extends /templates/base block content p.row .span5 h2(data-i18n="teachers.title") CodeCombat for Teachers h3(data-i18n="teachers.preparation_title") Preparation p span.spr(data-i18n="teachers.preparation_1") | CodeCombat is free to play for the core level progression | and does not require students to sign up. We encourage teachers to a(href="/play", data-i18n="teachers.preparation_play_campaign") play through the campaign span.spl(data-i18n="teachers.preparation_2") | to try it out, but the only thing you absolutely need to do | to be ready is ensure students have access to a computer. p(data-i18n="teachers.preparation_3") | It is not necessary for teachers to be comfortable with computer | science concepts for students to have fun learning with CodeCombat. h3(data-i18n="teachers.violent_title") | Is it violent? p span.spr(data-i18n="teachers.violent_1") | We get this from teachers a lot due to our name. Although CodeCombat | does contain cartoon violence, there is nothing graphic in either the | visuals or language. span(data-i18n="teachers.violent_2") | If you are comfortable having your students play Angry Birds, you will | be comfortable with CodeCombat. h3(data-i18n="teachers.for_girls_title") | Is it for girls? p(data-i18n="teachers.for_girls_1") | There are three game modes in CodeCombat: building, puzzles, and combat. | We have intentionally designed each to appeal to both boys and girls and | think that the building and puzzle levels especially differentiate the game | from violent triple A titles that repel female players. h3(data-i18n="teachers.what_cover_title") | What do we cover? p(data-i18n="teachers.what_cover_1") | There are 20 levels in the Hour of Code tutorial that teach and | reinforce 6 specific computer science concepts: ol li strong.spr(data-i18n="teachers.what_cover_notation_1") Formal notation span(data-i18n="teachers.what_cover_notation_2") | - builds an understanding of the importance of syntax in programming. li strong.spr(data-i18n="teachers.what_cover_methods_1") Calling methods span(data-i18n="teachers.what_cover_methods_2") | - familiarizes students with the syntax of object-oriented method calls. li strong.spr(data-i18n="teachers.what_cover_parameters_1") Parameters span(data-i18n="teachers.what_cover_parameters_2") | - trains how to pass parameters to functions. li strong.spr(data-i18n="teachers.what_cover_strings_1") Strings span(data-i18n="teachers.what_cover_strings_2") | - teaches students about string notation and passing strings as parameters. li strong.spr(data-i18n="teachers.what_cover_loops_1") Loops span(data-i18n="teachers.what_cover_loops_2") | - develops the abstraction of designing short programs with loops. li strong.spr(data-i18n="teachers.what_cover_variables_1") Variables span(data-i18n="teachers.what_cover_variables_2") | - adds the skill of referencing values that change over time. p(data-i18n="teachers.what_cover_2") | Students may continue past level 20, depending on their | speed and interest, to learn two additional concepts in later levels: ol li strong.spr(data-i18n="teachers.what_cover_logic_1") Conditional logic span(data-i18n="teachers.what_cover_logic_2") | - when and how to use if/else to control in-game outcomes. li strong.spr(data-i18n="teachers.what_cover_input_1") Handling player input span(data-i18n="teachers.what_cover_input_2") | - responding to input events to create a user interface. h3(data-i18n="teachers.sys_requirements_title") System Requirements p(data-i18n="teachers.sys_requirements_1") | Because CodeCombat is a game, it is more intensive for computers | to run smoothly than video or written tutorials. We have optimized | it to run quickly on all modern browsers and on older machines so | that everyone can play. That said, here are our suggestions for getting | the most out of your Hour of Code experience: ul li strong.spr(data-i18n="teachers.sys_requirements_2") Use newer versions of Chrome or Firefox. span(data-i18n="teachers.sys_requirements_3") | Although CodeCombat will work on browsers as old as IE9, the | performance is not as good. Chrome is best. li strong.spr(data-i18n="teachers.sys_requirements_4") Use newer computers. span(data-i18n="teachers.sys_requirements_5") | Older computers, Chromebooks, and netbooks tend to have very few | system resources, which makes for a less enjoyable experience. | At least 2GB of RAM is required. li strong.spr(data-i18n="teachers.sys_requirements_6") Allow players to wear headphones/earbuds to hear the audio. span(data-i18n="teachers.sys_requirements_7") | We help players learn through voiceover and sound effects, which | will make classrooms noisy and distracting.