרה" revert: "שחזר" revert_models: "שחזר מודלים" pick_a_terrain: "בחר סוג שטח" dungeon: "צינוק" indoor: "בפנים" desert: "מדבר" grassy: "עשבי" # mountain: "Mountain" # glacier: "Glacier" small: "קטן" large: "רחב" fork_title: "פצל גירסה חדשה" fork_creating: "יוצר פיצול..." generate_terrain: "צור שטח" more: "עוד" wiki: "ויקי" live_chat: "צ'אט חי" thang_main: "ראשי" # thang_spritesheets: "Spritesheets" thang_colors: "צבעים" level_some_options: "?קצת אפשרויות" level_tab_thangs: "ת'אנגס" level_tab_scripts: "תסריטים" level_tab_settings: "הגדרות" level_tab_components: "מרכיבים" level_tab_systems: "מערכות" level_tab_docs: "דוקומנטציה" level_tab_thangs_title: "ת'אנגס נוכחיים" level_tab_thangs_all: "הכל" level_tab_thangs_conditions: "תנאים התחלתיים" level_tab_thangs_add: "הוסף ת'אנגס" level_tab_thangs_search: "חפש ת'אנגס" add_components: "הוסף מרכיבים" component_configs: "קבע תצורת מרכיבים" config_thang: "לחץ פעמיים כדי לשנות ת'אנג" delete: "מחק" duplicate: "שכפל" stop_duplicate: "עצור שכפןל" rotate: "סובב" level_settings_title: "הגדרות" level_component_tab_title: "מרכיבים נוכחיים" level_component_btn_new: "צור מרכיב חדש" level_systems_tab_title: "מערכת נוכחית" level_systems_btn_new: "צור מערכת חדשה" level_systems_btn_add: "הוסף מערכת" level_components_title: "בחזרה לכל ה ת'אנגס" level_components_type: "סוג" level_component_edit_title: "ערוך מרכיב" # level_component_config_schema: "Config Schema" level_component_settings: "הגדרות" level_system_edit_title: "מערכת עריכה" create_system_title: "צור מערכת חדשה" new_component_title: "צור מרכיב חדש" new_component_field_system: "מערכת" new_article_title: "צור כותרת חדשה" new_thang_title: "צור סוג ת'אנג חדש" new_level_title: "צור שלב חדש" new_article_title_login: "התחבר כדי ליצור כותרת חדשה" new_thang_title_login: "היכנס כדי ליצור סוג ת'אנג חדש" new_level_title_login: "התחבר כדי ליצור שלב חדש" new_achievement_title: "צור הישג חדש" new_achievement_title_login: "התחבר כדי ליצור הישג חדש" new_poll_title: "צור סקר חדש" new_poll_title_login: "התחבר כדי ליצור סקר חדש" article_search_title: "חפש כותרות כאן" thang_search_title: "חפש סוגי ת'אנגס" level_search_title: "חפש שלבים כאן" achievement_search_title: "חפש הישגים" poll_search_title: "חפש סקרים" read_only_warning2: ".הערה: אין באפשרותך לשמור את העריכות שבוצעו כאן, אתה לא מחובר למערכת" no_achievements: "אין הישגים שנוספו לשלב זה עד כה" # achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_goals: "Key achievement off of level goals" level_completion: "סיום שלב" pop_i18n: "I18N אכלס" tasks: "מטלות" clear_storage: "נקה את השינויים המקומיים" # add_system_title: "Add Systems to Level" # done_adding: "Done Adding" article: edit_btn_preview: "צפה בכותרת" edit_article_title: "ערוך כותרת" polls: priority: "עדיפות" contribute: page_title: "תרימה" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" alert_account_message_intro: "!היי" # alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # archmage_introduction: "One of the best parts about building games is they synthesize so many different things. Graphics, sound, real-time networking, social networking, and of course many of the more common aspects of programming, from low-level database management, and server administration to user facing design and interface building. There's a lot to do, and if you're an experienced programmer with a hankering to really dive into the nitty-gritty of CodeCombat, this class might be for you. We would love to have your help building the best programming game ever." # class_attributes: "Class Attributes" archmage_attribute_1_pref: " ידע ב" # archmage_attribute_1_suf: ", or a desire to learn. Most of our code is in this language. If you're a fan of Ruby or Python, you'll feel right at home. It's JavaScript, but with a nicer syntax." # archmage_attribute_2: "Some experience in programming and personal initiative. We'll help you get oriented, but we can't spend much time training you." how_to_join: "כיצד להצטרף" join_desc_1: " כל אחד יכול לעזור! רק תבדקו את ה" # join_desc_2: "to get started, and check the box below to mark yourself as a brave Archmage and get the latest news by email. Want to chat about what to do or how to get more deeply involved? " # join_desc_3: ", or find us in our " # join_desc_4: "and we'll go from there!" # join_url_email: "Email us" # join_url_slack: "public Slack channel" # archmage_subscribe_desc: "Get emails on new coding opportunities and announcements." # artisan_introduction_pref: "We must construct additional levels! People be clamoring for more content, and we can only build so many ourselves. Right now your workstation is level one; our level editor is barely usable even by its creators, so be wary. If you have visions of campaigns spanning for-loops to" # artisan_introduction_suf: ", then this class might be for you." # artisan_attribute_1: "Any experience in building content like this would be nice, such as using Blizzard's level editors. But not required!" # artisan_attribute_2: "A hankering to do a whole lot of testing and iteration. To make good levels, you need to take it to others and watch them play it, and be prepared to find a lot of things to fix." # artisan_attribute_3: "For the time being, endurance en par with an Adventurer. Our Level Editor is super preliminary and frustrating to use. You have been warned!" # artisan_join_desc: "Use the Level Editor in these steps, give or take:" # artisan_join_step1: "Read the documentation." # artisan_join_step2: "Create a new level and explore existing levels." # artisan_join_step3: "Find us in our public Slack channel for help." # artisan_join_step4: "Post your levels on the forum for feedback." # artisan_subscribe_desc: "Get emails on level editor updates and announcements." # adventurer_introduction: "Let's be clear about your role: you are the tank. You're going to take heavy damage. We need people to try out brand-new levels and help identify how to make things better. The pain will be enormous; making good games is a long process and no one gets it right the first time. If you can endure and have a high constitution score, then this class might be for you." # adventurer_attribute_1: "A thirst for learning. You want to learn how to code and we want to teach you how to code. You'll probably be doing most of the teaching in this case, though." # adventurer_attribute_2: "Charismatic. Be gentle but articulate about what needs improving, and offer suggestions on how to improve." # adventurer_join_pref: "Either get together with (or recruit!) an Artisan and work with them, or check the box below to receive emails when there are new levels to test. We'll also be posting about levels to review on our networks like" # adventurer_forum_url: "our forum" # adventurer_join_suf: "so if you prefer to be notified those ways, sign up there!" # adventurer_subscribe_desc: "Get emails when there are new levels to test." # scribe_introduction_pref: "CodeCombat isn't just going to be a bunch of levels. It will also include a resource for knowledge, a wiki of programming concepts that levels can hook into. That way rather than each Artisan having to describe in detail what a comparison operator is, they can simply link their level to the Article describing them that is already written for the player's edification. Something along the lines of what the " # scribe_introduction_url_mozilla: "Mozilla Developer Network" # scribe_introduction_suf: " has built. If your idea of fun is articulating the concepts of programming in Markdown form, then this class might be for you." # scribe_attribute_1: "Skill in words is pretty much all you need. Not only grammar and spelling, but able to convey complicated ideas to others." # contact_us_url: "Contact us" # scribe_join_description: "tell us a little about yourself, your experience with programming and what sort of things you'd like to write about. We'll go from there!" # scribe_subscribe_desc: "Get emails about article writing announcements." # diplomat_introduction_pref: "So, if there's one thing we learned from the " # diplomat_launch_url: "launch in October" # diplomat_introduction_suf: "it's that there is sizeable interest in CodeCombat in other countries! We're building a corps of translators eager to turn one set of words into another set of words to get CodeCombat as accessible across the world as possible. If you like getting sneak peeks at upcoming content and getting these levels to your fellow nationals ASAP, then this class might be for you." # diplomat_attribute_1: "Fluency in English and the language you would like to translate to. When conveying complicated ideas, it's important to have a strong grasp in both!" # diplomat_i18n_page_prefix: "You can start translating our levels by going to our" # diplomat_i18n_page: "translations page" # diplomat_i18n_page_suffix: ", or our interface and website on GitHub." # diplomat_join_pref_github: "Find your language locale file " # diplomat_github_url: "on GitHub" # diplomat_join_suf_github: ", edit it online, and submit a pull request. Also, check this box below to keep up-to-date on new internationalization developments!" # diplomat_subscribe_desc: "Get emails about i18n developments and levels to translate." # ambassador_introduction: "This is a community we're building, and you are the connections. We've got forums, emails, and social networks with lots of people to talk with and help get acquainted with the game and learn from. If you want to help people get involved and have fun, and get a good feel of the pulse of CodeCombat and where we're going, then this class might be for you." # ambassador_attribute_1: "Communication skills. Be able to identify the problems players are having and help them solve them. Also, keep the rest of us informed about what players are saying, what they like and don't like and want more of!" # ambassador_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll go from there!" # ambassador_join_note_strong: "Note" # ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!" # ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments." # teacher_subscribe_desc: "Get emails on updates and announcements for teachers." # changes_auto_save: "Changes are saved automatically when you toggle checkboxes." # diligent_scribes: "Our Diligent Scribes:" # powerful_archmages: "Our Powerful Archmages:" # creative_artisans: "Our Creative Artisans:" # brave_adventurers: "Our Brave Adventurers:" # translating_diplomats: "Our Translating Diplomats:" # helpful_ambassadors: "Our Helpful Ambassadors:" ladder: please_login: "התחבר בבקשה לפני שתשחק במשחק סולם." my_matches: "המשחקים שלי" simulate: "הדמה" simulation_explanation: "באמצעות הדמית משחקים אתה יכול לגרום לשלב שלך להיות מדורג להר יותר!" # simulation_explanation_leagues: "You will mainly help simulate games for allied players in your clans and courses." simulate_games: "הדמה משחקים" games_simulated_by: "משחקים שהדמית:" games_simulated_for: "משחקים שהודמו בשבילך:" # games_in_queue: "Games currently in the queue:" games_simulated: "משחקים שהודמו" games_played: "מס' משחקים ששיחקת" ratio: "יחס" leaderboard: "שיאים" battle_as: "הילחם כ " summary_your: "נתונים " summary_matches: "משחקים - " summary_wins: " ניצחונות, " summary_losses: " הפסדים" rank_no_code: "אין קוד חדש לדירוג" rank_my_game: "דרג את המשחק שלי!" rank_submitting: "שולח..." rank_submitted: "נשלח לדירוג" rank_failed: "נכשל לדרג" rank_being_ranked: "משחק בדירוג" rank_last_submitted: "נשלח " # help_simulate: "Help simulate games?" # code_being_simulated: "Your new code is being simulated by other players for ranking. This will refresh as new matches come in." # no_ranked_matches_pre: "No ranked matches for the " # no_ranked_matches_post: " team! Play against some competitors and then come back here to get your game ranked." choose_opponent: "בחר יריב" select_your_language: "בחר שפה!" tutorial_play: "הדרכה" tutorial_recommended: "מומלץ אם לא שיחקת לפני" tutorial_skip: "דלג על ההדרכה" tutorial_not_sure: "לא בטוח מה הולך?" tutorial_play_first: "הרץ את ההדרכה" simple_ai: "בינה מלאכותית פשוטה" # {change} warmup: "חימום" friends_playing: "חברים משחקים" log_in_for_friends: "היכנס כדי לשחק עם חברים" # social_connect_blurb: "Connect and play against your friends!" # invite_friends_to_battle: "Invite your friends to join you in battle!" fight: "הלחם!" watch_victory: "צפה בניצחון שלך" defeat_the: "הבס את ה" # watch_battle: "Watch the battle" # tournament_started: ", started" tournament_ends: "תחרות נגמרת בעוד:" tournament_ended: "תחרות נגמרה" tournament_rules: "חוקי תחרות" # tournament_blurb: "Write code, collect gold, build armies, crush foes, win prizes, and upgrade your career in our $40,000 Greed tournament! Check out the details" # tournament_blurb_criss_cross: "Win bids, construct paths, outwit opponents, grab gems, and upgrade your career in our Criss-Cross tournament! Check out the details" # tournament_blurb_zero_sum: "Unleash your coding creativity in both gold gathering and battle tactics in this alpine mirror match between red sorcerer and blue sorcerer. The tournament began on Friday, March 27 and will run until Monday, April 6 at 5PM PDT. Compete for fun and glory! Check out the details" # tournament_blurb_ace_of_coders: "Battle it out in the frozen glacier in this domination-style mirror match! The tournament began on Wednesday, September 16 and will run until Wednesday, October 14 at 5PM PDT. Check out the details" tournament_blurb_blog: "בבלוג שלנו" rules: "חוקים" winners: "מנצחים" # league: "League" # red_ai: "Red CPU" # "Red AI Wins", at end of multiplayer match playback # blue_ai: "Blue CPU" # wins: "Wins" # At end of multiplayer match playback # humans: "Red" # Ladder page display team name # ogres: "Blue" user: stats: "נתונים" singleplayer_title: "שלבים לשחקן יחיד" multiplayer_title: "שלבים מרובי משתתפים" achievements_title: "הישגים" last_played: "שוחק לאחרונה" status: "סטטוס" status_completed: "הושלם" status_unfinished: "לא הושלם" no_singleplayer: ".עדיין לא שיחקת באף שלב לשחקן יחיד" no_multiplayer: ".עדיין לא שיחקת באף שלב מרובה משתתפים" no_achievements: ".עדיין לא השגת אף הישג" favorite_prefix: " שפה מועדפת היא" favorite_postfix: "." not_member_of_clans: "לא חבר באף שבט." achievements: last_earned: "Last Earned" amount_achieved: "כמות" achievement: "הישג" current_xp_prefix: "" current_xp_postfix: " נצבר בכללי" new_xp_prefix: "" new_xp_postfix: " נצבר" left_xp_prefix: "" left_xp_infix: " עד לרמה הבאה " left_xp_postfix: "" account: payments: "תשלומים" # prepaid_codes: "Prepaid Codes" purchased: "קניות" subscription: "מנויים" # invoices: "Invoices" service_apple: "Apple" service_web: "רשת" paid_on: "שולם על" service: "שירות" price: "מחיר" gems: "אבני חן" active: "פעיל" subscribed: "מנוי" unsubscribed: "לא מנוי" active_until: "פעיל עד" cost: "עולה" next_payment: "התשלום הבא" card: "כרטיס" # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" account_invoices: amount: "כמות בדולרים (אמריקאיים)" declined: "הכרטיסשלך בוטל" invalid_amount: "אנא הזן כמות דולרים (אמריקאיים)" # not_logged_in: "Log in or create an account to access invoices." # pay: "Pay Invoice" purchasing: "מבצע רכישה..." retrying: "אירעה שגיאה בשרת, מנסה מחדש..." success: "שולם בהצלחה, תודה!" # account_prepaid: # purchase_code: "Purchase a Subscription Code" # purchase_code1: "Subscription Codes can be redeemed to add premium subscription time to one or more CodeCombat accounts." # purchase_code2: "Each CodeCombat account can only redeem a particular Subscription Code once." # purchase_code3: "Subscription Code months will be added to the end of any existing subscription on the account." # users: "Users" # months: "Months" # purchase_total: "Total" # purchase_button: "Submit Purchase" # your_codes: "Your Codes" # redeem_codes: "Redeem a Subscription Code" # prepaid_code: "Prepaid Code" # lookup_code: "Lookup prepaid code" # apply_account: "Apply to your account" # copy_link: "You can copy the code's link and send it to someone." # quantity: "Quantity" # redeemed: "Redeemed" # no_codes: "No codes yet!" # you_can1: "You can" # you_can2: "purchase a prepaid code" # you_can3: "that can be applied to your own account or given to others." # coppa_deny: # text1: "Can’t wait to learn programming?" # text2: "Ask your parents to create an account for you!" # close: "Close Window" loading_error: could_not_load: "אירעה שגיאה בזמן טעינה מהשרת" connection_failure: ".חיהור נכשל" # connection_failure_desc: "It doesn’t look like you’re connected to the internet! Check your network connection and then reload this page." # login_required: "Login Required" # login_required_desc: "You need to be logged in to access this page." unauthorized: "אתה צריך להתחבר. האם חסמת קבצי cookies?" forbidden: "אין לך את ההרשאה" # forbidden_desc: "Oh no, there’s nothing we can show you here! Make sure you’re logged into the correct account, or visit one of the links below to get back to programming!" not_found: ".לא נמצא" # not_found_desc: "Hm, there’s nothing here. Visit one of the following links to get back to programming!" not_allowed: ".פונקציה לא מותרת" timeout: "Server timeout." # {change} # conflict: "Resource conflict." # bad_input: "Bad input." server_error: ".שגיאת שרת" unknown: ".שגיאה בלתי מזוהה" # {change} # error: "ERROR" # general_desc: "Something went wrong, and it’s probably our fault. Try waiting a bit and then refreshing the page, or visit one of the following links to get back to programming!" resources: level: "שלב" patch: "תיקון" patches: "תיקונים" system: "מערכת" systems: "מערכות" component: "מרכיב" components: "מרכיבים" # hero: "Hero" campaigns: "מסעות" # concepts: # advanced_strings: "Advanced Strings" # algorithms: "Algorithms" # arguments: "Arguments" # arithmetic: "Arithmetic" # arrays: "Arrays" # basic_syntax: "Basic Syntax" # boolean_logic: "Boolean Logic" # break_statements: "Break Statements" # classes: "Classes" # continue_statements: "Continue Statements" # for_loops: "For Loops" # functions: "Functions" # graphics: "Graphics" # if_statements: "If Statements" # input_handling: "Input Handling" # math_operations: "Math Operations" # object_literals: "Object Literals" # parameters: "Parameters" # strings: "Strings" # variables: "Variables" # vectors: "Vectors" # while_loops: "While Loops" # recursion: "Recursion" delta: added: "נוסף" modified: "שונה" # not_modified: "Not Modified" deleted: "נמחק" # moved_index: "Moved Index" # text_diff: "Text Diff" # merge_conflict_with: "MERGE CONFLICT WITH" no_changes: "אין שינויים" multiplayer: multiplayer_title: "הגדרות רב-משתתפים" # We'll be changing this around significantly soon. Until then, it's not important to translate. multiplayer_toggle: "אפשר רב-משתתפים" multiplayer_toggle_description: ".אפשר לאחרים להצטרף למשחק" multiplayer_link_description: ".מסור את הלינק הזה לכל אחד כדי שיצטרף אליך" multiplayer_hint_label: "רמז:" # multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link." # multiplayer_coming_soon: "More multiplayer features to come!" # multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard." # legal: # page_title: "Legal" # opensource_intro: "CodeCombat is completely open source." # opensource_description_prefix: "Check out " # github_url: "our GitHub" # opensource_description_center: "and help out if you like! CodeCombat is built on dozens of open source projects, and we love them. See " # archmage_wiki_url: "our Archmage wiki" # opensource_description_suffix: "for a list of the software that makes this game possible." # practices_title: "Respectful Best Practices" # practices_description: "These are our promises to you, the player, in slightly less legalese." # privacy_title: "Privacy" # privacy_description: "We will not sell any of your personal information." # security_title: "Security" # security_description: "We strive to keep your personal information safe. As an open source project, our site is freely open to anyone to review and improve our security systems." # email_title: "Email" # email_description_prefix: "We will not inundate you with spam. Through" # email_settings_url: "your email settings" # email_description_suffix: "or through links in the emails we send, you can change your preferences and easily unsubscribe at any time." # cost_title: "Cost" # cost_description: "CodeCombat is free to play for all of its core levels, with a ${{price}} USD/mo subscription for access to extra level branches and {{gems}} bonus gems per month. You can cancel with a click, and we offer a 100% money-back guarantee." # copyrights_title: "Copyrights and Licenses" # contributor_title: "Contributor License Agreement" # contributor_description_prefix: "All contributions, both on the site and on our GitHub repository, are subject to our" # cla_url: "CLA" # contributor_description_suffix: "to which you should agree before contributing." # code_title: "Code - MIT" # code_description_prefix: "All code owned by CodeCombat or hosted on codecombat.com, both in the GitHub repository or in the codecombat.com database, is licensed under the" # mit_license_url: "MIT license" # code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels." # art_title: "Art/Music - Creative Commons " # art_description_prefix: "All common content is available under the" # cc_license_url: "Creative Commons Attribution 4.0 International License" # art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:" # art_music: "Music" # art_sound: "Sound" # art_artwork: "Artwork" # art_sprites: "Sprites" # art_other: "Any and all other non-code creative works that are made available when creating Levels." # art_access: "Currently there is no universal, easy system for fetching these assets. In general, fetch them from the URLs as used by the site, contact us for assistance, or help us in extending the site to make these assets more easily accessible." # art_paragraph_1: "For attribution, please name and link to codecombat.com near where the source is used or where appropriate for the medium. For example:" # use_list_1: "If used in a movie or another game, include codecombat.com in the credits." # use_list_2: "If used on a website, include a link near the usage, for example underneath an image, or in a general attributions page where you might also mention other Creative Commons works and open source software being used on the site. Something that's already clearly referencing CodeCombat, such as a blog post mentioning CodeCombat, does not need some separate attribution." # art_paragraph_2: "If the content being used is created not by CodeCombat but instead by a user of codecombat.com, attribute them instead, and follow attribution directions provided in that resource's description if there are any." # rights_title: "Rights Reserved" # rights_desc: "All rights are reserved for Levels themselves. This includes" # rights_scripts: "Scripts" # rights_unit: "Unit configuration" # rights_description: "Description" # rights_writings: "Writings" # rights_media: "Media (sounds, music) and any other creative content made specifically for that Level and not made generally available when creating Levels." # rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not." # nutshell_title: "In a Nutshell" # nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening." # canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence." # third_party_title: "Third Party Services" # third_party_description: "CodeCombat uses the following third party services (among others):" # ladder_prizes: # title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now. # blurb_1: "These prizes will be awarded according to" # blurb_2: "the tournament rules" # blurb_3: "to the top human and ogre players." # blurb_4: "Two teams means double the prizes!" # blurb_5: "(There will be two first place winners, two second-place winners, etc.)" # rank: "Rank" # prizes: "Prizes" # total_value: "Total Value" # in_cash: "in cash" # custom_wizard: "Custom CodeCombat Wizard" # custom_avatar: "Custom CodeCombat avatar" # heap: "for six months of \"Startup\" access" # credits: "credits" # one_month_coupon: "coupon: choose either Rails or HTML" # one_month_discount: "discount, 30% off: choose either Rails or HTML" # license: "license" # oreilly: "ebook of your choice" # calendar: # year: "Year" # day: "Day" # month: "Month" # january: "January" # february: "February" # march: "March" # april: "April" # may: "May" # june: "June" # july: "July" # august: "August" # september: "September" # october: "October" # november: "November" # december: "December"