c = require './../schemas' LevelSessionPlayerSchema = c.object id: c.objectId links: [ { rel: 'extra' href: '/db/user/{($)}' } ] time: type: 'Number' changes: type: 'Number' LevelSessionLevelSchema = c.object {required: ['original', 'majorVersion'], links: [{rel: 'db', href: '/db/level/{(original)}/version/{(majorVersion)}'}]}, original: c.objectId({}) majorVersion: type: 'integer' minimum: 0 LevelSessionSchema = c.object title: 'Session' description: 'A single session for a given level.' default: codeLanguage: 'javascript' submittedCodeLanguage: 'javascript' playtime: 0 _.extend LevelSessionSchema.properties, # denormalization creatorName: type: 'string' levelName: type: 'string' levelID: type: 'string' multiplayer: type: 'boolean' creator: c.objectId links: [ { rel: 'extra' href: '/db/user/{($)}' } ] created: c.date title: 'Created' readOnly: true changed: c.date title: 'Changed' readOnly: true team: c.shortString() level: LevelSessionLevelSchema screenshot: type: 'string' heroConfig: c.object {description: 'Which hero the player is using, equipped with what inventory.'}, inventory: type: 'object' description: 'The inventory of the hero: slots to item ThangTypes.' additionalProperties: c.objectId(description: 'An item ThangType.') thangType: c.objectId(links: [{rel: 'db', href: '/db/thang.type/{($)}/version'}], title: 'Thang Type', description: 'The ThangType of the hero.', format: 'thang-type') state: c.object {}, complete: type: 'boolean' scripts: c.object {}, ended: type: 'object' additionalProperties: type: 'number' currentScript: type: [ 'null' 'string' ] currentScriptOffset: type: 'number' selected: type: [ 'null' 'string' ] playing: type: 'boolean' frame: type: 'number' thangs: type: 'object' additionalProperties: title: 'Thang' type: 'object' properties: methods: type: 'object' additionalProperties: title: 'Thang Method' type: 'object' properties: metrics: type: 'object' source: type: 'string' goalStates: type: 'object' description: 'Maps Goal ID on a goal state object' additionalProperties: title: 'Goal State' type: 'object' properties: status: enum: ['failure', 'incomplete', 'success'] code: type: 'object' additionalProperties: type: 'object' additionalProperties: type: 'string' format: 'code' codeLanguage: type: 'string' playtime: type: 'number' title: 'Playtime' description: 'The total playtime on this session' teamSpells: type: 'object' additionalProperties: type: 'array' players: type: 'object' chat: type: 'array' meanStrength: type: 'number' standardDeviation: type: 'number' minimum: 0 totalScore: type: 'number' submitted: type: 'boolean' submitDate: c.date title: 'Submitted' submittedCode: type: 'object' additionalProperties: type: 'object' additionalProperties: type: 'string' format: 'code' submittedCodeLanguage: type: 'string' transpiledCode: type: 'object' additionalProperties: type: 'object' additionalProperties: type: 'string' format: 'code' isRanking: type: 'boolean' description: 'Whether this session is still in the first ranking chain after being submitted.' unsubscribed: type: 'boolean' description: 'Whether the player has opted out of receiving email updates about ladder rankings for this session.' numberOfWinsAndTies: type: 'number' numberOfLosses: type: 'number' scoreHistory: type: 'array' title: 'Score History' description: 'A list of objects representing the score history of a session' items: title: 'Score History Point' description: 'An array with the format [unix timestamp, totalScore]' type: 'array' items: type: 'number' matches: type: 'array' title: 'Matches' description: 'All of the matches a submitted session has played in its current state.' items: type: 'object' properties: date: c.date title: 'Date computed' description: 'The date a match was computed.' playtime: title: 'Playtime so far' description: 'The total seconds of playtime on this session when the match was computed.' type: 'number' metrics: type: 'object' title: 'Metrics' description: 'Various information about the outcome of a match.' properties: rank: title: 'Rank' description: 'A 0-indexed ranking representing the player\'s standing in the outcome of a match' type: 'number' opponents: type: 'array' title: 'Opponents' description: 'An array containing information about the opponents\' sessions in a given match.' items: type: 'object' properties: sessionID: title: 'Opponent Session ID' description: 'The session ID of an opponent.' type: ['object', 'string', 'null'] userID: title: 'Opponent User ID' description: 'The user ID of an opponent' type: ['object', 'string', 'null'] name: title: 'Opponent name' description: 'The name of the opponent' type: ['string', 'null'] totalScore: title: 'Opponent total score' description: 'The totalScore of a user when the match was computed' type: ['number', 'string', 'null'] metrics: type: 'object' properties: rank: title: 'Opponent Rank' description: 'The opponent\'s ranking in a given match' type: 'number' codeLanguage: type: 'string' description: 'What submittedCodeLanguage the opponent used during the match' c.extendBasicProperties LevelSessionSchema, 'level.session' c.extendPermissionsProperties LevelSessionSchema, 'level.session' module.exports = LevelSessionSchema