describe('GoalManager', -> GoalManager = require 'lib/world/GoalManager' killGoal = {name: 'Kill Guy', killThangs: ['Guy1', 'Guy2'], id: 'killguy'} saveGoal = {name: 'Save Guy', saveThangs: ['Guy1', 'Guy2'], id: 'saveguy'} getToLocGoal = {name: 'Go there', getToLocation: {target: 'Frying Pan', who: 'Potato'}, id: 'id'} keepFromLocGoal = {name: 'Go there', keepFromLocation: {target: 'Frying Pan', who: 'Potato'}, id: 'id'} leaveMapGoal = {name: 'Go away', leaveOffSide: {who: 'Yall'}, id: 'id'} stayMapGoal = {name: 'Stay here', keepFromLeavingOffSide: {who: 'Yall'}, id: 'id'} getItemGoal = {name: 'Mine', getItem: {who: 'Grabby', itemID: 'Sandwich'}, id: 'id'} keepItemGoal = {name: 'Not Yours', keepFromGettingItem: {who: 'Grabby', itemID: 'Sandwich'}, id: 'id'} it('handles kill goal', -> gm = new GoalManager() gm.setGoals([killGoal]) gm.worldGenerationWillBegin() gm.submitWorldGenerationEvent('world:thang-died', {thang: {id: 'Guy1'}}, 10) gm.worldGenerationEnded() goalStates = gm.getGoalStates() expect(goalStates.killguy.status).toBe('incomplete') expect(goalStates.killguy.killed.Guy1).toBe(true) expect(goalStates.killguy.killed.Guy2).toBe(false) expect(goalStates.killguy.keyFrame).toBe(0) gm.submitWorldGenerationEvent('world:thang-died', {thang: {id: 'Guy2'}}, 20) goalStates = gm.getGoalStates() expect(goalStates.killguy.status).toBe('success') expect(goalStates.killguy.killed.Guy1).toBe(true) expect(goalStates.killguy.killed.Guy2).toBe(true) expect(goalStates.killguy.keyFrame).toBe(20) ) it('handles save goal', -> gm = new GoalManager() gm.setGoals([saveGoal]) gm.worldGenerationWillBegin() gm.submitWorldGenerationEvent('world:thang-died', {thang: {id: 'Guy1'}}, 10) gm.worldGenerationEnded() goalStates = gm.getGoalStates() expect(goalStates.saveguy.status).toBe('failure') expect(goalStates.saveguy.killed.Guy1).toBe(true) expect(goalStates.saveguy.killed.Guy2).toBe(false) expect(goalStates.saveguy.keyFrame).toBe(10) gm = new GoalManager() gm.setGoals([saveGoal]) gm.worldGenerationWillBegin() gm.worldGenerationEnded() goalStates = gm.getGoalStates() expect(goalStates.saveguy.status).toBe('success') expect(goalStates.saveguy.killed.Guy1).toBe(false) expect(goalStates.saveguy.killed.Guy2).toBe(false) expect(goalStates.saveguy.keyFrame).toBe('end') ) xit 'handles getToLocation', -> gm = new GoalManager() gm.setGoals([getToLocGoal]) gm.worldGenerationWillBegin() gm.worldGenerationEnded() goalStates = gm.getGoalStates() expect(goalStates.id.status).toBe('incomplete') expect(goalStates.id.arrived.Potato).toBe(false) expect(goalStates.id.keyFrame).toBe(0) gm = new GoalManager() gm.setGoals([getToLocGoal]) gm.worldGenerationWillBegin() gm.submitWorldGenerationEvent('world:thang-touched-goal', {actor: {id: 'Potato'}, touched: {id: 'Frying Pan'}}, 10) gm.worldGenerationEnded() goalStates = gm.getGoalStates() expect(goalStates.id.status).toBe('success') expect(goalStates.id.arrived.Potato).toBe(true) expect(goalStates.id.keyFrame).toBe(10) xit 'handles keepFromLocation', -> gm = new GoalManager() gm.setGoals([keepFromLocGoal]) gm.worldGenerationWillBegin() gm.submitWorldGenerationEvent('world:thang-touched-goal', {actor: {id: 'Potato'}, touched: {id: 'Frying Pan'}}, 10) gm.worldGenerationEnded() goalStates = gm.getGoalStates() expect(goalStates.id.status).toBe('failure') expect(goalStates.id.arrived.Potato).toBe(true) expect(goalStates.id.keyFrame).toBe(10) gm = new GoalManager() gm.setGoals([keepFromLocGoal]) gm.worldGenerationWillBegin() gm.worldGenerationEnded() goalStates = gm.getGoalStates() expect(goalStates.id.status).toBe('success') expect(goalStates.id.arrived.Potato).toBe(false) expect(goalStates.id.keyFrame).toBe('end') xit 'handles leaveOffSide', -> gm = new GoalManager() gm.setGoals([leaveMapGoal]) gm.worldGenerationWillBegin() gm.worldGenerationEnded() goalStates = gm.getGoalStates() expect(goalStates.id.status).toBe('incomplete') expect(goalStates.id.left.Yall).toBe(false) expect(goalStates.id.keyFrame).toBe(0) gm = new GoalManager() gm.setGoals([leaveMapGoal]) gm.worldGenerationWillBegin() gm.submitWorldGenerationEvent('world:thang-left-map', {thang: {id: 'Yall'}}, 10) gm.worldGenerationEnded() goalStates = gm.getGoalStates() expect(goalStates.id.status).toBe('success') expect(goalStates.id.left.Yall).toBe(true) expect(goalStates.id.keyFrame).toBe(10) xit 'handles keepFromLeavingOffSide', -> gm = new GoalManager() gm.setGoals([stayMapGoal]) gm.worldGenerationWillBegin() gm.submitWorldGenerationEvent('world:thang-left-map', {thang: {id: 'Yall'}}, 10) gm.worldGenerationEnded() goalStates = gm.getGoalStates() expect(goalStates.id.status).toBe('failure') expect(goalStates.id.left.Yall).toBe(true) expect(goalStates.id.keyFrame).toBe(10) gm = new GoalManager() gm.setGoals([stayMapGoal]) gm.worldGenerationWillBegin() gm.worldGenerationEnded() goalStates = gm.getGoalStates() expect(goalStates.id.status).toBe('success') expect(goalStates.id.left.Yall).toBe(false) expect(goalStates.id.keyFrame).toBe('end') xit 'handles getItem', -> gm = new GoalManager() gm.setGoals([getItemGoal]) gm.worldGenerationWillBegin() gm.worldGenerationEnded() goalStates = gm.getGoalStates() expect(goalStates.id.status).toBe('incomplete') expect(goalStates.id.collected.Grabby).toBe(false) expect(goalStates.id.keyFrame).toBe(0) gm = new GoalManager() gm.setGoals([getItemGoal]) gm.worldGenerationWillBegin() gm.submitWorldGenerationEvent('world:thang-collected-item', {actor: {id: 'Grabby'}, item: {id: 'Sandwich'}}, 10) gm.worldGenerationEnded() goalStates = gm.getGoalStates() expect(goalStates.id.status).toBe('success') expect(goalStates.id.collected.Grabby).toBe(true) expect(goalStates.id.keyFrame).toBe(10) xit 'handles keepFromGettingItem', -> gm = new GoalManager() gm.setGoals([keepItemGoal]) gm.worldGenerationWillBegin() gm.submitWorldGenerationEvent('world:thang-collected-item', {actor: {id: 'Grabby'}, item: {id: 'Sandwich'}}, 10) gm.worldGenerationEnded() goalStates = gm.getGoalStates() expect(goalStates.id.status).toBe('failure') expect(goalStates.id.collected.Grabby).toBe(true) expect(goalStates.id.keyFrame).toBe(10) gm = new GoalManager() gm.setGoals([keepItemGoal]) gm.worldGenerationWillBegin() gm.worldGenerationEnded() goalStates = gm.getGoalStates() expect(goalStates.id.status).toBe('success') expect(goalStates.id.collected.Grabby).toBe(false) expect(goalStates.id.keyFrame).toBe('end'))